mesa: move _mesa_base_format_has_channel() into image.c

This is where other format-related functions live.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul 2011-11-23 15:33:46 -07:00
parent d45c9b239f
commit 37bf720da4
5 changed files with 92 additions and 87 deletions

View File

@ -39,6 +39,7 @@
#include "formats.h"
#include "framebuffer.h"
#include "hash.h"
#include "image.h"
#include "macros.h"
#include "mfeatures.h"
#include "mtypes.h"
@ -46,7 +47,6 @@
#include "state.h"
#include "teximage.h"
#include "texobj.h"
#include "texparam.h"
/** Set this to 1 to help debug FBO incompleteness problems */

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@ -1070,6 +1070,93 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
}
/**
* Does the given base texture/renderbuffer format have the channel
* named by 'pname'?
*/
GLboolean
_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
{
switch (pname) {
case GL_TEXTURE_RED_SIZE:
case GL_TEXTURE_RED_TYPE:
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
if (base_format == GL_RED ||
base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_GREEN_SIZE:
case GL_TEXTURE_GREEN_TYPE:
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
if (base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_BLUE_SIZE:
case GL_TEXTURE_BLUE_TYPE:
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
if (base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_ALPHA_SIZE:
case GL_TEXTURE_ALPHA_TYPE:
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
if (base_format == GL_RGBA ||
base_format == GL_ALPHA ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_LUMINANCE_SIZE:
case GL_TEXTURE_LUMINANCE_TYPE:
if (base_format == GL_LUMINANCE ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_INTENSITY_SIZE:
case GL_TEXTURE_INTENSITY_TYPE:
if (base_format == GL_INTENSITY) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_DEPTH_SIZE:
case GL_TEXTURE_DEPTH_TYPE:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_DEPTH_COMPONENT) {
return GL_TRUE;
}
return GL_FALSE;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_STENCIL_INDEX) {
return GL_TRUE;
}
return GL_FALSE;
default:
_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
__FUNCTION__, pname);
return GL_FALSE;
}
return GL_FALSE;
}
/**
* Return the address of a specific pixel in an image (1D, 2D or 3D).
*

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@ -84,6 +84,9 @@ _mesa_is_integer_format(GLenum format);
extern GLboolean
_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
extern GLboolean
_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
extern GLvoid *
_mesa_image_address( GLuint dimensions,
const struct gl_pixelstore_attrib *packing,

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@ -35,6 +35,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/mfeatures.h"
#include "main/mtypes.h"
@ -884,89 +885,6 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
}
GLboolean
_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
{
switch (pname) {
case GL_TEXTURE_RED_SIZE:
case GL_TEXTURE_RED_TYPE:
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
if (base_format == GL_RED ||
base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_GREEN_SIZE:
case GL_TEXTURE_GREEN_TYPE:
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
if (base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_BLUE_SIZE:
case GL_TEXTURE_BLUE_TYPE:
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
if (base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_ALPHA_SIZE:
case GL_TEXTURE_ALPHA_TYPE:
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
if (base_format == GL_RGBA ||
base_format == GL_ALPHA ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_LUMINANCE_SIZE:
case GL_TEXTURE_LUMINANCE_TYPE:
if (base_format == GL_LUMINANCE ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_INTENSITY_SIZE:
case GL_TEXTURE_INTENSITY_TYPE:
if (base_format == GL_INTENSITY) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_DEPTH_SIZE:
case GL_TEXTURE_DEPTH_TYPE:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_DEPTH_COMPONENT) {
return GL_TRUE;
}
return GL_FALSE;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_STENCIL_INDEX) {
return GL_TRUE;
}
return GL_FALSE;
default:
_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
__FUNCTION__, pname);
return GL_FALSE;
}
return GL_FALSE;
}
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )

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@ -30,9 +30,6 @@
#include "main/glheader.h"
extern GLboolean
_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );