radeonsi: enumerize DBG flags

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-10-07 18:10:26 +02:00
parent 99fa9ccf96
commit 3784ce9782
12 changed files with 154 additions and 143 deletions

View File

@ -187,7 +187,7 @@ void si_init_resource_fields(struct r600_common_screen *rscreen,
res->flags &= ~RADEON_FLAG_NO_CPU_ACCESS; /* disallowed with VRAM_GTT */
}
if (rscreen->debug_flags & DBG_NO_WC)
if (rscreen->debug_flags & DBG(NO_WC))
res->flags &= ~RADEON_FLAG_GTT_WC;
/* Set expected VRAM and GART usage for the buffer. */
@ -231,7 +231,7 @@ bool si_alloc_resource(struct r600_common_screen *rscreen,
res->TC_L2_dirty = false;
/* Print debug information. */
if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
if (rscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
res->gpu_address, res->gpu_address + res->buf->size,
res->buf->size);
@ -414,7 +414,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *ctx,
}
if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
!(rscreen->debug_flags & DBG_NO_DISCARD_RANGE) &&
!(rscreen->debug_flags & DBG(NO_DISCARD_RANGE)) &&
((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_PERSISTENT)) &&
r600_can_dma_copy_buffer(rctx, box->x, 0, box->width)) ||

View File

@ -436,7 +436,7 @@ static void r600_flush_dma_ring(void *ctx, unsigned flags,
struct radeon_winsys_cs *cs = rctx->dma.cs;
struct radeon_saved_cs saved;
bool check_vm =
(rctx->screen->debug_flags & DBG_CHECK_VM) &&
(rctx->screen->debug_flags & DBG(CHECK_VM)) &&
rctx->check_vm_faults;
if (!radeon_emitted(cs, 0)) {
@ -681,7 +681,7 @@ bool si_common_context_init(struct r600_common_context *rctx,
if (!rctx->ctx)
return false;
if (rscreen->info.num_sdma_rings && !(rscreen->debug_flags & DBG_NO_ASYNC_DMA)) {
if (rscreen->info.num_sdma_rings && !(rscreen->debug_flags & DBG(NO_ASYNC_DMA))) {
rctx->dma.cs = rctx->ws->cs_create(rctx->ctx, RING_DMA,
r600_flush_dma_ring,
rctx);
@ -739,54 +739,53 @@ void si_common_context_cleanup(struct r600_common_context *rctx)
static const struct debug_named_value common_debug_options[] = {
/* logging */
{ "tex", DBG_TEX, "Print texture info" },
{ "nir", DBG_NIR, "Enable experimental NIR shaders" },
{ "compute", DBG_COMPUTE, "Print compute info" },
{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
{ "info", DBG_INFO, "Print driver information" },
{ "tex", DBG(TEX), "Print texture info" },
{ "nir", DBG(NIR), "Enable experimental NIR shaders" },
{ "compute", DBG(COMPUTE), "Print compute info" },
{ "vm", DBG(VM), "Print virtual addresses when creating resources" },
{ "info", DBG(INFO), "Print driver information" },
/* shaders */
{ "fs", DBG_FS, "Print fetch shaders" },
{ "vs", DBG_VS, "Print vertex shaders" },
{ "gs", DBG_GS, "Print geometry shaders" },
{ "ps", DBG_PS, "Print pixel shaders" },
{ "cs", DBG_CS, "Print compute shaders" },
{ "tcs", DBG_TCS, "Print tessellation control shaders" },
{ "tes", DBG_TES, "Print tessellation evaluation shaders" },
{ "noir", DBG_NO_IR, "Don't print the LLVM IR"},
{ "notgsi", DBG_NO_TGSI, "Don't print the TGSI"},
{ "noasm", DBG_NO_ASM, "Don't print disassembled shaders"},
{ "preoptir", DBG_PREOPT_IR, "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG_CHECK_IR, "Enable additional sanity checks on shader IR" },
{ "nooptvariant", DBG_NO_OPT_VARIANT, "Disable compiling optimized shader variants." },
{ "vs", DBG(VS), "Print vertex shaders" },
{ "gs", DBG(GS), "Print geometry shaders" },
{ "ps", DBG(PS), "Print pixel shaders" },
{ "cs", DBG(CS), "Print compute shaders" },
{ "tcs", DBG(TCS), "Print tessellation control shaders" },
{ "tes", DBG(TES), "Print tessellation evaluation shaders" },
{ "noir", DBG(NO_IR), "Don't print the LLVM IR"},
{ "notgsi", DBG(NO_TGSI), "Don't print the TGSI"},
{ "noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
{ "preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG(CHECK_IR), "Enable additional sanity checks on shader IR" },
{ "nooptvariant", DBG(NO_OPT_VARIANT), "Disable compiling optimized shader variants." },
{ "testdma", DBG_TEST_DMA, "Invoke SDMA tests and exit." },
{ "testvmfaultcp", DBG_TEST_VMFAULT_CP, "Invoke a CP VM fault test and exit." },
{ "testvmfaultsdma", DBG_TEST_VMFAULT_SDMA, "Invoke a SDMA VM fault test and exit." },
{ "testvmfaultshader", DBG_TEST_VMFAULT_SHADER, "Invoke a shader VM fault test and exit." },
{ "testdma", DBG(TEST_DMA), "Invoke SDMA tests and exit." },
{ "testvmfaultcp", DBG(TEST_VMFAULT_CP), "Invoke a CP VM fault test and exit." },
{ "testvmfaultsdma", DBG(TEST_VMFAULT_SDMA), "Invoke a SDMA VM fault test and exit." },
{ "testvmfaultshader", DBG(TEST_VMFAULT_SHADER), "Invoke a shader VM fault test and exit." },
/* features */
{ "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
{ "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
{ "nodma", DBG(NO_ASYNC_DMA), "Disable asynchronous DMA" },
{ "nohyperz", DBG(NO_HYPERZ), "Disable Hyper-Z" },
/* GL uses the word INVALIDATE, gallium uses the word DISCARD */
{ "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" },
{ "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" },
{ "notiling", DBG_NO_TILING, "Disable tiling" },
{ "switch_on_eop", DBG_SWITCH_ON_EOP, "Program WD/IA to switch on end-of-packet." },
{ "forcedma", DBG_FORCE_DMA, "Use asynchronous DMA for all operations when possible." },
{ "precompile", DBG_PRECOMPILE, "Compile one shader variant at shader creation." },
{ "nowc", DBG_NO_WC, "Disable GTT write combining" },
{ "check_vm", DBG_CHECK_VM, "Check VM faults and dump debug info." },
{ "nodcc", DBG_NO_DCC, "Disable DCC." },
{ "nodccclear", DBG_NO_DCC_CLEAR, "Disable DCC fast clear." },
{ "norbplus", DBG_NO_RB_PLUS, "Disable RB+." },
{ "sisched", DBG_SI_SCHED, "Enable LLVM SI Machine Instruction Scheduler." },
{ "mono", DBG_MONOLITHIC_SHADERS, "Use old-style monolithic shaders compiled on demand" },
{ "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" },
{ "nodccfb", DBG_NO_DCC_FB, "Disable separate DCC on the main framebuffer" },
{ "nodpbb", DBG_NO_DPBB, "Disable DPBB." },
{ "nodfsm", DBG_NO_DFSM, "Disable DFSM." },
{ "nooutoforder", DBG_NO_OUT_OF_ORDER, "Disable out-of-order rasterization" },
{ "noinvalrange", DBG(NO_DISCARD_RANGE), "Disable handling of INVALIDATE_RANGE map flags" },
{ "no2d", DBG(NO_2D_TILING), "Disable 2D tiling" },
{ "notiling", DBG(NO_TILING), "Disable tiling" },
{ "switch_on_eop", DBG(SWITCH_ON_EOP), "Program WD/IA to switch on end-of-packet." },
{ "forcedma", DBG(FORCE_DMA), "Use asynchronous DMA for all operations when possible." },
{ "precompile", DBG(PRECOMPILE), "Compile one shader variant at shader creation." },
{ "nowc", DBG(NO_WC), "Disable GTT write combining" },
{ "check_vm", DBG(CHECK_VM), "Check VM faults and dump debug info." },
{ "nodcc", DBG(NO_DCC), "Disable DCC." },
{ "nodccclear", DBG(NO_DCC_CLEAR), "Disable DCC fast clear." },
{ "norbplus", DBG(NO_RB_PLUS), "Disable RB+." },
{ "sisched", DBG(SI_SCHED), "Enable LLVM SI Machine Instruction Scheduler." },
{ "mono", DBG(MONOLITHIC_SHADERS), "Use old-style monolithic shaders compiled on demand" },
{ "unsafemath", DBG(UNSAFE_MATH), "Enable unsafe math shader optimizations" },
{ "nodccfb", DBG(NO_DCC_FB), "Disable separate DCC on the main framebuffer" },
{ "nodpbb", DBG(NO_DPBB), "Disable DPBB." },
{ "nodfsm", DBG(NO_DFSM), "Disable DFSM." },
{ "nooutoforder", DBG(NO_OUT_OF_ORDER), "Disable out-of-order rasterization" },
DEBUG_NAMED_VALUE_END /* must be last */
};
@ -858,9 +857,9 @@ static void r600_disk_cache_create(struct r600_common_screen *rscreen)
/* These flags affect shader compilation. */
uint64_t shader_debug_flags =
rscreen->debug_flags &
(DBG_FS_CORRECT_DERIVS_AFTER_KILL |
DBG_SI_SCHED |
DBG_UNSAFE_MATH);
(DBG(FS_CORRECT_DERIVS_AFTER_KILL) |
DBG(SI_SCHED) |
DBG(UNSAFE_MATH));
rscreen->disk_shader_cache =
disk_cache_create(r600_get_family_name(rscreen),
@ -1334,7 +1333,7 @@ bool si_common_screen_init(struct r600_common_screen *rscreen,
(void) mtx_init(&rscreen->aux_context_lock, mtx_plain);
(void) mtx_init(&rscreen->gpu_load_mutex, mtx_plain);
if (rscreen->debug_flags & DBG_INFO) {
if (rscreen->debug_flags & DBG(INFO)) {
printf("pci (domain:bus:dev.func): %04x:%02x:%02x.%x\n",
rscreen->info.pci_domain, rscreen->info.pci_bus,
rscreen->info.pci_dev, rscreen->info.pci_func);
@ -1414,7 +1413,7 @@ bool si_can_dump_shader(struct r600_common_screen *rscreen,
bool si_extra_shader_checks(struct r600_common_screen *rscreen, unsigned processor)
{
return (rscreen->debug_flags & DBG_CHECK_IR) ||
return (rscreen->debug_flags & DBG(CHECK_IR)) ||
si_can_dump_shader(rscreen, processor);
}

View File

@ -70,54 +70,66 @@ struct u_log_context;
#define R600_NOT_QUERY 0xffffffff
/* Debug flags. */
#define DBG_VS (1 << PIPE_SHADER_VERTEX)
#define DBG_PS (1 << PIPE_SHADER_FRAGMENT)
#define DBG_GS (1 << PIPE_SHADER_GEOMETRY)
#define DBG_TCS (1 << PIPE_SHADER_TESS_CTRL)
#define DBG_TES (1 << PIPE_SHADER_TESS_EVAL)
#define DBG_CS (1 << PIPE_SHADER_COMPUTE)
#define DBG_ALL_SHADERS (DBG_FS - 1)
#define DBG_FS (1 << 6) /* fetch shader */
#define DBG_TEX (1 << 7)
#define DBG_NIR (1 << 8)
#define DBG_COMPUTE (1 << 9)
/* gap */
#define DBG_VM (1 << 11)
#define DBG_NO_IR (1 << 12)
#define DBG_NO_TGSI (1 << 13)
#define DBG_NO_ASM (1 << 14)
#define DBG_PREOPT_IR (1 << 15)
#define DBG_CHECK_IR (1 << 16)
#define DBG_NO_OPT_VARIANT (1 << 17)
#define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
/* gaps */
#define DBG_TEST_DMA (1 << 20)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
#define DBG_NO_ASYNC_DMA (1ull << 32)
#define DBG_NO_HYPERZ (1ull << 33)
#define DBG_NO_DISCARD_RANGE (1ull << 34)
#define DBG_NO_2D_TILING (1ull << 35)
#define DBG_NO_TILING (1ull << 36)
#define DBG_SWITCH_ON_EOP (1ull << 37)
#define DBG_FORCE_DMA (1ull << 38)
#define DBG_PRECOMPILE (1ull << 39)
#define DBG_INFO (1ull << 40)
#define DBG_NO_WC (1ull << 41)
#define DBG_CHECK_VM (1ull << 42)
#define DBG_NO_DCC (1ull << 43)
#define DBG_NO_DCC_CLEAR (1ull << 44)
#define DBG_NO_RB_PLUS (1ull << 45)
#define DBG_SI_SCHED (1ull << 46)
#define DBG_MONOLITHIC_SHADERS (1ull << 47)
#define DBG_NO_OUT_OF_ORDER (1ull << 48)
#define DBG_UNSAFE_MATH (1ull << 49)
#define DBG_NO_DCC_FB (1ull << 50)
#define DBG_TEST_VMFAULT_CP (1ull << 51)
#define DBG_TEST_VMFAULT_SDMA (1ull << 52)
#define DBG_TEST_VMFAULT_SHADER (1ull << 53)
#define DBG_NO_DPBB (1ull << 54)
#define DBG_NO_DFSM (1ull << 55)
enum {
/* Shader logging options: */
DBG_VS = PIPE_SHADER_VERTEX,
DBG_PS = PIPE_SHADER_FRAGMENT,
DBG_GS = PIPE_SHADER_GEOMETRY,
DBG_TCS = PIPE_SHADER_TESS_CTRL,
DBG_TES = PIPE_SHADER_TESS_EVAL,
DBG_CS = PIPE_SHADER_COMPUTE,
DBG_NO_IR,
DBG_NO_TGSI,
DBG_NO_ASM,
DBG_PREOPT_IR,
/* Shader compiler options the shader cache should be aware of: */
DBG_FS_CORRECT_DERIVS_AFTER_KILL,
DBG_UNSAFE_MATH,
DBG_SI_SCHED,
/* Shader compiler options (with no effect on the shader cache): */
DBG_CHECK_IR,
DBG_PRECOMPILE,
DBG_NIR,
DBG_MONOLITHIC_SHADERS,
DBG_NO_OPT_VARIANT,
/* Information logging options: */
DBG_INFO,
DBG_TEX,
DBG_COMPUTE,
DBG_VM,
/* Driver options: */
DBG_FORCE_DMA,
DBG_NO_ASYNC_DMA,
DBG_NO_DISCARD_RANGE,
DBG_NO_WC,
DBG_CHECK_VM,
/* 3D engine options: */
DBG_SWITCH_ON_EOP,
DBG_NO_OUT_OF_ORDER,
DBG_NO_DPBB,
DBG_NO_DFSM,
DBG_NO_HYPERZ,
DBG_NO_RB_PLUS,
DBG_NO_2D_TILING,
DBG_NO_TILING,
DBG_NO_DCC,
DBG_NO_DCC_CLEAR,
DBG_NO_DCC_FB,
/* Tests: */
DBG_TEST_DMA,
DBG_TEST_VMFAULT_CP,
DBG_TEST_VMFAULT_SDMA,
DBG_TEST_VMFAULT_SHADER,
};
#define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
#define DBG(name) (1ull << DBG_##name)
#define R600_MAP_BUFFER_ALIGNMENT 64
@ -960,7 +972,7 @@ vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
#define COMPUTE_DBG(rscreen, fmt, args...) \
do { \
if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
if ((rscreen->b.debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
} while (0);
#define R600_ERR(fmt, args...) \

View File

@ -1184,7 +1184,7 @@ r600_texture_create_object(struct pipe_screen *screen,
R600_RESOURCE_FLAG_FLUSHED_DEPTH))) {
rtex->db_compatible = true;
if (!(rscreen->debug_flags & DBG_NO_HYPERZ))
if (!(rscreen->debug_flags & DBG(NO_HYPERZ)))
r600_texture_allocate_htile(rscreen, rtex);
}
} else {
@ -1205,7 +1205,7 @@ r600_texture_create_object(struct pipe_screen *screen,
* apply_opaque_metadata later.
*/
if (rtex->surface.dcc_size &&
(buf || !(rscreen->debug_flags & DBG_NO_DCC)) &&
(buf || !(rscreen->debug_flags & DBG(NO_DCC))) &&
!(rtex->surface.flags & RADEON_SURF_SCANOUT)) {
/* Reserve space for the DCC buffer. */
rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
@ -1264,7 +1264,7 @@ r600_texture_create_object(struct pipe_screen *screen,
rtex->cmask.base_address_reg =
(rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
if (rscreen->debug_flags & DBG_VM) {
if (rscreen->debug_flags & DBG(VM)) {
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
rtex->resource.gpu_address,
rtex->resource.gpu_address + rtex->resource.buf->size,
@ -1272,7 +1272,7 @@ r600_texture_create_object(struct pipe_screen *screen,
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
}
if (rscreen->debug_flags & DBG_TEX) {
if (rscreen->debug_flags & DBG(TEX)) {
puts("Texture:");
struct u_log_context log;
u_log_context_init(&log);
@ -1316,7 +1316,7 @@ r600_choose_tiling(struct r600_common_screen *rscreen,
if (!force_tiling &&
!is_depth_stencil &&
!util_format_is_compressed(templ->format)) {
if (rscreen->debug_flags & DBG_NO_TILING)
if (rscreen->debug_flags & DBG(NO_TILING))
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
@ -1347,7 +1347,7 @@ r600_choose_tiling(struct r600_common_screen *rscreen,
/* Make small textures 1D tiled. */
if (templ->width0 <= 16 || templ->height0 <= 16 ||
(rscreen->debug_flags & DBG_NO_2D_TILING))
(rscreen->debug_flags & DBG(NO_2D_TILING)))
return RADEON_SURF_MODE_1D;
/* The allocator will switch to 1D if needed. */
@ -1363,7 +1363,7 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
bool tc_compatible_htile =
rscreen->chip_class >= VI &&
(templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY) &&
!(rscreen->debug_flags & DBG_NO_HYPERZ) &&
!(rscreen->debug_flags & DBG(NO_HYPERZ)) &&
!is_flushed_depth &&
templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */
util_format_is_depth_or_stencil(templ->format);
@ -2686,7 +2686,7 @@ void si_do_fast_color_clear(struct r600_common_context *rctx,
* displayable surfaces.
*/
if (rctx->chip_class >= VI &&
!(rctx->screen->debug_flags & DBG_NO_DCC_FB)) {
!(rctx->screen->debug_flags & DBG(NO_DCC_FB))) {
vi_separate_dcc_try_enable(rctx, tex);
/* RB+ isn't supported with a CMASK clear only on Stoney,
@ -2704,7 +2704,7 @@ void si_do_fast_color_clear(struct r600_common_context *rctx,
uint32_t reset_value;
bool clear_words_needed;
if (rctx->screen->debug_flags & DBG_NO_DCC_CLEAR)
if (rctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
continue;
if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,

View File

@ -1399,7 +1399,7 @@ static void si_blit(struct pipe_context *ctx,
info->src.box.z,
info->src.box.z + info->src.box.depth - 1);
if (sctx->screen->b.debug_flags & DBG_FORCE_DMA &&
if (sctx->screen->b.debug_flags & DBG(FORCE_DMA) &&
util_try_blit_via_copy_region(ctx, info))
return;

View File

@ -1103,7 +1103,7 @@ void si_init_debug_functions(struct si_context *sctx)
/* Set the initial dmesg timestamp for this context, so that
* only new messages will be checked for VM faults.
*/
if (sctx->screen->b.debug_flags & DBG_CHECK_VM)
if (sctx->screen->b.debug_flags & DBG(CHECK_VM))
ac_vm_fault_occured(sctx->b.chip_class,
&sctx->dmesg_timestamp, NULL);
}

View File

@ -83,7 +83,7 @@ void si_context_gfx_flush(void *context, unsigned flags,
if (si_check_device_reset(&ctx->b))
return;
if (ctx->screen->b.debug_flags & DBG_CHECK_VM)
if (ctx->screen->b.debug_flags & DBG(CHECK_VM))
flags &= ~RADEON_FLUSH_ASYNC;
/* If the state tracker is flushing the GFX IB, r600_flush_from_st is
@ -126,7 +126,7 @@ void si_context_gfx_flush(void *context, unsigned flags,
ctx->b.num_gfx_cs_flushes++;
/* Check VM faults if needed. */
if (ctx->screen->b.debug_flags & DBG_CHECK_VM) {
if (ctx->screen->b.debug_flags & DBG(CHECK_VM)) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/

View File

@ -152,7 +152,7 @@ si_create_llvm_target_machine(struct si_screen *sscreen)
"+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals%s%s%s",
sscreen->b.chip_class >= GFX9 ? ",+xnack" : ",-xnack",
sscreen->llvm_has_working_vgpr_indexing ? "" : ",-promote-alloca",
sscreen->b.debug_flags & DBG_SI_SCHED ? ",+si-scheduler" : "");
sscreen->b.debug_flags & DBG(SI_SCHED) ? ",+si-scheduler" : "");
return LLVMCreateTargetMachine(ac_get_llvm_target(triple), triple,
si_get_llvm_processor_name(sscreen->b.family),
@ -248,7 +248,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
else
si_init_dma_functions(sctx);
if (sscreen->b.debug_flags & DBG_FORCE_DMA)
if (sscreen->b.debug_flags & DBG(FORCE_DMA))
sctx->b.b.resource_copy_region = sctx->b.dma_copy;
sctx->blitter = util_blitter_create(&sctx->b.b);
@ -362,7 +362,7 @@ static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen,
struct si_screen *sscreen = (struct si_screen *)screen;
struct pipe_context *ctx;
if (sscreen->b.debug_flags & DBG_CHECK_VM)
if (sscreen->b.debug_flags & DBG(CHECK_VM))
flags |= PIPE_CONTEXT_DEBUG;
ctx = si_create_context(screen, flags);
@ -540,7 +540,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (sscreen->b.debug_flags & DBG_NIR)
if (sscreen->b.debug_flags & DBG(NIR))
return 140; /* no geometry and tessellation shaders yet */
if (si_have_tgsi_compute(sscreen))
return 450;
@ -739,7 +739,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (sscreen->b.debug_flags & DBG_NIR &&
if (sscreen->b.debug_flags & DBG(NIR) &&
(shader == PIPE_SHADER_VERTEX ||
shader == PIPE_SHADER_FRAGMENT))
return PIPE_SHADER_IR_NIR;
@ -934,17 +934,17 @@ static void si_test_vmfault(struct si_screen *sscreen)
r600_resource(buf)->gpu_address = 0; /* cause a VM fault */
if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_CP) {
if (sscreen->b.debug_flags & DBG(TEST_VMFAULT_CP)) {
si_copy_buffer(sctx, buf, buf, 0, 4, 4, 0);
ctx->flush(ctx, NULL, 0);
puts("VM fault test: CP - done.");
}
if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_SDMA) {
if (sscreen->b.debug_flags & DBG(TEST_VMFAULT_SDMA)) {
sctx->b.dma_clear_buffer(ctx, buf, 0, 4, 0);
ctx->flush(ctx, NULL, 0);
puts("VM fault test: SDMA - done.");
}
if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_SHADER) {
if (sscreen->b.debug_flags & DBG(TEST_VMFAULT_SHADER)) {
util_test_constant_buffer(ctx, buf);
puts("VM fault test: Shader - done.");
}
@ -990,9 +990,9 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
*/
if (driQueryOptionb(config->options,
"glsl_correct_derivatives_after_discard"))
sscreen->b.debug_flags |= DBG_FS_CORRECT_DERIVS_AFTER_KILL;
sscreen->b.debug_flags |= DBG(FS_CORRECT_DERIVS_AFTER_KILL);
if (driQueryOptionb(config->options, "radeonsi_enable_sisched"))
sscreen->b.debug_flags |= DBG_SI_SCHED;
sscreen->b.debug_flags |= DBG(SI_SCHED);
if (!si_common_screen_init(&sscreen->b, ws) ||
!si_init_gs_info(sscreen) ||
@ -1061,7 +1061,7 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
sscreen->has_out_of_order_rast = sscreen->b.chip_class >= VI &&
sscreen->b.info.max_se >= 2 &&
!(sscreen->b.debug_flags & DBG_NO_OUT_OF_ORDER);
!(sscreen->b.debug_flags & DBG(NO_OUT_OF_ORDER));
sscreen->assume_no_z_fights =
driQueryOptionb(config->options, "radeonsi_assume_no_z_fights");
sscreen->commutative_blend_add =
@ -1073,9 +1073,9 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
sscreen->b.family == CHIP_VEGA10 ||
sscreen->b.family == CHIP_RAVEN;
sscreen->dpbb_allowed = sscreen->b.chip_class >= GFX9 &&
!(sscreen->b.debug_flags & DBG_NO_DPBB);
!(sscreen->b.debug_flags & DBG(NO_DPBB));
sscreen->dfsm_allowed = sscreen->dpbb_allowed &&
!(sscreen->b.debug_flags & DBG_NO_DFSM);
!(sscreen->b.debug_flags & DBG(NO_DFSM));
/* While it would be nice not to have this flag, we are constrained
* by the reality that LLVM 5.0 doesn't have working VGPR indexing
@ -1094,14 +1094,14 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
sscreen->b.has_rbplus = true;
sscreen->b.rbplus_allowed =
!(sscreen->b.debug_flags & DBG_NO_RB_PLUS) &&
!(sscreen->b.debug_flags & DBG(NO_RB_PLUS)) &&
(sscreen->b.family == CHIP_STONEY ||
sscreen->b.family == CHIP_RAVEN);
}
(void) mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
sscreen->use_monolithic_shaders =
(sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
(sscreen->b.debug_flags & DBG(MONOLITHIC_SHADERS)) != 0;
sscreen->b.barrier_flags.cp_to_L2 = SI_CONTEXT_INV_SMEM_L1 |
SI_CONTEXT_INV_VMEM_L1;
@ -1123,12 +1123,12 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
/* Create the auxiliary context. This must be done last. */
sscreen->b.aux_context = si_create_context(&sscreen->b.b, 0);
if (sscreen->b.debug_flags & DBG_TEST_DMA)
if (sscreen->b.debug_flags & DBG(TEST_DMA))
si_test_dma(&sscreen->b);
if (sscreen->b.debug_flags & (DBG_TEST_VMFAULT_CP |
DBG_TEST_VMFAULT_SDMA |
DBG_TEST_VMFAULT_SHADER))
if (sscreen->b.debug_flags & (DBG(TEST_VMFAULT_CP) |
DBG(TEST_VMFAULT_SDMA) |
DBG(TEST_VMFAULT_SHADER)))
si_test_vmfault(sscreen);
return &sscreen->b.b;

View File

@ -4172,7 +4172,7 @@ static void si_create_function(struct si_shader_context *ctx,
"no-signed-zeros-fp-math",
"true");
if (ctx->screen->b.debug_flags & DBG_UNSAFE_MATH) {
if (ctx->screen->b.debug_flags & DBG(UNSAFE_MATH)) {
/* These were copied from some LLVM test. */
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"less-precise-fpmad",
@ -5238,7 +5238,7 @@ void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
if (!check_debug_option ||
(si_can_dump_shader(&sscreen->b, processor) &&
!(sscreen->b.debug_flags & DBG_NO_ASM))) {
!(sscreen->b.debug_flags & DBG(NO_ASM)))) {
fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
if (shader->prolog)
@ -5278,7 +5278,7 @@ static int si_compile_llvm(struct si_screen *sscreen,
if (si_can_dump_shader(&sscreen->b, processor)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
if (!(sscreen->b.debug_flags & (DBG_NO_IR | DBG_PREOPT_IR))) {
if (!(sscreen->b.debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
fprintf(stderr, "%s LLVM IR:\n\n", name);
ac_dump_module(mod);
fprintf(stderr, "\n");
@ -5812,7 +5812,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
}
if (ctx->type == PIPE_SHADER_FRAGMENT && sel->info.uses_kill &&
ctx->screen->b.debug_flags & DBG_FS_CORRECT_DERIVS_AFTER_KILL) {
ctx->screen->b.debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL)) {
/* This is initialized to 0.0 = not kill. */
ctx->postponed_kill = lp_build_alloca(&ctx->gallivm, ctx->f32, "");
}
@ -6387,7 +6387,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
if (si_can_dump_shader(&sscreen->b, sel->info.processor) &&
!(sscreen->b.debug_flags & DBG_NO_TGSI)) {
!(sscreen->b.debug_flags & DBG(NO_TGSI))) {
if (sel->tokens)
tgsi_dump(sel->tokens, 0);
else

View File

@ -1156,7 +1156,7 @@ void si_llvm_context_init(struct si_shader_context *ctx,
LLVMDisposeTargetData(data_layout);
LLVMDisposeMessage(data_layout_str);
bool unsafe_fpmath = (sscreen->b.debug_flags & DBG_UNSAFE_MATH) != 0;
bool unsafe_fpmath = (sscreen->b.debug_flags & DBG(UNSAFE_MATH)) != 0;
enum lp_float_mode float_mode =
unsafe_fpmath ? LP_FLOAT_MODE_UNSAFE_FP_MATH :
LP_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH;
@ -1358,7 +1358,7 @@ void si_llvm_optimize_module(struct si_shader_context *ctx)
LLVMTargetLibraryInfoRef target_library_info;
/* Dump LLVM IR before any optimization passes */
if (ctx->screen->b.debug_flags & DBG_PREOPT_IR &&
if (ctx->screen->b.debug_flags & DBG(PREOPT_IR) &&
si_can_dump_shader(&ctx->screen->b, ctx->type))
LLVMDumpModule(ctx->gallivm.module);

View File

@ -368,7 +368,7 @@ si_get_init_multi_vgt_param(struct si_screen *sscreen,
/* This is a hardware requirement. */
if (key->u.line_stipple_enabled ||
(sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) {
(sscreen->b.debug_flags & DBG(SWITCH_ON_EOP))) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}

View File

@ -1483,7 +1483,7 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
assert(0);
}
if (unlikely(sctx->screen->b.debug_flags & DBG_NO_OPT_VARIANT))
if (unlikely(sctx->screen->b.debug_flags & DBG(NO_OPT_VARIANT)))
memset(&key->opt, 0, sizeof(key->opt));
}
@ -1913,7 +1913,7 @@ static void si_init_shader_selector_async(void *job, int thread_index)
}
/* Pre-compilation. */
if (sscreen->b.debug_flags & DBG_PRECOMPILE &&
if (sscreen->b.debug_flags & DBG(PRECOMPILE) &&
/* GFX9 needs LS or ES for compilation, which we don't have here. */
(sscreen->b.chip_class <= VI ||
(sel->type != PIPE_SHADER_TESS_CTRL &&