trace: implement new tessellation functions

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Marek Olšák 2015-01-11 20:37:37 +01:00
parent 6b26206120
commit 369aca1b4a
2 changed files with 28 additions and 0 deletions

View File

@ -553,6 +553,8 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
TRACE_SHADER_STATE(fs)
TRACE_SHADER_STATE(vs)
TRACE_SHADER_STATE(gs)
TRACE_SHADER_STATE(tcs)
TRACE_SHADER_STATE(tes)
#undef TRACE_SHADER_STATE
@ -1508,6 +1510,23 @@ static void trace_context_memory_barrier(struct pipe_context *_context,
}
static void trace_context_set_tess_state(struct pipe_context *_context,
float default_outer_level[4],
float default_inner_level[2])
{
struct trace_context *tr_context = trace_context(_context);
struct pipe_context *context = tr_context->pipe;
trace_dump_call_begin("pipe_context", "set_tess_state");
trace_dump_arg(ptr, context);
trace_dump_arg_array(float, default_outer_level, 4);
trace_dump_arg_array(float, default_inner_level, 2);
trace_dump_call_end();
context->set_tess_state(context, default_outer_level, default_inner_level);
}
static const struct debug_named_value rbug_blocker_flags[] = {
{"before", 1, NULL},
{"after", 2, NULL},
@ -1566,6 +1585,12 @@ trace_context_create(struct trace_screen *tr_scr,
TR_CTX_INIT(create_gs_state);
TR_CTX_INIT(bind_gs_state);
TR_CTX_INIT(delete_gs_state);
TR_CTX_INIT(create_tcs_state);
TR_CTX_INIT(bind_tcs_state);
TR_CTX_INIT(delete_tcs_state);
TR_CTX_INIT(create_tes_state);
TR_CTX_INIT(bind_tes_state);
TR_CTX_INIT(delete_tes_state);
TR_CTX_INIT(create_vertex_elements_state);
TR_CTX_INIT(bind_vertex_elements_state);
TR_CTX_INIT(delete_vertex_elements_state);
@ -1597,6 +1622,7 @@ trace_context_create(struct trace_screen *tr_scr,
TR_CTX_INIT(flush);
TR_CTX_INIT(texture_barrier);
TR_CTX_INIT(memory_barrier);
TR_CTX_INIT(set_tess_state);
TR_CTX_INIT(transfer_map);
TR_CTX_INIT(transfer_unmap);

View File

@ -709,6 +709,8 @@ void trace_dump_draw_info(const struct pipe_draw_info *state)
trace_dump_member(uint, state, start_instance);
trace_dump_member(uint, state, instance_count);
trace_dump_member(uint, state, vertices_per_patch);
trace_dump_member(int, state, index_bias);
trace_dump_member(uint, state, min_index);
trace_dump_member(uint, state, max_index);