intel/debug: reclaim 7 unused bits from classic driver
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14060>
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@ -43,22 +43,15 @@ uint64_t intel_debug = 0;
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static const struct debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "state", DEBUG_STATE},
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{ "blit", DEBUG_BLIT},
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{ "mip", DEBUG_MIPTREE},
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{ "fall", DEBUG_PERF},
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{ "perf", DEBUG_PERF},
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{ "perfmon", DEBUG_PERFMON},
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{ "bat", DEBUG_BATCH},
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{ "pix", DEBUG_PIXEL},
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{ "buf", DEBUG_BUFMGR},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "prim", DEBUG_PRIMS },
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{ "vert", DEBUG_VERTS },
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{ "dri", DEBUG_DRI },
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{ "sf", DEBUG_SF },
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{ "submit", DEBUG_SUBMIT },
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{ "wm", DEBUG_WM },
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@ -46,56 +46,49 @@ extern uint64_t intel_debug;
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#define INTEL_DEBUG(flags) unlikely(intel_debug & (flags))
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#define DEBUG_TEXTURE (1ull << 0)
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#define DEBUG_STATE (1ull << 1)
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#define DEBUG_BLIT (1ull << 2)
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#define DEBUG_MIPTREE (1ull << 3)
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#define DEBUG_PERF (1ull << 4)
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#define DEBUG_PERFMON (1ull << 5)
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#define DEBUG_BATCH (1ull << 6)
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#define DEBUG_PIXEL (1ull << 7)
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#define DEBUG_BUFMGR (1ull << 8)
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#define DEBUG_FBO (1ull << 9)
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#define DEBUG_GS (1ull << 10)
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#define DEBUG_SYNC (1ull << 11)
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#define DEBUG_PRIMS (1ull << 12)
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#define DEBUG_VERTS (1ull << 13)
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#define DEBUG_DRI (1ull << 14)
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#define DEBUG_SF (1ull << 15)
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#define DEBUG_SUBMIT (1ull << 16)
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#define DEBUG_WM (1ull << 17)
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#define DEBUG_URB (1ull << 18)
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#define DEBUG_VS (1ull << 19)
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#define DEBUG_CLIP (1ull << 20)
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#define DEBUG_SHADER_TIME (1ull << 21)
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#define DEBUG_BLORP (1ull << 22)
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#define DEBUG_NO16 (1ull << 23)
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#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24)
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#define DEBUG_OPTIMIZER (1ull << 25)
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#define DEBUG_ANNOTATION (1ull << 26)
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#define DEBUG_NO8 (1ull << 27)
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#define DEBUG_NO_OACONFIG (1ull << 28)
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#define DEBUG_SPILL_FS (1ull << 29)
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#define DEBUG_SPILL_VEC4 (1ull << 30)
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#define DEBUG_CS (1ull << 31)
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#define DEBUG_HEX (1ull << 32)
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#define DEBUG_NO_COMPACTION (1ull << 33)
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#define DEBUG_TCS (1ull << 34)
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#define DEBUG_TES (1ull << 35)
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#define DEBUG_L3 (1ull << 36)
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#define DEBUG_DO32 (1ull << 37)
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#define DEBUG_NO_RBC (1ull << 38)
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#define DEBUG_NO_HIZ (1ull << 39)
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#define DEBUG_COLOR (1ull << 40)
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#define DEBUG_REEMIT (1ull << 41)
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#define DEBUG_SOFT64 (1ull << 42)
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#define DEBUG_TCS_EIGHT_PATCH (1ull << 43)
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#define DEBUG_BT (1ull << 44)
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#define DEBUG_PIPE_CONTROL (1ull << 45)
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#define DEBUG_NO_FAST_CLEAR (1ull << 46)
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#define DEBUG_NO32 (1ull << 47)
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#define DEBUG_RT (1ull << 48)
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#define DEBUG_TASK (1ull << 49)
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#define DEBUG_MESH (1ull << 50)
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#define DEBUG_BLIT (1ull << 1)
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#define DEBUG_PERF (1ull << 2)
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#define DEBUG_PERFMON (1ull << 3)
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#define DEBUG_BATCH (1ull << 4)
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#define DEBUG_BUFMGR (1ull << 5)
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#define DEBUG_GS (1ull << 6)
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#define DEBUG_SYNC (1ull << 7)
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#define DEBUG_SF (1ull << 8)
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#define DEBUG_SUBMIT (1ull << 9)
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#define DEBUG_WM (1ull << 10)
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#define DEBUG_URB (1ull << 11)
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#define DEBUG_VS (1ull << 12)
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#define DEBUG_CLIP (1ull << 13)
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#define DEBUG_SHADER_TIME (1ull << 14)
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#define DEBUG_BLORP (1ull << 15)
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#define DEBUG_NO16 (1ull << 16)
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#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 17)
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#define DEBUG_OPTIMIZER (1ull << 18)
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#define DEBUG_ANNOTATION (1ull << 19)
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#define DEBUG_NO8 (1ull << 20)
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#define DEBUG_NO_OACONFIG (1ull << 21)
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#define DEBUG_SPILL_FS (1ull << 22)
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#define DEBUG_SPILL_VEC4 (1ull << 23)
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#define DEBUG_CS (1ull << 24)
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#define DEBUG_HEX (1ull << 25)
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#define DEBUG_NO_COMPACTION (1ull << 26)
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#define DEBUG_TCS (1ull << 27)
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#define DEBUG_TES (1ull << 28)
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#define DEBUG_L3 (1ull << 29)
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#define DEBUG_DO32 (1ull << 30)
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#define DEBUG_NO_RBC (1ull << 31)
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#define DEBUG_NO_HIZ (1ull << 32)
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#define DEBUG_COLOR (1ull << 33)
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#define DEBUG_REEMIT (1ull << 34)
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#define DEBUG_SOFT64 (1ull << 35)
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#define DEBUG_TCS_EIGHT_PATCH (1ull << 36)
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#define DEBUG_BT (1ull << 37)
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#define DEBUG_PIPE_CONTROL (1ull << 38)
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#define DEBUG_NO_FAST_CLEAR (1ull << 39)
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#define DEBUG_NO32 (1ull << 40)
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#define DEBUG_RT (1ull << 41)
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#define DEBUG_TASK (1ull << 42)
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#define DEBUG_MESH (1ull << 43)
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#define DEBUG_ANY (~0ull)
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