mesa: move _mesa_base_format_has_channel() into image.c
This is where other format-related functions live. Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -39,6 +39,7 @@
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#include "formats.h"
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#include "framebuffer.h"
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#include "hash.h"
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#include "image.h"
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#include "macros.h"
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#include "mfeatures.h"
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#include "mtypes.h"
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@ -46,7 +47,6 @@
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#include "state.h"
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#include "teximage.h"
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#include "texobj.h"
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#include "texparam.h"
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/** Set this to 1 to help debug FBO incompleteness problems */
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@ -1070,6 +1070,93 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
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}
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/**
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* Does the given base texture/renderbuffer format have the channel
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* named by 'pname'?
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*/
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GLboolean
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_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
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{
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switch (pname) {
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case GL_TEXTURE_RED_SIZE:
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case GL_TEXTURE_RED_TYPE:
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case GL_RENDERBUFFER_RED_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
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if (base_format == GL_RED ||
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base_format == GL_RG ||
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base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_GREEN_SIZE:
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case GL_TEXTURE_GREEN_TYPE:
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case GL_RENDERBUFFER_GREEN_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
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if (base_format == GL_RG ||
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base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_BLUE_SIZE:
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case GL_TEXTURE_BLUE_TYPE:
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case GL_RENDERBUFFER_BLUE_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
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if (base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_ALPHA_SIZE:
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case GL_TEXTURE_ALPHA_TYPE:
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case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
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if (base_format == GL_RGBA ||
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base_format == GL_ALPHA ||
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base_format == GL_LUMINANCE_ALPHA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_LUMINANCE_SIZE:
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case GL_TEXTURE_LUMINANCE_TYPE:
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if (base_format == GL_LUMINANCE ||
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base_format == GL_LUMINANCE_ALPHA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_INTENSITY_SIZE:
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case GL_TEXTURE_INTENSITY_TYPE:
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if (base_format == GL_INTENSITY) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_DEPTH_SIZE:
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case GL_TEXTURE_DEPTH_TYPE:
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case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
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if (base_format == GL_DEPTH_STENCIL ||
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base_format == GL_DEPTH_COMPONENT) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
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if (base_format == GL_DEPTH_STENCIL ||
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base_format == GL_STENCIL_INDEX) {
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return GL_TRUE;
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}
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return GL_FALSE;
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default:
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_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
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__FUNCTION__, pname);
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return GL_FALSE;
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}
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return GL_FALSE;
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}
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/**
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* Return the address of a specific pixel in an image (1D, 2D or 3D).
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*
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@ -84,6 +84,9 @@ _mesa_is_integer_format(GLenum format);
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extern GLboolean
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_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
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extern GLboolean
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_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
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extern GLvoid *
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_mesa_image_address( GLuint dimensions,
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const struct gl_pixelstore_attrib *packing,
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@ -35,6 +35,7 @@
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#include "main/context.h"
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#include "main/enums.h"
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#include "main/formats.h"
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#include "main/image.h"
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#include "main/macros.h"
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#include "main/mfeatures.h"
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#include "main/mtypes.h"
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@ -884,89 +885,6 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
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}
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GLboolean
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_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
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{
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switch (pname) {
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case GL_TEXTURE_RED_SIZE:
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case GL_TEXTURE_RED_TYPE:
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case GL_RENDERBUFFER_RED_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
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if (base_format == GL_RED ||
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base_format == GL_RG ||
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base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_GREEN_SIZE:
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case GL_TEXTURE_GREEN_TYPE:
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case GL_RENDERBUFFER_GREEN_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
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if (base_format == GL_RG ||
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base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_BLUE_SIZE:
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case GL_TEXTURE_BLUE_TYPE:
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case GL_RENDERBUFFER_BLUE_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
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if (base_format == GL_RGB ||
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base_format == GL_RGBA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_ALPHA_SIZE:
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case GL_TEXTURE_ALPHA_TYPE:
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case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
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if (base_format == GL_RGBA ||
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base_format == GL_ALPHA ||
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base_format == GL_LUMINANCE_ALPHA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_LUMINANCE_SIZE:
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case GL_TEXTURE_LUMINANCE_TYPE:
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if (base_format == GL_LUMINANCE ||
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base_format == GL_LUMINANCE_ALPHA) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_INTENSITY_SIZE:
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case GL_TEXTURE_INTENSITY_TYPE:
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if (base_format == GL_INTENSITY) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_TEXTURE_DEPTH_SIZE:
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case GL_TEXTURE_DEPTH_TYPE:
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case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
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if (base_format == GL_DEPTH_STENCIL ||
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base_format == GL_DEPTH_COMPONENT) {
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return GL_TRUE;
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}
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return GL_FALSE;
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case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
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case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
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if (base_format == GL_DEPTH_STENCIL ||
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base_format == GL_STENCIL_INDEX) {
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return GL_TRUE;
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}
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return GL_FALSE;
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default:
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_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
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__FUNCTION__, pname);
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return GL_FALSE;
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}
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return GL_FALSE;
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}
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void GLAPIENTRY
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_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
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GLenum pname, GLfloat *params )
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@ -30,9 +30,6 @@
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#include "main/glheader.h"
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extern GLboolean
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_mesa_base_format_has_channel(GLenum base_format, GLenum pname);
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extern void GLAPIENTRY
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_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
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GLenum pname, GLfloat *params );
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