anv: Update the device limits.
Fixes dEQP-VK.api.info.device.properties. I haven't tested any others.
This commit is contained in:
parent
d3607351fe
commit
38a3a535eb
|
@ -401,7 +401,7 @@ void anv_GetPhysicalDeviceProperties(
|
|||
.maxImageDimension3D = (1 << 10),
|
||||
.maxImageDimensionCube = (1 << 14),
|
||||
.maxImageArrayLayers = (1 << 10),
|
||||
.maxTexelBufferElements = (1 << 14),
|
||||
.maxTexelBufferElements = 128 * 1024 * 1024,
|
||||
.maxUniformBufferRange = UINT32_MAX,
|
||||
.maxStorageBufferRange = UINT32_MAX,
|
||||
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
|
||||
|
@ -427,9 +427,9 @@ void anv_GetPhysicalDeviceProperties(
|
|||
.maxDescriptorSetInputAttachments = 256,
|
||||
.maxVertexInputAttributes = 32,
|
||||
.maxVertexInputBindings = 32,
|
||||
.maxVertexInputAttributeOffset = 256,
|
||||
.maxVertexInputBindingStride = 256,
|
||||
.maxVertexOutputComponents = 32,
|
||||
.maxVertexInputAttributeOffset = 2047,
|
||||
.maxVertexInputBindingStride = 2048,
|
||||
.maxVertexOutputComponents = 128,
|
||||
.maxTessellationGenerationLevel = 0,
|
||||
.maxTessellationPatchSize = 0,
|
||||
.maxTessellationControlPerVertexInputComponents = 0,
|
||||
|
@ -438,21 +438,17 @@ void anv_GetPhysicalDeviceProperties(
|
|||
.maxTessellationControlTotalOutputComponents = 0,
|
||||
.maxTessellationEvaluationInputComponents = 0,
|
||||
.maxTessellationEvaluationOutputComponents = 0,
|
||||
.maxGeometryShaderInvocations = 6,
|
||||
.maxGeometryInputComponents = 16,
|
||||
.maxGeometryOutputComponents = 16,
|
||||
.maxGeometryOutputVertices = 16,
|
||||
.maxGeometryTotalOutputComponents = 16,
|
||||
.maxFragmentInputComponents = 16,
|
||||
.maxGeometryShaderInvocations = 32,
|
||||
.maxGeometryInputComponents = 64,
|
||||
.maxGeometryOutputComponents = 128,
|
||||
.maxGeometryOutputVertices = 256,
|
||||
.maxGeometryTotalOutputComponents = 1024,
|
||||
.maxFragmentInputComponents = 128,
|
||||
.maxFragmentOutputAttachments = 8,
|
||||
.maxFragmentDualSrcAttachments = 2,
|
||||
.maxFragmentCombinedOutputResources = 8,
|
||||
.maxComputeSharedMemorySize = 1024,
|
||||
.maxComputeWorkGroupCount = {
|
||||
16 * devinfo->max_cs_threads,
|
||||
16 * devinfo->max_cs_threads,
|
||||
16 * devinfo->max_cs_threads,
|
||||
},
|
||||
.maxComputeSharedMemorySize = 32768,
|
||||
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
|
||||
.maxComputeWorkGroupInvocations = 16 * devinfo->max_cs_threads,
|
||||
.maxComputeWorkGroupSize = {
|
||||
16 * devinfo->max_cs_threads,
|
||||
|
@ -468,16 +464,16 @@ void anv_GetPhysicalDeviceProperties(
|
|||
.maxSamplerAnisotropy = 16,
|
||||
.maxViewports = MAX_VIEWPORTS,
|
||||
.maxViewportDimensions = { (1 << 14), (1 << 14) },
|
||||
.viewportBoundsRange = { -1.0, 1.0 }, /* FIXME */
|
||||
.viewportBoundsRange = { -16384.0, 16384.0 },
|
||||
.viewportSubPixelBits = 13, /* We take a float? */
|
||||
.minMemoryMapAlignment = 4096, /* A page */
|
||||
.minTexelBufferOffsetAlignment = 1,
|
||||
.minUniformBufferOffsetAlignment = 1,
|
||||
.minStorageBufferOffsetAlignment = 1,
|
||||
.minTexelOffset = 0, /* FIXME */
|
||||
.maxTexelOffset = 0, /* FIXME */
|
||||
.minTexelGatherOffset = 0, /* FIXME */
|
||||
.maxTexelGatherOffset = 0, /* FIXME */
|
||||
.minTexelOffset = -8,
|
||||
.maxTexelOffset = 7,
|
||||
.minTexelGatherOffset = -8,
|
||||
.maxTexelGatherOffset = 7,
|
||||
.minInterpolationOffset = 0, /* FIXME */
|
||||
.maxInterpolationOffset = 0, /* FIXME */
|
||||
.subPixelInterpolationOffsetBits = 0, /* FIXME */
|
||||
|
|
Loading…
Reference in New Issue