glsl/apps: Add GLSL compiler that translates source text into binary stream.
Should be used in place of gc_to_bin utility to precompile builtin library.
This commit is contained in:
parent
08e90bdea1
commit
38a1f0b5d1
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@ -7,7 +7,7 @@ if env['platform'] == 'windows':
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'user32',
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])
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env.Prepend(LIBS = [glsl])
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env.Prepend(LIBS = [glsl, glslcl])
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env.Program(
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target = 'purify',
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@ -28,3 +28,8 @@ env.Program(
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target = 'process',
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source = ['process.c'],
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)
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env.Program(
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target = 'compile',
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source = ['compile.c'],
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)
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@ -0,0 +1,213 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "../pp/sl_pp_public.h"
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#include "../cl/sl_cl_parse.h"
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int
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main(int argc,
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char *argv[])
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{
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FILE *in;
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long size;
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char *inbuf;
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struct sl_pp_purify_options options;
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char *outbuf;
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char errmsg[100] = "";
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unsigned int errline = 0;
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struct sl_pp_context *context;
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struct sl_pp_token_info *tokens;
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unsigned int version;
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unsigned int tokens_eaten;
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struct sl_pp_token_info *outtokens;
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FILE *out;
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unsigned int i, j;
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unsigned char *outbytes;
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unsigned int cboutbytes;
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unsigned int shader_type;
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if (argc != 4) {
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return 1;
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}
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if (!strcmp(argv[1], "fragment")) {
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shader_type = 1;
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} else if (!strcmp(argv[1], "vertex")) {
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shader_type = 2;
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} else {
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return 1;
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}
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in = fopen(argv[2], "rb");
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if (!in) {
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return 1;
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}
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fseek(in, 0, SEEK_END);
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size = ftell(in);
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fseek(in, 0, SEEK_SET);
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out = fopen(argv[3], "w");
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if (!out) {
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fclose(in);
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return 1;
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}
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inbuf = malloc(size + 1);
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if (!inbuf) {
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fprintf(out, "$OOMERROR\n");
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fclose(out);
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fclose(in);
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return 1;
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}
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if (fread(inbuf, 1, size, in) != size) {
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fprintf(out, "$READERROR\n");
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free(inbuf);
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fclose(out);
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fclose(in);
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return 1;
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}
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inbuf[size] = '\0';
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fclose(in);
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memset(&options, 0, sizeof(options));
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if (sl_pp_purify(inbuf, &options, &outbuf, errmsg, sizeof(errmsg), &errline)) {
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fprintf(out, "$PURIFYERROR %s\n", errmsg);
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free(inbuf);
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fclose(out);
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return 1;
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}
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free(inbuf);
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context = sl_pp_context_create();
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if (!context) {
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fprintf(out, "$CONTEXERROR\n");
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free(outbuf);
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fclose(out);
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return 1;
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}
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if (sl_pp_tokenise(context, outbuf, &tokens)) {
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fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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free(outbuf);
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fclose(out);
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return 1;
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}
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free(outbuf);
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if (sl_pp_version(context, tokens, &version, &tokens_eaten)) {
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fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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free(tokens);
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fclose(out);
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return -1;
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}
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if (sl_pp_process(context, &tokens[tokens_eaten], &outtokens)) {
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fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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free(tokens);
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fclose(out);
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return -1;
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}
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free(tokens);
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for (i = j = 0; outtokens[i].token != SL_PP_EOF; i++) {
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switch (outtokens[i].token) {
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case SL_PP_NEWLINE:
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case SL_PP_EXTENSION_REQUIRE:
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case SL_PP_EXTENSION_ENABLE:
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case SL_PP_EXTENSION_WARN:
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case SL_PP_EXTENSION_DISABLE:
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case SL_PP_LINE:
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break;
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default:
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outtokens[j++] = outtokens[i];
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}
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}
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outtokens[j] = outtokens[i];
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if (sl_cl_compile(context, outtokens, shader_type, &outbytes, &cboutbytes) == 0) {
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unsigned int i;
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unsigned int line = 0;
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fprintf(out, "\n/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */");
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fprintf(out, "\n/* %s */", argv[2]);
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fprintf(out, "\n\n");
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for (i = 0; i < cboutbytes; i++) {
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unsigned int a;
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if (outbytes[i] < 10) {
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a = 1;
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} else if (outbytes[i] < 100) {
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a = 2;
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} else {
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a = 3;
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}
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if (i < cboutbytes - 1) {
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a++;
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}
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if (line + a >= 100) {
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fprintf (out, "\n");
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line = 0;
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}
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line += a;
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fprintf (out, "%u", outbytes[i]);
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if (i < cboutbytes - 1) {
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fprintf (out, ",");
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}
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}
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fprintf (out, "\n");
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free(outbytes);
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}
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sl_pp_context_destroy(context);
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free(outtokens);
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fclose(out);
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return 0;
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}
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