egl: Introduce config keys.

Config keys are almost config attributes.  A valid config attribute is a
valid config key, but a valid config key may not be a valid config
attribute.

This commit does not distinguish the differences.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2009-09-25 22:54:34 +08:00 committed by Brian Paul
parent 7cda8ea44c
commit 358c5a8fd1
4 changed files with 84 additions and 38 deletions

View File

@ -177,7 +177,7 @@ demoCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, Nat
}
}
if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) {
if (GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) == 0) {
_eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface");
return NULL;
}

View File

@ -17,15 +17,6 @@
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
void
_eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val)
{
assert(attr >= FIRST_ATTRIB);
assert(attr < FIRST_ATTRIB + MAX_ATTRIBS);
config->Attrib[attr - FIRST_ATTRIB] = val;
}
/**
* Init the given _EGLconfig to default values.
* \param id the configuration's ID.
@ -128,21 +119,16 @@ _eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list)
EGLint i;
/* set all config attribs to EGL_DONT_CARE */
for (i = 0; i < MAX_ATTRIBS; i++) {
config->Attrib[i] = EGL_DONT_CARE;
}
_eglResetConfigKeys(config, EGL_DONT_CARE);
/* by default choose windows unless otherwise specified */
config->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] = EGL_WINDOW_BIT;
SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
const EGLint attr = attrib_list[i];
if (attr >= EGL_BUFFER_SIZE &&
attr <= EGL_MAX_SWAP_INTERVAL) {
EGLint k = attr - FIRST_ATTRIB;
assert(k >= 0);
assert(k < MAX_ATTRIBS);
config->Attrib[k] = attrib_list[++i];
SET_CONFIG_ATTRIB(config, attr, attrib_list[++i]);
}
#ifdef EGL_VERSION_1_2
else if (attr == EGL_COLOR_BUFFER_TYPE) {
@ -368,9 +354,9 @@ EGLBoolean
_eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
EGLint attribute, EGLint *value)
{
const EGLint k = attribute - FIRST_ATTRIB;
if (k >= 0 && k < MAX_ATTRIBS) {
*value = conf->Attrib[k];
const EGLint k = attribute - _EGL_CONFIG_FIRST_ATTRIB;
if (k >= 0 && k < _EGL_CONFIG_NUM_ATTRIBS) {
*value = GET_CONFIG_ATTRIB(conf, k);
return EGL_TRUE;
}
else {

View File

@ -2,27 +2,93 @@
#define EGLCONFIG_INCLUDED
#include <assert.h>
#include "egltypedefs.h"
#include <GLES/gl.h>
#define MAX_ATTRIBS 128
#define FIRST_ATTRIB EGL_BUFFER_SIZE
#define _EGL_CONFIG_FIRST_ATTRIB EGL_BUFFER_SIZE
#define _EGL_CONFIG_LAST_ATTRIB EGL_CONFORMANT
#define _EGL_CONFIG_NUM_ATTRIBS \
(_EGL_CONFIG_LAST_ATTRIB - _EGL_CONFIG_FIRST_ATTRIB + 1)
#define _EGL_CONFIG_STORAGE_SIZE _EGL_CONFIG_NUM_ATTRIBS
struct _egl_config
{
EGLConfig Handle; /* the public/opaque handle which names this config */
EGLint Attrib[MAX_ATTRIBS];
EGLint Storage[_EGL_CONFIG_STORAGE_SIZE];
};
#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) \
assert((ATTR) - FIRST_ATTRIB < MAX_ATTRIBS); \
((CONF)->Attrib[(ATTR) - FIRST_ATTRIB] = VAL)
#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL)
#define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR)
#define GET_CONFIG_ATTRIB(CONF, ATTR) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB])
/**
* Given a key, return an index into the storage of the config.
* Return -1 if the key is invalid.
*/
static INLINE EGLint
_eglIndexConfig(const _EGLConfig *conf, EGLint key)
{
(void) conf;
if (key >= _EGL_CONFIG_FIRST_ATTRIB &&
key < _EGL_CONFIG_FIRST_ATTRIB + _EGL_CONFIG_NUM_ATTRIBS)
return key - _EGL_CONFIG_FIRST_ATTRIB;
else
return -1;
}
/**
* Reset all keys in the config to a given value.
*/
static INLINE void
_eglResetConfigKeys(_EGLConfig *conf, EGLint val)
{
EGLint i;
for (i = 0; i < _EGL_CONFIG_NUM_ATTRIBS; i++)
conf->Storage[i] = val;
}
/**
* Update a config for a given key.
*/
static INLINE void
_eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val)
{
EGLint idx = _eglIndexConfig(conf, key);
assert(idx >= 0);
conf->Storage[idx] = val;
}
/**
* Return the value for a given key.
*/
static INLINE EGLint
_eglGetConfigKey(const _EGLConfig *conf, EGLint key)
{
EGLint idx = _eglIndexConfig(conf, key);
assert(idx >= 0);
return conf->Storage[idx];
}
/**
* Set a given attribute.
*
* Because _eglGetConfigAttrib is already used as a fallback driver
* function, this function is not considered to have a good name.
* SET_CONFIG_ATTRIB is preferred over this function.
*/
static INLINE void
_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val)
{
SET_CONFIG_ATTRIB(conf, attr, val);
}
extern void
@ -57,8 +123,4 @@ extern EGLBoolean
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
extern void
_eglSetConfigAttrib(_EGLConfig *config, EGLint attr, EGLint val);
#endif /* EGLCONFIG_INCLUDED */

View File

@ -1,12 +1,10 @@
#ifndef EGLCONFIGUTIL_INCLUDED
#define EGLCONFIGUTIL_INCLUDED
#include "eglconfig.h"
#include "GLES/gl.h"
#include "GL/internal/glcore.h"
#if (!defined(WIN32) && !defined(_WIN32_WCE))
#include "stdint.h"
#endif
#include "eglconfig.h"
extern void