st/nine: Declare lighting consts for ff shaders

The lighting constants were not declared previously,
but were accessed with indirect addressing, which is
illegal.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105442

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>

CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Axel Davy 2018-04-02 18:25:35 +02:00
parent 67c728f7a9
commit 39240926cd
1 changed files with 4 additions and 0 deletions

View File

@ -810,6 +810,10 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
const unsigned loop_label = l++;
/* Declare all light constants to allow indirect adressing */
for (i = 32; i < 96; i++)
ureg_DECL_constant(ureg, i);
ureg_MOV(ureg, rCtr, ureg_imm1f(ureg, 32.0f)); /* &lightconst(0) */
ureg_MOV(ureg, rD, ureg_imm1f(ureg, 0.0f));
ureg_MOV(ureg, rA, ureg_imm1f(ureg, 0.0f));