freedreno/ir3: remove bogus tg4 -> tex lowering pass

It can't be done. This just provides bad results. The blob had a
comparable approach where they fixed up coordinates, but that also can't
work with a separate texture definition with nearest filtering. By then,
might as well provide a unswizzled variant instead, and using native
functionality.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14670>
This commit is contained in:
Ilia Mirkin 2021-11-14 00:58:30 -05:00 committed by Marge Bot
parent 80bf9c7b97
commit 37306ba3f1
4 changed files with 0 additions and 103 deletions

View File

@ -297,8 +297,6 @@ ir3_finalize_nir(struct ir3_compiler *compiler, nir_shader *s)
OPT_V(s, nir_lower_tex, &tex_options);
OPT_V(s, nir_lower_load_const_to_scalar);
if (compiler->gen < 5)
OPT_V(s, ir3_nir_lower_tg4_to_tex);
ir3_optimize_loop(compiler, s);

View File

@ -35,7 +35,6 @@
bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
bool ir3_nir_lower_imul(nir_shader *shader);
bool ir3_nir_lower_tg4_to_tex(nir_shader *shader);
bool ir3_nir_lower_io_offsets(nir_shader *shader);
bool ir3_nir_lower_load_barycentric_at_sample(nir_shader *shader);
bool ir3_nir_lower_load_barycentric_at_offset(nir_shader *shader);

View File

@ -1,99 +0,0 @@
/*
* Copyright © 2017 Ilia Mirkin
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "compiler/nir/nir_builder.h"
#include "ir3_nir.h"
/* A4XX has a broken GATHER4 operation. It performs the texture swizzle on the
* gather results, rather than before. As a result, it must be emulated with
* direct texture calls.
*/
static nir_ssa_def *
ir3_nir_lower_tg4_to_tex_instr(nir_builder *b, nir_instr *instr, void *data)
{
nir_tex_instr *tg4 = nir_instr_as_tex(instr);
static const int offsets[3][2] = {{0, 1}, {1, 1}, {1, 0}};
nir_ssa_def *results[4];
int offset_index = nir_tex_instr_src_index(tg4, nir_tex_src_offset);
for (int i = 0; i < 4; i++) {
int num_srcs = tg4->num_srcs + 1 /* lod */;
if (offset_index < 0 && i < 3)
num_srcs++;
nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
tex->op = nir_texop_txl;
tex->sampler_dim = tg4->sampler_dim;
tex->coord_components = tg4->coord_components;
tex->is_array = tg4->is_array;
tex->is_shadow = tg4->is_shadow;
tex->is_new_style_shadow = tg4->is_new_style_shadow;
tex->texture_index = tg4->texture_index;
tex->sampler_index = tg4->sampler_index;
tex->dest_type = tg4->dest_type;
for (int j = 0; j < tg4->num_srcs; j++) {
nir_src_copy(&tex->src[j].src, &tg4->src[j].src);
tex->src[j].src_type = tg4->src[j].src_type;
}
if (i != 3) {
nir_ssa_def *offset = nir_vec2(b, nir_imm_int(b, offsets[i][0]),
nir_imm_int(b, offsets[i][1]));
if (offset_index < 0) {
tex->src[tg4->num_srcs].src = nir_src_for_ssa(offset);
tex->src[tg4->num_srcs].src_type = nir_tex_src_offset;
} else {
assert(nir_tex_instr_src_size(tex, offset_index) == 2);
nir_ssa_def *orig =
nir_ssa_for_src(b, tex->src[offset_index].src, 2);
tex->src[offset_index].src =
nir_src_for_ssa(nir_iadd(b, orig, offset));
}
}
tex->src[num_srcs - 1].src = nir_src_for_ssa(nir_imm_float(b, 0));
tex->src[num_srcs - 1].src_type = nir_tex_src_lod;
nir_ssa_dest_init(&tex->instr, &tex->dest, nir_tex_instr_dest_size(tex),
32, NULL);
nir_builder_instr_insert(b, &tex->instr);
results[i] = nir_channel(b, &tex->dest.ssa, tg4->component);
}
return nir_vec(b, results, 4);
}
static bool
ir3_nir_lower_tg4_to_tex_filter(const nir_instr *instr, const void *data)
{
return (instr->type == nir_instr_type_tex &&
nir_instr_as_tex(instr)->op == nir_texop_tg4);
}
bool
ir3_nir_lower_tg4_to_tex(nir_shader *shader)
{
return nir_shader_lower_instructions(shader, ir3_nir_lower_tg4_to_tex_filter,
ir3_nir_lower_tg4_to_tex_instr, NULL);
}

View File

@ -100,7 +100,6 @@ libfreedreno_ir3_files = files(
'ir3_nir_lower_io_offsets.c',
'ir3_nir_lower_tess.c',
'ir3_nir_lower_tex_prefetch.c',
'ir3_nir_lower_tg4_to_tex.c',
'ir3_nir_lower_wide_load_store.c',
'ir3_nir_move_varying_inputs.c',
'ir3_postsched.c',