draw: Prevent out-of-bounds vertex buffer access.

Based on some code and ideas from Keith Whitwell.
This commit is contained in:
José Fonseca 2011-03-31 14:40:25 +01:00
parent 4a7f013f9d
commit 3733da31e8
11 changed files with 157 additions and 7 deletions

View File

@ -107,6 +107,7 @@ C_SOURCES = \
util/u_caps.c \
util/u_cpu_detect.c \
util/u_dl.c \
util/u_draw.c \
util/u_draw_quad.c \
util/u_format.c \
util/u_format_other.c \

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@ -154,6 +154,7 @@ source = [
'util/u_dump_defines.c',
'util/u_dump_state.c',
'util/u_dl.c',
'util/u_draw.c',
'util/u_draw_quad.c',
'util/u_format.c',
'util/u_format_other.c',

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@ -146,6 +146,14 @@ struct draw_context
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_buffers;
/*
* This is the largest legal index value for the current set of
* bound vertex buffers. Regardless of any other consideration,
* all vertex lookups need to be clamped to 0..max_index to
* prevent out-of-bound access.
*/
unsigned max_index;
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_elements;

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@ -470,6 +470,17 @@ draw_vbo(struct draw_context *draw,
if (0)
draw_print_arrays(draw, info->mode, info->start, MIN2(info->count, 20));
draw->pt.max_index = util_draw_max_index(draw->pt.vertex_buffer,
draw->pt.nr_vertex_buffers,
draw->pt.vertex_element,
draw->pt.nr_vertex_elements,
info);
/*
* TODO: We could use draw->pt.max_index to further narrow
* the min_index/max_index hints given by the state tracker.
*/
for (instance = 0; instance < info->instance_count; instance++) {
draw->instance_id = instance + info->start_instance;

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@ -139,7 +139,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
draw->pt.user.max_index);
draw->pt.max_index);
}
translate->run_elts( translate,

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@ -186,7 +186,7 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
((char *)draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
draw->pt.user.max_index);
draw->pt.max_index);
}
*max_vertices = (draw->render->max_vertex_buffer_bytes /

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@ -169,7 +169,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
((const ubyte *) draw->pt.user.vbuffer[i] +
draw->pt.vertex_buffer[i].buffer_offset),
draw->pt.vertex_buffer[i].stride,
draw->pt.user.max_index );
draw->pt.max_index );
}
*max_vertices = (draw->render->max_vertex_buffer_bytes /

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@ -85,7 +85,12 @@ vsplit_flush_cache(struct vsplit_frontend *vsplit, unsigned flags)
static INLINE void
vsplit_add_cache(struct vsplit_frontend *vsplit, unsigned fetch)
{
unsigned hash = fetch % MAP_SIZE;
struct draw_context *draw = vsplit->draw;
unsigned hash;
fetch = MIN2(fetch, draw->pt.max_index);
hash = fetch % MAP_SIZE;
if (vsplit->cache.fetches[hash] != fetch) {
/* update cache */

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@ -56,7 +56,9 @@ CONCAT(vsplit_primitive_, ELT_TYPE)(struct vsplit_frontend *vsplit,
for (i = 0; i < icount; i++) {
ELT_TYPE idx = ib[i];
assert(idx >= min_index && idx <= max_index);
if (idx >= min_index && idx <= max_index) {
debug_printf("warning: index out of range\n");
}
}
draw_elts = (const ushort *) ib;
}
@ -87,7 +89,9 @@ CONCAT(vsplit_primitive_, ELT_TYPE)(struct vsplit_frontend *vsplit,
for (i = 0; i < icount; i++) {
ELT_TYPE idx = ib[i];
assert(idx >= min_index && idx <= max_index);
if (idx >= min_index && idx <= max_index) {
debug_printf("warning: index out of range\n");
}
vsplit->draw_elts[i] = (ushort) idx;
}
}
@ -95,7 +99,9 @@ CONCAT(vsplit_primitive_, ELT_TYPE)(struct vsplit_frontend *vsplit,
for (i = 0; i < icount; i++) {
ELT_TYPE idx = ib[i];
assert(idx >= min_index && idx <= max_index);
if (idx >= min_index && idx <= max_index) {
debug_printf("warning: index out of range\n");
}
vsplit->draw_elts[i] = (ushort) (idx - min_index);
}
}

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@ -0,0 +1,99 @@
/**************************************************************************
*
* Copyright 2011 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_format.h"
#include "util/u_draw.h"
/**
* Returns the largest legal index value for the current set of bound vertex
* buffers. Regardless of any other consideration, all vertex lookups need to
* be clamped to 0..max_index to prevent an out-of-bound access.
*/
unsigned
util_draw_max_index(
const struct pipe_vertex_buffer *vertex_buffers,
unsigned nr_vertex_buffers,
const struct pipe_vertex_element *vertex_elements,
unsigned nr_vertex_elements,
const struct pipe_draw_info *info)
{
unsigned max_index;
unsigned i;
max_index = ~0;
for (i = 0; i < nr_vertex_elements; i++) {
const struct pipe_vertex_element *element =
&vertex_elements[i];
const struct pipe_vertex_buffer *buffer =
&vertex_buffers[element->vertex_buffer_index];
unsigned buffer_size;
const struct util_format_description *format_desc;
unsigned format_size;
assert(buffer->buffer->height0 == 1);
assert(buffer->buffer->depth0 == 1);
buffer_size = buffer->buffer->width0;
format_desc = util_format_description(element->src_format);
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
assert(format_desc->block.bits % 8 == 0);
format_size = format_desc->block.bits/8;
assert(buffer_size - buffer->buffer_offset <= buffer_size);
buffer_size -= buffer->buffer_offset;
assert(buffer_size - element->src_offset <= buffer_size);
buffer_size -= element->src_offset;
assert(buffer_size - format_size <= buffer_size);
buffer_size -= format_size;
if (buffer->stride != 0) {
unsigned buffer_max_index;
buffer_max_index = buffer_size / buffer->stride;
if (element->instance_divisor == 0) {
/* Per-vertex data */
max_index = MIN2(max_index, buffer_max_index);
}
else {
/* Per-instance data. Simply make sure the state tracker didn't
* request more instances than those that fit in the buffer */
assert((info->start_instance + info->instance_count)/element->instance_divisor
<= (buffer_max_index + 1));
}
}
}
return max_index;
}

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@ -34,6 +34,11 @@
#include "pipe/p_state.h"
#ifdef __cplusplus
extern "C" {
#endif
static INLINE void
util_draw_init_info(struct pipe_draw_info *info)
{
@ -136,4 +141,18 @@ util_draw_range_elements(struct pipe_context *pipe,
pipe->draw_vbo(pipe, &info);
}
unsigned
util_draw_max_index(
const struct pipe_vertex_buffer *vertex_buffers,
unsigned nr_vertex_buffers,
const struct pipe_vertex_element *vertex_elements,
unsigned nr_vertex_elements,
const struct pipe_draw_info *info);
#ifdef __cplusplus
}
#endif
#endif /* !U_DRAW_H */