[g3dvl] no need for seperate mv vertex states any more

This commit is contained in:
Christian König 2011-04-17 21:31:31 +02:00
parent b8a6e0e6fc
commit 38a315b704
4 changed files with 6 additions and 8 deletions

View File

@ -289,8 +289,7 @@ vl_mpeg12_destroy(struct pipe_video_decoder *decoder)
for (i = 0; i < VL_MAX_PLANES; ++i)
dec->pipe->delete_vertex_elements_state(dec->pipe, dec->ves_eb[i]);
for (i = 0; i < 2; ++i)
dec->pipe->delete_vertex_elements_state(dec->pipe, dec->ves_mv[i]);
dec->pipe->delete_vertex_elements_state(dec->pipe, dec->ves_mv);
pipe_resource_reference(&dec->quads.buffer, NULL);
pipe_resource_reference(&dec->pos.buffer, NULL);
@ -476,6 +475,7 @@ vl_mpeg12_decoder_flush_buffer(struct pipe_video_decode_buffer *buffer,
vb[0] = dec->quads;
vb[1] = dec->pos;
dec->pipe->bind_vertex_elements_state(dec->pipe, dec->ves_mv);
for (i = 0; i < VL_MAX_PLANES; ++i) {
vl_mc_set_surface(&buf->mc[i], surfaces[i]);
@ -485,7 +485,6 @@ vl_mpeg12_decoder_flush_buffer(struct pipe_video_decode_buffer *buffer,
vb[2] = vl_vb_get_mv(&buf->vertex_stream, j);;
dec->pipe->set_vertex_buffers(dec->pipe, 3, vb);
dec->pipe->bind_vertex_elements_state(dec->pipe, dec->ves_mv[j]);
vl_mc_render_ref(&buf->mc[i], sv[j][i]);
}
}
@ -710,8 +709,7 @@ vl_create_mpeg12_decoder(struct pipe_video_context *context,
for (i = 0; i < VL_MAX_PLANES; ++i)
dec->ves_eb[i] = vl_vb_get_ves_eb(dec->pipe, i);
for (i = 0; i < 2; ++i)
dec->ves_mv[i] = vl_vb_get_ves_mv(dec->pipe, i);
dec->ves_mv = vl_vb_get_ves_mv(dec->pipe);
/* TODO: Implement 422, 444 */
assert(dec->base.chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420);

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@ -55,7 +55,7 @@ struct vl_mpeg12_decoder
struct pipe_vertex_buffer pos;
void *ves_eb[VL_MAX_PLANES];
void *ves_mv[2];
void *ves_mv;
struct vl_idct idct_y, idct_c;
struct vl_mc mc_y, mc_c;

View File

@ -205,7 +205,7 @@ vl_vb_get_ves_eb(struct pipe_context *pipe, int component)
}
void *
vl_vb_get_ves_mv(struct pipe_context *pipe, int motionvector)
vl_vb_get_ves_mv(struct pipe_context *pipe)
{
struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];

View File

@ -76,7 +76,7 @@ struct pipe_vertex_buffer vl_vb_upload_pos(struct pipe_context *pipe, unsigned w
void *vl_vb_get_ves_eb(struct pipe_context *pipe, int component);
void *vl_vb_get_ves_mv(struct pipe_context *pipe, int motionvector);
void *vl_vb_get_ves_mv(struct pipe_context *pipe);
void vl_vb_init(struct vl_vertex_buffer *buffer,
struct pipe_context *pipe,