glapi: Delete gles_api.py, since it is no longer used.

Tested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Paul Berry 2012-10-10 16:59:20 -07:00
parent c8ad6ef1c6
commit 381186dbf8
2 changed files with 0 additions and 472 deletions

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@ -3,11 +3,6 @@
<!-- OpenGL + OpenGL ES -->
<!-- IMPORTANT
Remember to update gles_api.py when new OpenGL ES specific entry points
are added. Otherwise, they will be filtered out.
-->
<OpenGLAPI>
<xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>

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@ -1,467 +0,0 @@
#!/usr/bin/env python
# Mesa 3-D graphics library
# Version: 7.12
#
# Copyright (C) 2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# Authors:
# Chia-I Wu <olv@lunarg.com>
# These info should be part of GLAPI XML. Until that is possible, scripts have
# to use tables here to filter gl_api.
es1_core = (
# OpenGL ES 1.1
'ActiveTexture',
'AlphaFunc',
'AlphaFuncx',
'BindBuffer',
'BindTexture',
'BlendFunc',
'BufferData',
'BufferSubData',
'Clear',
'ClearColor',
'ClearColorx',
'ClearDepthf',
'ClearDepthx',
'ClearStencil',
'ClientActiveTexture',
'ClipPlanef',
'ClipPlanex',
'Color4f',
'Color4ub',
'Color4x',
'ColorMask',
'ColorPointer',
'CompressedTexImage2D',
'CompressedTexSubImage2D',
'CopyTexImage2D',
'CopyTexSubImage2D',
'CullFace',
'DeleteBuffers',
'DeleteTextures',
'DepthFunc',
'DepthMask',
'DepthRangef',
'DepthRangex',
'Disable',
'DisableClientState',
'DrawArrays',
'DrawElements',
'Enable',
'EnableClientState',
'Finish',
'Flush',
'Fogf',
'Fogfv',
'Fogx',
'Fogxv',
'FrontFace',
'Frustumf',
'Frustumx',
'GenBuffers',
'GenTextures',
'GetBooleanv',
'GetBufferParameteriv',
'GetClipPlanef',
'GetClipPlanex',
'GetError',
'GetFixedv',
'GetFloatv',
'GetIntegerv',
'GetLightfv',
'GetLightxv',
'GetMaterialfv',
'GetMaterialxv',
'GetPointerv',
'GetString',
'GetTexEnvfv',
'GetTexEnviv',
'GetTexEnvxv',
'GetTexParameterfv',
'GetTexParameteriv',
'GetTexParameterxv',
'Hint',
'IsBuffer',
'IsEnabled',
'IsTexture',
'Lightf',
'Lightfv',
'LightModelf',
'LightModelfv',
'LightModelx',
'LightModelxv',
'Lightx',
'Lightxv',
'LineWidth',
'LineWidthx',
'LoadIdentity',
'LoadMatrixf',
'LoadMatrixx',
'LogicOp',
'Materialf',
'Materialfv',
'Materialx',
'Materialxv',
'MatrixMode',
'MultiTexCoord4f',
'MultiTexCoord4x',
'MultMatrixf',
'MultMatrixx',
'Normal3f',
'Normal3x',
'NormalPointer',
'Orthof',
'Orthox',
'PixelStorei',
'PointParameterf',
'PointParameterfv',
'PointParameterx',
'PointParameterxv',
'PointSize',
'PointSizex',
'PolygonOffset',
'PolygonOffsetx',
'PopMatrix',
'PushMatrix',
'ReadPixels',
'Rotatef',
'Rotatex',
'SampleCoverage',
'SampleCoveragex',
'Scalef',
'Scalex',
'Scissor',
'ShadeModel',
'StencilFunc',
'StencilMask',
'StencilOp',
'TexCoordPointer',
'TexEnvf',
'TexEnvfv',
'TexEnvi',
'TexEnviv',
'TexEnvx',
'TexEnvxv',
'TexImage2D',
'TexParameterf',
'TexParameterfv',
'TexParameteri',
'TexParameteriv',
'TexParameterx',
'TexParameterxv',
'TexSubImage2D',
'Translatef',
'Translatex',
'VertexPointer',
'Viewport',
)
es1_api = es1_core + (
# GL_OES_EGL_image
'EGLImageTargetTexture2DOES',
'EGLImageTargetRenderbufferStorageOES',
# GL_OES_mapbuffer
'GetBufferPointervOES',
'MapBufferOES',
'UnmapBufferOES',
# GL_EXT_map_buffer_range
'MapBufferRangeEXT',
'FlushMappedBufferRangeEXT',
# GL_EXT_multi_draw_arrays
'MultiDrawArraysEXT',
'MultiDrawElementsEXT',
# GL_OES_blend_equation_separate
'BlendEquationSeparateOES',
# GL_OES_blend_func_separate
'BlendFuncSeparateOES',
# GL_OES_blend_subtract
'BlendEquationOES',
# GL_OES_draw_texture
'DrawTexiOES',
'DrawTexivOES',
'DrawTexfOES',
'DrawTexfvOES',
'DrawTexsOES',
'DrawTexsvOES',
'DrawTexxOES',
'DrawTexxvOES',
# GL_OES_fixed_point
'AlphaFuncxOES',
'ClearColorxOES',
'ClearDepthxOES',
'Color4xOES',
'DepthRangexOES',
'FogxOES',
'FogxvOES',
'FrustumxOES',
'LightModelxOES',
'LightModelxvOES',
'LightxOES',
'LightxvOES',
'LineWidthxOES',
'LoadMatrixxOES',
'MaterialxOES',
'MaterialxvOES',
'MultiTexCoord4xOES',
'MultMatrixxOES',
'Normal3xOES',
'OrthoxOES',
'PointSizexOES',
'PolygonOffsetxOES',
'RotatexOES',
'SampleCoveragexOES',
'ScalexOES',
'TexEnvxOES',
'TexEnvxvOES',
'TexParameterxOES',
'TranslatexOES',
'ClipPlanexOES',
'GetClipPlanexOES',
'GetFixedvOES',
'GetLightxvOES',
'GetMaterialxvOES',
'GetTexEnvxvOES',
'GetTexParameterxvOES',
'PointParameterxOES',
'PointParameterxvOES',
'TexParameterxvOES',
# GL_OES_framebuffer_object
'BindFramebufferOES',
'BindRenderbufferOES',
'CheckFramebufferStatusOES',
'DeleteFramebuffersOES',
'DeleteRenderbuffersOES',
'FramebufferRenderbufferOES',
'FramebufferTexture2DOES',
'GenerateMipmapOES',
'GenFramebuffersOES',
'GenRenderbuffersOES',
'GetFramebufferAttachmentParameterivOES',
'GetRenderbufferParameterivOES',
'IsFramebufferOES',
'IsRenderbufferOES',
'RenderbufferStorageOES',
# GL_OES_point_size_array
'PointSizePointerOES',
# GL_OES_query_matrix
'QueryMatrixxOES',
# GL_OES_single_precision
'ClearDepthfOES',
'DepthRangefOES',
'FrustumfOES',
'OrthofOES',
'ClipPlanefOES',
'GetClipPlanefOES',
# GL_OES_texture_cube_map
'GetTexGenfvOES',
'GetTexGenivOES',
'GetTexGenxvOES',
'TexGenfOES',
'TexGenfvOES',
'TexGeniOES',
'TexGenivOES',
'TexGenxOES',
'TexGenxvOES',
)
es2_core = (
# OpenGL ES 2.0
"ActiveTexture",
"AttachShader",
"BindAttribLocation",
"BindBuffer",
"BindFramebuffer",
"BindRenderbuffer",
"BindTexture",
"BlendColor",
"BlendEquation",
"BlendEquationSeparate",
"BlendFunc",
"BlendFuncSeparate",
"BufferData",
"BufferSubData",
"CheckFramebufferStatus",
"Clear",
"ClearColor",
"ClearDepthf",
"ClearStencil",
"ColorMask",
"CompileShader",
"CompressedTexImage2D",
"CompressedTexSubImage2D",
"CopyTexImage2D",
"CopyTexSubImage2D",
"CreateProgram",
"CreateShader",
"CullFace",
"DeleteBuffers",
"DeleteFramebuffers",
"DeleteProgram",
"DeleteRenderbuffers",
"DeleteShader",
"DeleteTextures",
"DepthFunc",
"DepthMask",
"DepthRangef",
"DetachShader",
"Disable",
"DisableVertexAttribArray",
"DrawArrays",
"DrawElements",
"Enable",
"EnableVertexAttribArray",
"Finish",
"Flush",
"FramebufferRenderbuffer",
"FramebufferTexture2D",
"FrontFace",
"GenBuffers",
"GenerateMipmap",
"GenFramebuffers",
"GenRenderbuffers",
"GenTextures",
"GetActiveAttrib",
"GetActiveUniform",
"GetAttachedShaders",
"GetAttribLocation",
"GetBooleanv",
"GetBufferParameteriv",
"GetError",
"GetFloatv",
"GetFramebufferAttachmentParameteriv",
"GetIntegerv",
"GetProgramInfoLog",
"GetProgramiv",
"GetRenderbufferParameteriv",
"GetShaderInfoLog",
"GetShaderiv",
"GetShaderPrecisionFormat",
"GetShaderSource",
"GetString",
"GetTexParameterfv",
"GetTexParameteriv",
"GetUniformfv",
"GetUniformiv",
"GetUniformLocation",
"GetVertexAttribfv",
"GetVertexAttribiv",
"GetVertexAttribPointerv",
"Hint",
"IsBuffer",
"IsEnabled",
"IsFramebuffer",
"IsProgram",
"IsRenderbuffer",
"IsShader",
"IsTexture",
"LineWidth",
"LinkProgram",
"PixelStorei",
"PolygonOffset",
"ReadPixels",
"ReleaseShaderCompiler",
"RenderbufferStorage",
"SampleCoverage",
"Scissor",
"ShaderBinary",
"ShaderSource",
"StencilFunc",
"StencilFuncSeparate",
"StencilMask",
"StencilMaskSeparate",
"StencilOp",
"StencilOpSeparate",
"TexImage2D",
"TexParameterf",
"TexParameterfv",
"TexParameteri",
"TexParameteriv",
"TexSubImage2D",
"Uniform1f",
"Uniform1fv",
"Uniform1i",
"Uniform1iv",
"Uniform2f",
"Uniform2fv",
"Uniform2i",
"Uniform2iv",
"Uniform3f",
"Uniform3fv",
"Uniform3i",
"Uniform3iv",
"Uniform4f",
"Uniform4fv",
"Uniform4i",
"Uniform4iv",
"UniformMatrix2fv",
"UniformMatrix3fv",
"UniformMatrix4fv",
"UseProgram",
"ValidateProgram",
"VertexAttrib1f",
"VertexAttrib1fv",
"VertexAttrib2f",
"VertexAttrib2fv",
"VertexAttrib3f",
"VertexAttrib3fv",
"VertexAttrib4f",
"VertexAttrib4fv",
"VertexAttribPointer",
"Viewport",
)
es2_api = es2_core + (
# GL_OES_EGL_image
'EGLImageTargetTexture2DOES',
'EGLImageTargetRenderbufferStorageOES',
# GL_OES_mapbuffer
'GetBufferPointervOES',
'MapBufferOES',
'UnmapBufferOES',
# GL_EXT_map_buffer_range
'MapBufferRangeEXT',
'FlushMappedBufferRangeEXT',
# GL_EXT_multi_draw_arrays
'MultiDrawArraysEXT',
'MultiDrawElementsEXT',
# GL_OES_texture_3D
'CompressedTexImage3DOES',
'CompressedTexSubImage3DOES',
'CopyTexSubImage3DOES',
'FramebufferTexture3DOES',
'TexImage3DOES',
'TexSubImage3DOES',
# GL_OES_get_program_binary
'GetProgramBinaryOES',
'ProgramBinaryOES',
# GL_OES_vertex_array_object
'BindVertexArrayOES',
'DeleteVertexArraysOES',
'GenVertexArraysOES',
'IsVertexArrayOES',
# GL_NV_draw_buffers
'DrawBuffersNV',
# GL_NV_read_buffer
'ReadBufferNV',
)