glsl: remove tabs from linker.{cpp,h}

Acked-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri 2016-09-28 16:04:05 +10:00
parent 8c60bcb4c3
commit 386045a3df
2 changed files with 389 additions and 390 deletions

File diff suppressed because it is too large Load Diff

View File

@ -28,7 +28,7 @@
extern bool
link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
gl_shader **shader_list, unsigned num_shaders);
gl_shader **shader_list, unsigned num_shaders);
extern void
link_invalidate_variable_locations(exec_list *ir);
@ -44,9 +44,9 @@ link_set_uniform_initializers(struct gl_shader_program *prog,
extern int
link_cross_validate_uniform_block(void *mem_ctx,
struct gl_uniform_block **linked_blocks,
unsigned int *num_linked_blocks,
struct gl_uniform_block *new_block);
struct gl_uniform_block **linked_blocks,
unsigned int *num_linked_blocks,
struct gl_uniform_block *new_block);
extern void
link_uniform_blocks(void *mem_ctx,