st/nine: Declare lighting consts for ff shaders
The lighting constants were not declared previously, but were accessed with indirect addressing, which is illegal. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105442 Signed-off-by: Axel Davy <davyaxel0@gmail.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
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@ -810,6 +810,10 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
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const unsigned loop_label = l++;
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/* Declare all light constants to allow indirect adressing */
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for (i = 32; i < 96; i++)
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ureg_DECL_constant(ureg, i);
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ureg_MOV(ureg, rCtr, ureg_imm1f(ureg, 32.0f)); /* &lightconst(0) */
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ureg_MOV(ureg, rD, ureg_imm1f(ureg, 0.0f));
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ureg_MOV(ureg, rA, ureg_imm1f(ureg, 0.0f));
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