zink: unify code for setting resource barriers
no functional changes, this code was just duplicated Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5615>
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@ -548,6 +548,24 @@ create_framebuffer(struct zink_context *ctx)
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return zink_create_framebuffer(screen, &state);
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}
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static void
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framebuffer_state_buffer_barriers_setup(const struct pipe_framebuffer_state *state, struct zink_batch *batch)
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{
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for (int i = 0; i < state->nr_cbufs; i++) {
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struct zink_resource *res = zink_resource(state->cbufs[i]->texture);
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if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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}
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if (state->zsbuf) {
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struct zink_resource *res = zink_resource(state->zsbuf->texture);
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if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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}
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}
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void
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zink_begin_render_pass(struct zink_context *ctx, struct zink_batch *batch)
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{
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@ -572,19 +590,7 @@ zink_begin_render_pass(struct zink_context *ctx, struct zink_batch *batch)
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assert(!batch->rp || batch->rp == ctx->gfx_pipeline_state.render_pass);
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assert(!batch->fb || batch->fb == ctx->framebuffer);
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for (int i = 0; i < fb_state->nr_cbufs; i++) {
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struct zink_resource *res = zink_resource(fb_state->cbufs[i]->texture);
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if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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}
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if (fb_state->zsbuf) {
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struct zink_resource *res = zink_resource(fb_state->zsbuf->texture);
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if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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}
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framebuffer_state_buffer_barriers_setup(fb_state, batch);
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zink_render_pass_reference(screen, &batch->rp, ctx->gfx_pipeline_state.render_pass);
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zink_framebuffer_reference(screen, &batch->fb, ctx->framebuffer);
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@ -654,19 +660,7 @@ zink_set_framebuffer_state(struct pipe_context *pctx,
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struct zink_batch *batch = zink_batch_no_rp(ctx);
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for (int i = 0; i < state->nr_cbufs; i++) {
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struct zink_resource *res = zink_resource(state->cbufs[i]->texture);
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if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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}
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if (state->zsbuf) {
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struct zink_resource *res = zink_resource(state->zsbuf->texture);
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if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
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zink_resource_barrier(batch->cmdbuf, res, res->aspect,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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}
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framebuffer_state_buffer_barriers_setup(state, batch);
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}
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static void
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