uint*t -> u_int*t changes

This commit is contained in:
Alan Hourihane 2004-12-14 09:11:52 +00:00
parent 9fb024ba97
commit 38b317d508
57 changed files with 264 additions and 264 deletions

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@ -331,6 +331,15 @@ typedef struct {
} GLXBufferClobberEventSGIX;
#endif
#if defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
typedef long long int int64_t;
#endif
#if defined(__SCO__) || defined(__USLC__)
#include <stdint.h>
#endif
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
#ifdef GLX_GLXEXT_PROTOTYPES
@ -597,11 +606,6 @@ typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
#ifndef GLX_OML_sync_control
#define GLX_OML_sync_control 1
#if defined(__STDC_VERSION__)
#if __STDC_VERSION__ >= 199901L
/* Include ISO C99 integer types for OML_sync_control; need a better test */
#include <inttypes.h>
#ifdef GLX_GLXEXT_PROTOTYPES
extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
@ -614,8 +618,6 @@ typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, i
typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#endif /* C99 version test */
#endif /* STDC test */
#endif
#ifndef GLX_SGIX_hyperpipe_group
@ -673,7 +675,6 @@ extern unsigned int glXGetAGPOffsetMESA (const void *);
typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
#endif
#ifdef __cplusplus
}
#endif

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@ -27,13 +27,16 @@
#ifdef GLX_DIRECT_RENDERING
#include <inttypes.h>
#include <assert.h>
#include <stdarg.h>
#include <unistd.h>
#include <sys/mman.h>
#include <stdio.h>
#ifndef MAP_FAILED
#define MAP_FAILED ((void *)-1)
#endif
#ifndef DRI_NEW_INTERFACE_ONLY
# include <X11/Xlibint.h>
# include <Xext.h>

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@ -53,7 +53,6 @@
#define CAPI /* XXX this should be globally defined somewhere */
#include <inttypes.h>
#ifdef DRI_NEW_INTERFACE_ONLY
# include <GL/gl.h>
#else
@ -208,7 +207,7 @@ struct __DRIswapInfoRec {
/**
* Number of swapBuffers operations that have been *completed*.
*/
uint64_t swap_count;
u_int64_t swap_count;
/**
* Unadjusted system time of the last buffer swap. This is the time
@ -222,7 +221,7 @@ struct __DRIswapInfoRec {
* swap, it has missed its deadline. If swap_interval is 0, then the
* swap deadline is 1 frame after the previous swap.
*/
uint64_t swap_missed_count;
u_int64_t swap_missed_count;
/**
* Amount of time used by the last swap that missed its deadline. This

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@ -33,15 +33,13 @@
#ifndef MMIO_H
#define MMIO_H
#include <inttypes.h>
#if defined( __powerpc__ )
static __inline__ uint32_t
static __inline__ u_int32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
volatile void * p = ((volatile char *) base) + offset;
uint32_t val;
u_int32_t val;
__asm__ __volatile__( "lwbrx %0, %1, %2 ; eieio"
: "=r" (val)
@ -51,10 +49,10 @@ read_MMIO_LE32( volatile void * base, unsigned long offset )
#else
static __inline__ uint32_t
static __inline__ u_int32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
volatile uint32_t * p = (volatile uint32_t *) (((volatile char *) base) + offset);
volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset);
return LE32_TO_CPU( p[0] );
}

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@ -415,12 +415,12 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
GLboolean
driFillInModes( __GLcontextModes ** ptr_to_modes,
GLenum fb_format, GLenum fb_type,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
int visType )
{
static const uint8_t bits_table[3][4] = {
static const u_int8_t bits_table[3][4] = {
/* R G B A */
{ 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
{ 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
@ -431,7 +431,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
* Given the four supported fb_type values, this results in valid array
* indices of 3, 4, 5, and 7.
*/
static const uint32_t masks_table_rgb[8][4] = {
static const u_int32_t masks_table_rgb[8][4] = {
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
@ -442,7 +442,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
};
static const uint32_t masks_table_rgba[8][4] = {
static const u_int32_t masks_table_rgba[8][4] = {
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
@ -453,7 +453,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
};
static const uint32_t masks_table_bgr[8][4] = {
static const u_int32_t masks_table_bgr[8][4] = {
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
@ -464,7 +464,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
};
static const uint32_t masks_table_bgra[8][4] = {
static const u_int32_t masks_table_bgra[8][4] = {
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
@ -475,12 +475,12 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
};
static const uint8_t bytes_per_pixel[8] = {
static const u_int8_t bytes_per_pixel[8] = {
0, 0, 0, 2, 2, 4, 0, 4
};
const uint8_t * bits;
const uint32_t * masks;
const u_int8_t * bits;
const u_int32_t * masks;
const int index = fb_type & 0x07;
__GLcontextModes * modes = *ptr_to_modes;
unsigned i;
@ -490,7 +490,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
if ( bytes_per_pixel[ index ] == 0 ) {
fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n",
__func__, __LINE__, fb_type );
__FUNCTION__, __LINE__, fb_type );
return GL_FALSE;
}
@ -528,7 +528,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
default:
fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n",
__func__, __LINE__, fb_format );
__FUNCTION__, __LINE__, fb_format );
return GL_FALSE;
}

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@ -64,7 +64,7 @@ extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
extern GLboolean driFillInModes( __GLcontextModes ** modes,
GLenum fb_format, GLenum fb_type,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes, int visType );

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@ -160,13 +160,13 @@ struct gamma_texture_object_t {
int internalFormat;
} image[GAMMA_TEX_MAXLEVELS];
uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
uint32_t TextureAddressMode;
uint32_t TextureColorMode;
uint32_t TextureFilterMode;
uint32_t TextureFormat;
uint32_t TextureReadMode;
uint32_t TextureBorderColor;
u_int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
u_int32_t TextureAddressMode;
u_int32_t TextureColorMode;
u_int32_t TextureFilterMode;
u_int32_t TextureFormat;
u_int32_t TextureReadMode;
u_int32_t TextureBorderColor;
};
#define GAMMA_NO_PALETTE 0x0
@ -300,18 +300,18 @@ struct gamma_context {
unsigned int lastStamp;
uint32_t ClearColor;
uint32_t Color;
uint32_t DitherMode;
uint32_t ClearDepth;
uint32_t FogMode;
uint32_t AreaStippleMode;
uint32_t LBReadFormat;
uint32_t LBWriteFormat;
uint32_t LineMode;
uint32_t PointMode;
uint32_t TriangleMode;
uint32_t AntialiasMode;
u_int32_t ClearColor;
u_int32_t Color;
u_int32_t DitherMode;
u_int32_t ClearDepth;
u_int32_t FogMode;
u_int32_t AreaStippleMode;
u_int32_t LBReadFormat;
u_int32_t LBWriteFormat;
u_int32_t LineMode;
u_int32_t PointMode;
u_int32_t TriangleMode;
u_int32_t AntialiasMode;
GLfloat ViewportScaleX;
GLfloat ViewportScaleY;
GLfloat ViewportScaleZ;

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@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
WRITEF(gmesa->buf, Tr4, tc0[i][2]);
WRITEF(gmesa->buf, Tt4, tc0[i][0]);
WRITEF(gmesa->buf, Ts4, tc0[i][1]);
WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[i][0]);
WRITEF(gmesa->buf, Ts2, tc0[i][1]);
WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx3, coord[i][0]);

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@ -207,10 +207,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
gammaScreenPtr gammascrn = gmesa->gammaScreen;
uint32_t dwords1, dwords2, i = 0;
u_int32_t dwords1, dwords2, i = 0;
char *src = (char *)rgba[0];
GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */
uint32_t data;
u_int32_t data;
FLUSH_DMA_BUFFER(gmesa);
CHECK_DMA_BUFFER(gmesa, 16);
@ -232,8 +232,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
moredata:
dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
if (dwords1) {
memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2);

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@ -45,9 +45,9 @@
static void gammaUpdateAlphaMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t a = gmesa->AlphaTestMode;
uint32_t b = gmesa->AlphaBlendMode;
uint32_t f = gmesa->AB_FBReadMode_Save = 0;
u_int32_t a = gmesa->AlphaTestMode;
u_int32_t b = gmesa->AlphaBlendMode;
u_int32_t f = gmesa->AB_FBReadMode_Save = 0;
GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
a &= ~(AT_CompareMask | AT_RefValueMask);
@ -420,10 +420,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
static void gammaUpdateZMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t z = gmesa->DepthMode;
uint32_t delta = gmesa->DeltaMode;
uint32_t window = gmesa->Window;
uint32_t lbread = gmesa->LBReadMode;
u_int32_t z = gmesa->DepthMode;
u_int32_t delta = gmesa->DeltaMode;
u_int32_t window = gmesa->Window;
u_int32_t lbread = gmesa->LBReadMode;
z &= ~DM_CompareMask;
@ -539,9 +539,9 @@ static void gammaDDFlush( GLcontext *ctx )
static void gammaUpdateFogAttrib( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t f = gmesa->FogMode;
uint32_t g = gmesa->GeometryMode;
uint32_t d = gmesa->DeltaMode;
u_int32_t f = gmesa->FogMode;
u_int32_t g = gmesa->GeometryMode;
u_int32_t d = gmesa->DeltaMode;
if (ctx->Fog.Enabled) {
f |= FogModeEnable;
@ -637,7 +637,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
static void gammaUpdatePolygon( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t g = gmesa->GeometryMode;
u_int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
GM_PolyOffsetLineEnable);
@ -755,7 +755,7 @@ static void gammaDDScissor( GLcontext *ctx,
static void gammaUpdateCull( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t g = gmesa->GeometryMode;
u_int32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyCullMask | GM_FFMask);
@ -975,8 +975,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
uint32_t g = gmesa->GeometryMode;
uint32_t c = gmesa->ColorDDAMode;
u_int32_t g = gmesa->GeometryMode;
u_int32_t c = gmesa->ColorDDAMode;
g &= ~GM_ShadingMask;
c &= ~ColorDDAShadingMask;
@ -1245,7 +1245,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_DITHER:
do {
uint32_t d = gmesa->DitherMode;
u_int32_t d = gmesa->DitherMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@ -1277,7 +1277,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
#if ENABLELIGHTING
case GL_LIGHTING:
do {
uint32_t l = gmesa->LightingMode;
u_int32_t l = gmesa->LightingMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@ -1295,7 +1295,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_COLOR_MATERIAL:
do {
uint32_t m = gmesa->MaterialMode;
u_int32_t m = gmesa->MaterialMode;
FLUSH_BATCH( gmesa );
if ( state ) {

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@ -32,8 +32,8 @@ static GLuint gammaComputeLodBias(GLfloat bias)
static void gammaSetTexWrapping(gammaTextureObjectPtr t,
GLenum wraps, GLenum wrapt)
{
uint32_t t1 = t->TextureAddressMode;
uint32_t t2 = t->TextureReadMode;
u_int32_t t1 = t->TextureAddressMode;
u_int32_t t2 = t->TextureReadMode;
t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask);
t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask);
@ -58,8 +58,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa,
GLenum minf, GLenum magf,
GLfloat bias)
{
uint32_t t1 = t->TextureAddressMode;
uint32_t t2 = t->TextureReadMode;
u_int32_t t1 = t->TextureAddressMode;
u_int32_t t2 = t->TextureReadMode;
t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask);
@ -376,6 +376,7 @@ static GLboolean gammaIsTextureResident( GLcontext *ctx,
return t && t->MemBlock;
}
#ifdef UNUSED
/**
* Allocate a new texture object.
* Called via ctx->Driver.NewTextureObject.
@ -391,6 +392,7 @@ gammaNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
obj = _mesa_new_texture_object(ctx, name, target);
return obj;
}
#endif
void gammaInitTextureObjects( GLcontext *ctx )
{

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@ -1,8 +1,10 @@
/* $XFree86: xc/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_tritmp.h,v 1.2 2004/12/13 22:40:49 tsi Exp $ */
static void TAG(gamma_point)( gammaContextPtr gmesa,
const gammaVertex *v0 )
{
uint32_t vColor;
uint32_t vBegin;
u_int32_t vColor;
u_int32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Points;
@ -55,8 +57,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa,
const gammaVertex *v0,
const gammaVertex *v1 )
{
uint32_t vColor;
uint32_t vBegin;
u_int32_t vColor;
u_int32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Lines;
@ -164,8 +166,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa,
const gammaVertex *v1,
const gammaVertex *v2 )
{
uint32_t vColor;
uint32_t vBegin;
u_int32_t vColor;
u_int32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Triangles;
@ -309,8 +311,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa,
const gammaVertex *v2,
const gammaVertex *v3 )
{
uint32_t vColor;
uint32_t vBegin;
u_int32_t vColor;
u_int32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Quads;

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@ -64,11 +64,11 @@ static __GLcontextModes *fill_in_modes( __GLcontextModes *modes,
unsigned num_db_modes,
int visType )
{
static const uint8_t bits[1][4] = {
static const u_int8_t bits[1][4] = {
{ 5, 6, 5, 0 }
};
static const uint32_t masks[1][4] = {
static const u_int32_t masks[1][4] = {
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }
};

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@ -394,8 +394,8 @@ i830FillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = 0;

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@ -403,7 +403,7 @@ static void i830_set_blend_state( GLcontext * ctx )
break;
default:
fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
__func__, __LINE__, ctx->Color.BlendEquationRGB );
__FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB );
return;
}
@ -431,7 +431,7 @@ static void i830_set_blend_state( GLcontext * ctx )
break;
default:
fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n",
__func__, __LINE__, ctx->Color.BlendEquationA );
__FUNCTION__, __LINE__, ctx->Color.BlendEquationA );
return;
}
@ -465,7 +465,7 @@ static void i830_set_blend_state( GLcontext * ctx )
if (0) {
fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n",
__func__, __LINE__,
__FUNCTION__, __LINE__,
i830->state.Ctx[I830_CTXREG_STATE1],
i830->state.Ctx[I830_CTXREG_IALPHAB],
(ctx->Color.BlendEnabled) ? "en" : "dis");

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@ -161,12 +161,6 @@ i830SetTexEnvCombine(i830ContextPtr i830,
TEXPIPE_ALPHA | TEXBLEND_ARG2 | TEXBLENDARG_MODIFY_PARMS,
TEXPIPE_ALPHA | TEXBLEND_ARG0 | TEXBLENDARG_MODIFY_PARMS,
};
static const GLuint op_rgb[4] = {
0,
TEXBLENDARG_INV_ARG,
TEXBLENDARG_REPLICATE_ALPHA,
TEXBLENDARG_REPLICATE_ALPHA | TEXBLENDARG_INV_ARG,
};
if(INTEL_DEBUG&DEBUG_TEXTURE)
fprintf(stderr, "%s\n", __FUNCTION__);
@ -404,8 +398,6 @@ static void emit_texblend( i830ContextPtr i830, GLuint unit, GLuint blendUnit,
GLboolean last_stage )
{
struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit];
struct gl_texture_object *tObj = texUnit->_Current;
i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData;
GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz;

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@ -42,7 +42,7 @@
#undef PI
#define PI 3.141592

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@ -357,7 +357,7 @@ do { \
* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
*/
#ifdef __i386__
#if defined(i386) || defined(__i386__)
static __inline__ void * __memcpy(void * to, const void * from, size_t n)
{
int d0, d1, d2;

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@ -107,7 +107,7 @@ void intel_dump_batchbuffer( long offset,
int i;
fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", count);
for (i = 0; i < count/4; i += 4)
fprintf(stderr, "\t0x%x: 0x%08x 0x%08x 0x%08x 0x%08x\n",
fprintf(stderr, "\t0x%lx: 0x%08x 0x%08x 0x%08x 0x%08x\n",
offset + i*4, ptr[i], ptr[i+1], ptr[i+2], ptr[i+3]);
fprintf(stderr, "END BATCH\n\n\n");
}
@ -247,7 +247,7 @@ void intelFlushBatchLocked( intelContextPtr intel,
}
} else {
drmI830CmdBuffer cmd;
cmd.buf = intel->alloc.ptr + batch.start;
cmd.buf = (GLubyte *)intel->alloc.ptr + batch.start;
cmd.sz = batch.used;
cmd.DR1 = batch.DR1;
cmd.DR4 = batch.DR4;

View File

@ -355,8 +355,8 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = 0;

View File

@ -76,12 +76,12 @@ static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
unsigned num_db_modes,
int visType )
{
static const uint8_t bits[2][4] = {
static const u_int8_t bits[2][4] = {
{ 5, 6, 5, 0 },
{ 8, 8, 8, 0 }
};
static const uint32_t masks[2][4] = {
static const u_int32_t masks[2][4] = {
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }
};

View File

@ -113,8 +113,8 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits_array[3];
uint8_t stencil_bits_array[3];
u_int8_t depth_bits_array[3];
u_int8_t stencil_bits_array[3];
depth_bits_array[0] = 0;

View File

@ -144,7 +144,7 @@ do { \
#define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map))
#define MGA_ADDR( reg ) (MGA_BASE(reg) + reg)
#define MGA_DEREF( reg ) *(volatile uint32_t *)MGA_ADDR( reg )
#define MGA_DEREF( reg ) *(volatile u_int32_t *)MGA_ADDR( reg )
#define MGA_READ( reg ) MGA_DEREF( reg )
#define MGA_WRITE( reg, val ) do { MGA_DEREF( reg ) = val; } while (0)

View File

@ -35,7 +35,6 @@
#define DBG 0
#define LOCAL_VARS \
__DRIdrawablePrivate *dPriv = mmesa->mesa_drawable; \
mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \

View File

@ -140,9 +140,9 @@ struct r128_context {
GLfloat hw_viewport[16];
GLfloat depth_scale;
uint32_t ClearColor; /* Color used to clear color buffer */
uint32_t ClearDepth; /* Value used to clear depth buffer */
uint32_t ClearStencil; /* Value used to clear stencil */
u_int32_t ClearColor; /* Color used to clear color buffer */
u_int32_t ClearDepth; /* Value used to clear depth buffer */
u_int32_t ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/

View File

@ -230,7 +230,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
int wait = 0;
while ( 1 ) {
uint32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG );
u_int32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG );
if ( rmesa->sarea->last_frame - frame <= R128_MAX_OUTSTANDING ) {
break;

View File

@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_reg.h"
#include "r128_lock.h"
#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(uint32_t))
#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(u_int32_t))
extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa );
@ -50,7 +50,7 @@ extern void r128FlushVerticesLocked( r128ContextPtr rmesa );
static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count,
int vert_size )
{
uint32_t *head;
u_int32_t *head;
int bytes = count * vert_size;
if ( !rmesa->vert_buf ) {
@ -64,7 +64,7 @@ static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count,
UNLOCK_HARDWARE( rmesa );
}
head = (uint32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used);
head = (u_int32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used);
rmesa->vert_buf->used += bytes;
rmesa->num_verts += count;

View File

@ -381,8 +381,8 @@ r128FillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = depth_bits;

View File

@ -462,9 +462,9 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
case GL_TEXTURE_LOD_BIAS:
{
uint32_t t = rmesa->setup.tex_cntl_c;
u_int32_t t = rmesa->setup.tex_cntl_c;
GLint bias;
uint32_t b;
u_int32_t b;
/* GTH: This isn't exactly correct, but gives good results up to a
* certain point. It is better than completely ignoring the LOD
@ -484,7 +484,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
bias = 127;
}
b = (uint32_t)bias & 0xff;
b = (u_int32_t)bias & 0xff;
t &= ~R128_LOD_BIAS_MASK;
t |= (b << R128_LOD_BIAS_SHIFT);

View File

@ -70,7 +70,7 @@ extern void r128InitTextureFuncs( struct dd_function_table *functions );
#define R128PACKCOLOR4444( r, g, b, a ) \
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
static __inline__ uint32_t r128PackColor( GLuint cpp,
static __inline__ u_int32_t r128PackColor( GLuint cpp,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a )
{

View File

@ -85,7 +85,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
int imageWidth, imageHeight;
int remaining, rows;
int format, dwords;
uint32_t pitch, offset;
u_int32_t pitch, offset;
int i;
/* Ensure we have a valid texture to upload */
@ -201,7 +201,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
remaining > 0 ;
remaining -= rows, y += rows, i++ )
{
uint32_t *dst;
u_int32_t *dst;
drmBufPtr buffer;
assert(image->Data);
@ -212,7 +212,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
LOCK_HARDWARE( rmesa );
buffer = r128GetBufferLocked( rmesa );
dst = (uint32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
dst = (u_int32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
/* Copy the next chunck of the texture image into the blit buffer */
{

View File

@ -53,14 +53,14 @@ typedef struct r128_tex_obj r128TexObj, *r128TexObjPtr;
struct r128_tex_obj {
driTextureObject base;
uint32_t bufAddr; /* Offset to start of locally
u_int32_t bufAddr; /* Offset to start of locally
shared texture block */
GLuint age;
r128TexImage image[R128_MAX_TEXTURE_LEVELS]; /* Image data for all
mipmap levels */
uint32_t textureFormat; /* Actual hardware format */
u_int32_t textureFormat; /* Actual hardware format */
drm_r128_texture_regs_t setup; /* Setup regs for texture */
};

View File

@ -87,74 +87,74 @@ typedef struct { /* All values in XCLKS */
typedef struct {
/* Common registers */
uint32_t ovr_clr;
uint32_t ovr_wid_left_right;
uint32_t ovr_wid_top_bottom;
uint32_t ov0_scale_cntl;
uint32_t mpp_tb_config;
uint32_t mpp_gp_config;
uint32_t subpic_cntl;
uint32_t viph_control;
uint32_t i2c_cntl_1;
uint32_t gen_int_cntl;
uint32_t cap0_trig_cntl;
uint32_t cap1_trig_cntl;
uint32_t bus_cntl;
uint32_t config_cntl;
u_int32_t ovr_clr;
u_int32_t ovr_wid_left_right;
u_int32_t ovr_wid_top_bottom;
u_int32_t ov0_scale_cntl;
u_int32_t mpp_tb_config;
u_int32_t mpp_gp_config;
u_int32_t subpic_cntl;
u_int32_t viph_control;
u_int32_t i2c_cntl_1;
u_int32_t gen_int_cntl;
u_int32_t cap0_trig_cntl;
u_int32_t cap1_trig_cntl;
u_int32_t bus_cntl;
u_int32_t config_cntl;
/* Other registers to save for VT switches */
uint32_t dp_datatype;
uint32_t gen_reset_cntl;
uint32_t clock_cntl_index;
uint32_t amcgpio_en_reg;
uint32_t amcgpio_mask;
u_int32_t dp_datatype;
u_int32_t gen_reset_cntl;
u_int32_t clock_cntl_index;
u_int32_t amcgpio_en_reg;
u_int32_t amcgpio_mask;
/* CRTC registers */
uint32_t crtc_gen_cntl;
uint32_t crtc_ext_cntl;
uint32_t dac_cntl;
uint32_t crtc_h_total_disp;
uint32_t crtc_h_sync_strt_wid;
uint32_t crtc_v_total_disp;
uint32_t crtc_v_sync_strt_wid;
uint32_t crtc_offset;
uint32_t crtc_offset_cntl;
uint32_t crtc_pitch;
u_int32_t crtc_gen_cntl;
u_int32_t crtc_ext_cntl;
u_int32_t dac_cntl;
u_int32_t crtc_h_total_disp;
u_int32_t crtc_h_sync_strt_wid;
u_int32_t crtc_v_total_disp;
u_int32_t crtc_v_sync_strt_wid;
u_int32_t crtc_offset;
u_int32_t crtc_offset_cntl;
u_int32_t crtc_pitch;
/* CRTC2 registers */
uint32_t crtc2_gen_cntl;
u_int32_t crtc2_gen_cntl;
/* Flat panel registers */
uint32_t fp_crtc_h_total_disp;
uint32_t fp_crtc_v_total_disp;
uint32_t fp_gen_cntl;
uint32_t fp_h_sync_strt_wid;
uint32_t fp_horz_stretch;
uint32_t fp_panel_cntl;
uint32_t fp_v_sync_strt_wid;
uint32_t fp_vert_stretch;
uint32_t lvds_gen_cntl;
uint32_t tmds_crc;
uint32_t tmds_transmitter_cntl;
u_int32_t fp_crtc_h_total_disp;
u_int32_t fp_crtc_v_total_disp;
u_int32_t fp_gen_cntl;
u_int32_t fp_h_sync_strt_wid;
u_int32_t fp_horz_stretch;
u_int32_t fp_panel_cntl;
u_int32_t fp_v_sync_strt_wid;
u_int32_t fp_vert_stretch;
u_int32_t lvds_gen_cntl;
u_int32_t tmds_crc;
u_int32_t tmds_transmitter_cntl;
/* Computed values for PLL */
uint32_t dot_clock_freq;
uint32_t pll_output_freq;
u_int32_t dot_clock_freq;
u_int32_t pll_output_freq;
int feedback_div;
int post_div;
/* PLL registers */
uint32_t ppll_ref_div;
uint32_t ppll_div_3;
uint32_t htotal_cntl;
u_int32_t ppll_ref_div;
u_int32_t ppll_div_3;
u_int32_t htotal_cntl;
/* DDA register */
uint32_t dda_config;
uint32_t dda_on_off;
u_int32_t dda_config;
u_int32_t dda_on_off;
/* Pallet */
GLboolean palette_valid;
uint32_t palette[256];
u_int32_t palette[256];
} R128SaveRec, *R128SavePtr;
typedef struct {
@ -169,8 +169,8 @@ typedef struct {
unsigned char *MMIO; /* Map of MMIO region */
unsigned char *FB; /* Map of frame buffer */
uint32_t MemCntl;
uint32_t BusCntl;
u_int32_t MemCntl;
u_int32_t BusCntl;
unsigned long FbMapSize; /* Size of frame buffer, in bytes */
int Flags; /* Saved copy of mode flags */
@ -201,7 +201,7 @@ typedef struct {
/* Computed values for Rage 128 */
int pitch;
int datatype;
uint32_t dp_gui_master_cntl;
u_int32_t dp_gui_master_cntl;
/* Saved values for ScreenToScreenCopy */
int xdir;
@ -306,18 +306,18 @@ typedef struct {
int log2TexGran;
/* Saved scissor values */
uint32_t sc_left;
uint32_t sc_right;
uint32_t sc_top;
uint32_t sc_bottom;
u_int32_t sc_left;
u_int32_t sc_right;
u_int32_t sc_top;
u_int32_t sc_bottom;
uint32_t re_top_left;
uint32_t re_width_height;
u_int32_t re_top_left;
u_int32_t re_width_height;
uint32_t aux_sc_cntl;
u_int32_t aux_sc_cntl;
int irq;
uint32_t gen_int_cntl;
u_int32_t gen_int_cntl;
GLboolean DMAForXv;
@ -388,7 +388,7 @@ do { \
#define R128_VERBOSE 0
#define RING_LOCALS uint32_t *__head; int __count;
#define RING_LOCALS u_int32_t *__head; int __count;
#define R128CCE_REFRESH(pScrn, info) \
do { \
@ -429,12 +429,12 @@ do { \
fprintf(stderr, \
"ADVANCE_RING() used: %d+%d=%d/%d\n", \
info->indirectBuffer->used - info->indirectStart, \
__count * sizeof(uint32_t), \
__count * sizeof(u_int32_t), \
info->indirectBuffer->used - info->indirectStart + \
__count * sizeof(uint32_t), \
__count * sizeof(u_int32_t), \
info->indirectBuffer->total - info->indirectStart ); \
} \
info->indirectBuffer->used += __count * (int)sizeof(uint32_t); \
info->indirectBuffer->used += __count * (int)sizeof(u_int32_t); \
} while (0)
#define OUT_RING( x ) do { \

View File

@ -271,7 +271,7 @@ static GLboolean R128DRIPciInit(const DRIDriverContext *ctx)
{
R128InfoPtr info = ctx->driverPrivate;
unsigned char *R128MMIO = ctx->MMIOAddress;
uint32_t chunk;
u_int32_t chunk;
int ret;
int flags;

View File

@ -343,11 +343,11 @@ void r200AllocDmaRegionVerts( r200ContextPtr rmesa,
* SwapBuffers with client-side throttling
*/
static uint32_t r200GetLastFrame(r200ContextPtr rmesa)
static u_int32_t r200GetLastFrame(r200ContextPtr rmesa)
{
drm_radeon_getparam_t gp;
int ret;
uint32_t frame;
u_int32_t frame;
gp.param = RADEON_PARAM_LAST_FRAME;
gp.value = (int *)&frame;

View File

@ -160,8 +160,8 @@ r200FillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = depth_bits;
@ -372,7 +372,7 @@ r200CreateScreen( __DRIscreenPrivate *sPriv )
__driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
return NULL;
}
screen->scratch = (__volatile__ uint32_t *)
screen->scratch = (__volatile__ u_int32_t *)
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
screen->buffers = drmMapBufs( sPriv->fd );

View File

@ -273,7 +273,7 @@ static void r200_set_blend_state( GLcontext * ctx )
default:
fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
__func__, __LINE__, ctx->Color.BlendEquationRGB );
__FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB );
return;
}
@ -312,7 +312,7 @@ static void r200_set_blend_state( GLcontext * ctx )
default:
fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
__func__, __LINE__, ctx->Color.BlendEquationA );
__FUNCTION__, __LINE__, ctx->Color.BlendEquationA );
return;
}
@ -829,7 +829,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
static void r200UpdateSpecular( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
R200_STATECHANGE( rmesa, tcl );
R200_STATECHANGE( rmesa, vtx );

View File

@ -101,7 +101,7 @@ static GLboolean discrete_prim[0x10] = {
};
#define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx); (void)rmesa
#define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
#define ELT_TYPE GLushort
#define ELT_INIT(prim, hw_prim) \
@ -220,7 +220,7 @@ static void r200EmitPrim( GLcontext *ctx,
#ifdef MESA_BIG_ENDIAN
/* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
#define EMIT_ELT(dest, offset, x) do { \
#define EMIT_ELT(dest, offset, x) do { \
int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
(des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \

View File

@ -772,11 +772,11 @@ void radeonAllocDmaRegionVerts( radeonContextPtr rmesa,
* SwapBuffers with client-side throttling
*/
static uint32_t radeonGetLastFrame (radeonContextPtr rmesa)
static u_int32_t radeonGetLastFrame (radeonContextPtr rmesa)
{
unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
int ret;
uint32_t frame;
u_int32_t frame;
if (rmesa->dri.screen->drmMinor >= 4) {
drm_radeon_getparam_t gp;
@ -1011,7 +1011,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
__DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
drm_radeon_sarea_t *sarea = rmesa->sarea;
unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
uint32_t clear;
u_int32_t clear;
GLuint flags = 0;
GLuint color_mask = 0;
GLint ret, i;

View File

@ -134,8 +134,8 @@ radeonFillInModes( unsigned pixel_bits, unsigned depth_bits,
GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
};
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
depth_bits_array[0] = depth_bits;
@ -273,7 +273,7 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
__driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
return NULL;
}
screen->scratch = (__volatile__ uint32_t *)
screen->scratch = (__volatile__ u_int32_t *)
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
screen->buffers = drmMapBufs( sPriv->fd );

View File

@ -89,7 +89,7 @@ typedef struct {
drmBufMapPtr buffers;
__volatile__ uint32_t *scratch;
__volatile__ u_int32_t *scratch;
__DRIscreenPrivate *driScreen;
unsigned int sarea_priv_offset;

View File

@ -693,7 +693,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
static void radeonUpdateSpecular( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
RADEON_STATECHANGE( rmesa, tcl );

View File

@ -508,8 +508,8 @@ static __inline void radeonEltPrimitive( radeonContextPtr rmesa, GLenum prim )
#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx); (void)rmesa
#define ELTS_VARS( buf ) GLushort *dest = buf
#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
#define ELTS_VARS( buf ) GLushort *dest = buf; (void)rmesa;
#define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
#define ELT_INIT(prim) radeonEltPrimitive( rmesa, prim )
#define FLUSH() RADEON_NEWPRIM( rmesa )

View File

@ -105,7 +105,7 @@ static GLboolean discrete_prim[0x10] = {
};
#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx); (void)rmesa
#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
#define ELT_TYPE GLushort
#define ELT_INIT(prim, hw_prim) \

View File

@ -74,8 +74,8 @@ sisFillInModes(int bpp)
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML
};
uint8_t depth_bits_array[4];
uint8_t stencil_bits_array[4];
u_int8_t depth_bits_array[4];
u_int8_t stencil_bits_array[4];
depth_bits_array[0] = 0;
stencil_bits_array[0] = 0;

View File

@ -71,7 +71,7 @@ static void tdfxUpdateAlphaMode( GLcontext *ctx )
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrCmpFnc_t func;
GrAlphaBlendFnc_t srcRGB, dstRGB, srcA, dstA;
GrAlphaBlendFnc_t srcRGB, dstRGB = GR_BLEND_ZERO, srcA, dstA;
GrAlphaBlendOp_t eqRGB, eqA;
GrAlpha_t ref = (GLint) (ctx->Color.AlphaRef * 255.0);

View File

@ -69,7 +69,7 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
GLuint bpt = 0;
GLubyte *_s = NULL;
GLubyte *_d = NULL;
GLenum _t;
GLenum _t = 0;
if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) {
_t = GL_UNSIGNED_SHORT_5_6_5_REV;
@ -650,6 +650,8 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table)
data[i] = (a << 24) | (r << 16) | (g << 8) | b;
}
return GR_TEXTABLE_PALETTE_6666_EXT;
default:
return GR_TEXTABLE_NCC0; /* ???? */
}
/* XXX fixme: how can this happen? */
_mesa_error(NULL, GL_INVALID_ENUM, "convertPalette: table->Format == %s",

View File

@ -1922,8 +1922,10 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
tdfxTexInfo *ti1 = TDFX_TEXTURE_DATA(tObj1);
struct gl_texture_image *baseImage0 = tObj0->Image[0][tObj0->BaseLevel];
struct gl_texture_image *baseImage1 = tObj1->Image[0][tObj1->BaseLevel];
#if 0/*JJJ*/
const GLenum envMode0 = ctx->Texture.Unit[0].EnvMode;
const GLenum envMode1 = ctx->Texture.Unit[1].EnvMode;
#endif
if (baseImage0->Border > 0 || baseImage1->Border > 0) {
FALLBACK(fxMesa, TDFX_FALLBACK_TEXTURE_BORDER, GL_TRUE);

View File

@ -68,9 +68,9 @@ static int VIADRIFinishScreenInit(DRIDriverContext * ctx);
/* _SOLO : missing macros normally defined by X code */
#define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__)
#define MMIO_IN8(base, addr) ((*(((volatile uint8_t*)base)+(addr)))+0)
#define MMIO_OUT8(base, addr, val) ((*(((volatile uint8_t*)base)+(addr)))=((uint8_t)val))
#define MMIO_OUT16(base, addr, val) ((*(volatile uint16_t*)(((uint8_t*)base)+(addr)))=((uint16_t)val))
#define MMIO_IN8(base, addr) ((*(((volatile u_int8_t*)base)+(addr)))+0)
#define MMIO_OUT8(base, addr, val) ((*(((volatile u_int8_t*)base)+(addr)))=((u_int8_t)val))
#define MMIO_OUT16(base, addr, val) ((*(volatile u_int16_t*)(((u_int8_t*)base)+(addr)))=((u_int16_t)val))
#define VIDEO 0
#define AGP 1
@ -383,9 +383,9 @@ static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia)
drmInfo.fb_offset = pVia->FrameBufferBase;
drmInfo.mmio_offset = pVia->registerHandle;
if (pVia->IsPCI)
drmInfo.agpAddr = (uint32_t)NULL;
drmInfo.agpAddr = (u_int32_t)NULL;
else
drmInfo.agpAddr = (uint32_t)pVia->agpAddr;
drmInfo.agpAddr = (u_int32_t)pVia->agpAddr;
if (drmVIAInitMAP(pVia->drmFD, &drmInfo) < 0) return GL_FALSE;
@ -489,7 +489,7 @@ static void VIADisableMMIO(DRIDriverContext * ctx)
static void VIADisableExtendedFIFO(DRIDriverContext *ctx)
{
VIAPtr pVia = VIAPTR(ctx);
uint32_t dwGE230, dwGE298;
u_int32_t dwGE230, dwGE298;
/* Cause of exit XWindow will dump back register value, others chipset no
* need to set extended fifo value */
@ -511,8 +511,8 @@ static void VIADisableExtendedFIFO(DRIDriverContext *ctx)
static void VIAEnableExtendedFIFO(DRIDriverContext *ctx)
{
VIAPtr pVia = VIAPTR(ctx);
uint8_t bRegTemp;
uint32_t dwGE230, dwGE298;
u_int8_t bRegTemp;
u_int32_t dwGE230, dwGE298;
switch (pVia->Chipset) {
case VIA_CLE266:
@ -707,7 +707,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx)
SR1C[7:0], SR1D[1:0] (10bits) *=*/
wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4;
VGAOUT8(0x3c4, 0x1c);
VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF));
VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF));
VGAOUT8(0x3c4, 0x1d);
bRegTemp = VGAIN8(0x3c5) & ~0x03;
VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8));
@ -753,7 +753,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx)
SR1C[7:0], SR1D[1:0] (10bits) *=*/
wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4;
VGAOUT8(0x3c4, 0x1c);
VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF));
VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF));
VGAOUT8(0x3c4, 0x1d);
bRegTemp = VGAIN8(0x3c5) & ~0x03;
VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8));
@ -781,9 +781,9 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx)
static void VIAInitialize2DEngine(DRIDriverContext *ctx)
{
VIAPtr pVia = VIAPTR(ctx);
uint32_t dwVQStartAddr, dwVQEndAddr;
uint32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH;
uint32_t dwGEMode;
u_int32_t dwVQStartAddr, dwVQEndAddr;
u_int32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH;
u_int32_t dwGEMode;
/* init 2D engine regs to reset 2D engine */
VIASETREG(0x04, 0x0);
@ -925,14 +925,14 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx)
for (i = 0; i <= 0x7D; i++)
{
VIASETREG(0x440, (uint32_t) i << 24);
VIASETREG(0x440, (u_int32_t) i << 24);
}
VIASETREG(0x43C, 0x00020000);
for (i = 0; i <= 0x94; i++)
{
VIASETREG(0x440, (uint32_t) i << 24);
VIASETREG(0x440, (u_int32_t) i << 24);
}
VIASETREG(0x440, 0x82400000);
@ -942,7 +942,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx)
for (i = 0; i <= 0x94; i++)
{
VIASETREG(0x440, (uint32_t) i << 24);
VIASETREG(0x440, (u_int32_t) i << 24);
}
VIASETREG(0x440, 0x82400000);
@ -950,7 +950,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx)
for (i = 0; i <= 0x03; i++)
{
VIASETREG(0x440, (uint32_t) i << 24);
VIASETREG(0x440, (u_int32_t) i << 24);
}
VIASETREG(0x43C, 0x00030000);

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@ -212,12 +212,12 @@ typedef struct _VIA {
XAAInfoRecPtr AccelInfoRec;
xRectangle Rect;
#endif
uint32_t SavedCmd;
uint32_t SavedFgColor;
uint32_t SavedBgColor;
uint32_t SavedPattern0;
uint32_t SavedPattern1;
uint32_t SavedPatternAddr;
u_int32_t SavedCmd;
u_int32_t SavedFgColor;
u_int32_t SavedBgColor;
u_int32_t SavedPattern0;
u_int32_t SavedPattern1;
u_int32_t SavedPatternAddr;
#if 0
/* Support for Int10 processing */
@ -255,8 +255,8 @@ typedef struct _VIA {
#endif
/*
uint32_t Cap0_Deinterlace;
uint32_t Cap1_Deinterlace;
u_int32_t Cap0_Deinterlace;
u_int32_t Cap1_Deinterlace;
int Cap0_FieldSwap;
int NoCap0_HFilter;
@ -272,7 +272,7 @@ typedef struct _VIA {
VIAConfigPrivPtr pVisualConfigsPriv;
unsigned long agpHandle;
unsigned long registerHandle;
uint32_t agpAddr;
u_int32_t agpAddr;
unsigned char *agpBase;
unsigned int agpSize;
int IsPCI;
@ -288,11 +288,11 @@ typedef struct _VIA {
#endif
int V4LEnabled;
uint16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */
u_int16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */
unsigned char *CursorImage;
uint32_t CursorFG;
uint32_t CursorBG;
uint32_t CursorMC;
u_int32_t CursorFG;
u_int32_t CursorBG;
u_int32_t CursorMC;
unsigned char MemClk;
int EnableExtendedFIFO;

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@ -324,8 +324,8 @@ viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer )
/* The 32-bit depth-buffer mode isn't supported yet, so don't actually
* enable it.
*/
static const uint8_t depth_bits_array[4] = { 0, 16, 24, 32 };
static const uint8_t stencil_bits_array[4] = { 0, 0, 8, 0 };
static const u_int8_t depth_bits_array[4] = { 0, 16, 24, 32 };
static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 };
const unsigned depth_buffer_factor = 3;

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@ -513,10 +513,10 @@ void viaInitState(GLcontext *ctx)
/**
* Convert S and T texture coordinate wrap modes to hardware bits.
*/
static uint32_t
static u_int32_t
get_wrap_mode( GLenum sWrap, GLenum tWrap )
{
uint32_t v = 0;
u_int32_t v = 0;
switch( sWrap ) {

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@ -543,7 +543,6 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
struct gl_color_table *table = NULL;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
GLint comps;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
@ -636,8 +635,8 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
return;
}
comps = _mesa_components_in_format(table->Format);
assert(comps > 0); /* error should have been caught sooner */
/* error should have been caught sooner */
assert(_mesa_components_in_format(table->Format) > 0);
if (start + count > (GLint) table->Size) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");

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@ -645,7 +645,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
texUnit->TexGenEnabled = newenabled;
break;
}
break;
case GL_TEXTURE_GEN_S: {
GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@ -658,7 +657,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
texUnit->TexGenEnabled = newenabled;
break;
}
break;
case GL_TEXTURE_GEN_T: {
GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@ -671,7 +669,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
texUnit->TexGenEnabled = newenabled;
break;
}
break;
/*
* CLIENT STATE!!!

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@ -31,13 +31,13 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/extras/Mesa/src/mesa/main/enums.h,v 1.2 2004/06/23 19:40:14 tsi Exp $ */
#ifndef _ENUMS_H_
#define _ENUMS_H_
#ifdef _HAVE_FULL_GL
#if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL
extern const char *_mesa_lookup_enum_by_nr( int nr );
extern int _mesa_lookup_enum_by_name( const char *symbol );

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@ -42,9 +42,12 @@
#include "arbprogparse.h"
#include "grammar_mesa.h"
#if !defined(__GNUC__) && !defined(__extension__)
#ifndef __extension__
#if !defined(__GNUC__) || (__GNUC__ < 2) || \
((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7))
# define __extension__
#endif
#endif
/* TODO:
* Fragment Program Stuff:

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@ -230,7 +230,8 @@ static void check_os_sse_support( void )
#endif /* _POSIX_SOURCE && X86_FXSR_MAGIC */
#elif defined(__FreeBSD__)
{
int ret, len, enabled;
int ret, enabled;
unsigned int len;
len = sizeof(enabled);
ret = sysctlbyname("hw.instruction_sse", &enabled, &len, NULL, 0);
if (ret || !enabled)