[965] Add batchbuffer dumping under INTEL_DEBUG=bat, like 915.
This commit is contained in:
parent
b2c8b1385a
commit
35331a511f
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@ -66,6 +66,7 @@ DRIVER_DEFINES = -I../intel $(shell pkg-config libdrm --atleast-version=2.3.1 \
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include ../Makefile.template
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intel_decode.o: ../intel/intel_decode.c
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intel_tex_layout.o: ../intel/intel_tex_layout.c
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symlinks:
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@ -240,7 +240,8 @@ do_flush_locked(struct intel_batchbuffer *batch,
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done:
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if (INTEL_DEBUG & DEBUG_BATCH) {
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dri_bo_map(batch->buf, GL_FALSE);
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intel_decode(ptr, used / 4, batch->buf->offset);
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intel_decode(ptr, used / 4, batch->buf->offset,
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intel->intelScreen->deviceID);
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dri_bo_unmap(batch->buf);
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}
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}
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@ -1,832 +0,0 @@
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/* -*- c-basic-offset: 4 -*- */
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/*
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* Copyright © 2007 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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/** @file intel_decode.c
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* This file contains code to print out batchbuffer contents in a
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* human-readable format.
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*
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* The current version only supports i915 packets, and only pretty-prints a
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* subset of them. The intention is for it to make just a best attempt to
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* decode, but never crash in the process.
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*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <inttypes.h>
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#include "intel_decode.h"
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#include "i915_reg.h"
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#define BUFFER_FAIL(_count, _len, _name) do { \
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fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
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(_name), (_count), (_len)); \
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(*failures)++; \
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return count; \
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} while (0)
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static FILE *out;
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static uint32_t saved_s2 = 0, saved_s4 = 0;
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static char saved_s2_set = 0, saved_s4_set = 0;
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static float
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int_as_float(uint32_t intval)
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{
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union intfloat {
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uint32_t i;
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float f;
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} uval;
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uval.i = intval;
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return uval.f;
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}
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static void
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instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
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char *fmt, ...)
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{
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va_list va;
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fprintf(out, "0x%08x: 0x%08x: ", hw_offset + index * 4, data[index]);
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va_start(va, fmt);
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vfprintf(out, fmt, va);
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va_end(va);
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}
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static int
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decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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unsigned int opcode;
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struct {
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uint32_t opcode;
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int min_len;
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int max_len;
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char *name;
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} opcodes_mi[] = {
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{ 0x08, 1, 1, "MI_ARB_ON_OFF" },
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{ 0x0a, 1, 1, "MI_BATCH_BUFFER_END" },
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{ 0x31, 2, 2, "MI_BATCH_BUFFER_START" },
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{ 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
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{ 0x04, 1, 1, "MI_FLUSH" },
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{ 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" },
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{ 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
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{ 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
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{ 0x00, 1, 1, "MI_NOOP" },
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{ 0x11, 2, 2, "MI_OVERLAY_FLIP" },
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{ 0x07, 1, 1, "MI_REPORT_HEAD" },
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{ 0x18, 2, 2, "MI_SET_CONTEXT" },
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{ 0x20, 3, 4, "MI_STORE_DATA_IMM" },
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{ 0x21, 3, 4, "MI_STORE_DATA_INDEX" },
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{ 0x24, 3, 3, "MI_STORE_REGISTER_MEM" },
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{ 0x02, 1, 1, "MI_USER_INTERRUPT" },
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{ 0x03, 1, 1, "MI_WAIT_FOR_EVENT" },
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};
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for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
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opcode++) {
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if ((data[0] & 0x1e000000) >> 23 == opcodes_mi[opcode].opcode) {
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unsigned int len = 1, i;
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instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
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if (opcodes_mi[opcode].max_len > 1) {
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len = (data[0] & 0x000000ff) + 2;
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if (len < opcodes_mi[opcode].min_len ||
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len > opcodes_mi[opcode].max_len)
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{
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fprintf(out, "Bad length in %s\n",
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opcodes_mi[opcode].name);
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}
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}
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for (i = 1; i < len; i++) {
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if (i >= count)
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BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
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instr_out(data, hw_offset, i, "dword %d\n", i);
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}
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return len;
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}
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}
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instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
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(*failures)++;
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return 1;
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}
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static int
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decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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unsigned int opcode, len;
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char *format;
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struct {
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uint32_t opcode;
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int min_len;
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int max_len;
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char *name;
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} opcodes_2d[] = {
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{ 0x40, 5, 5, "COLOR_BLT" },
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{ 0x43, 6, 6, "SRC_COPY_BLT" },
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{ 0x01, 8, 8, "XY_SETUP_BLT" },
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{ 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
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{ 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
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{ 0x24, 2, 2, "XY_PIXEL_BLT" },
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{ 0x25, 3, 3, "XY_SCANLINES_BLT" },
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{ 0x26, 4, 4, "Y_TEXT_BLT" },
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{ 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
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{ 0x50, 6, 6, "XY_COLOR_BLT" },
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{ 0x51, 6, 6, "XY_PAT_BLT" },
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{ 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
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{ 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
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{ 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
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{ 0x52, 9, 9, "XY_MONO_PAT_BLT" },
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{ 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
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{ 0x53, 8, 8, "XY_SRC_COPY_BLT" },
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{ 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
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{ 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
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{ 0x55, 9, 9, "XY_FULL_BLT" },
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{ 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
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{ 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
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{ 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
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{ 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
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{ 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
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};
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switch ((data[0] & 0x1fc00000) >> 22) {
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case 0x50:
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instr_out(data, hw_offset, 0,
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"XY_COLOR_BLT (rgb %sabled, alpha %sabled)\n",
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(data[0] & (1 << 20)) ? "en" : "dis",
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(data[0] & (1 << 21)) ? "en" : "dis");
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len = (data[0] & 0x000000ff) + 2;
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if (len != 6)
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fprintf(out, "Bad count in XY_COLOR_BLT\n");
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if (count < 6)
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BUFFER_FAIL(count, len, "XY_COLOR_BLT");
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switch ((data[1] >> 24) & 0x3) {
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case 0:
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format="8";
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break;
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case 1:
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format="565";
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break;
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case 2:
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format="1555";
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break;
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case 3:
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format="8888";
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break;
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}
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instr_out(data, hw_offset, 1, "format %s, pitch %d, "
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"clipping %sabled\n", format,
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data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
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instr_out(data, hw_offset, 2, "(%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 3, "(%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
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instr_out(data, hw_offset, 5, "color\n");
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return len;
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case 0x53:
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instr_out(data, hw_offset, 0,
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"XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled)\n",
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(data[0] & (1 << 20)) ? "en" : "dis",
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(data[0] & (1 << 21)) ? "en" : "dis");
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len = (data[0] & 0x000000ff) + 2;
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if (len != 8)
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fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
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if (count < 8)
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BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
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switch ((data[1] >> 24) & 0x3) {
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case 0:
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format="8";
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break;
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case 1:
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format="565";
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break;
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case 2:
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format="1555";
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break;
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case 3:
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format="8888";
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break;
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}
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instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
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"clipping %sabled\n", format,
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data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
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instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
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instr_out(data, hw_offset, 5, "src (%d,%d)\n",
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data[5] & 0xffff, data[5] >> 16);
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instr_out(data, hw_offset, 6, "src pitch %d\n",
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data[6] & 0xffff);
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instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
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return len;
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}
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for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
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opcode++) {
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if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
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unsigned int i;
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len = 1;
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instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
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if (opcodes_2d[opcode].max_len > 1) {
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len = (data[0] & 0x000000ff) + 2;
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if (len < opcodes_2d[opcode].min_len ||
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len > opcodes_2d[opcode].max_len)
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{
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fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
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}
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}
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for (i = 1; i < len; i++) {
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if (i >= count)
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BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
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instr_out(data, hw_offset, i, "dword %d\n", i);
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}
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return len;
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}
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}
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instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
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(*failures)++;
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return 1;
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}
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static int
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decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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switch ((data[0] & 0x00f80000) >> 19) {
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case 0x11:
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instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
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return 1;
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case 0x10:
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instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
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return 1;
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}
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instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
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(*failures)++;
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return 1;
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}
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static int
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decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{
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unsigned int len, i, c, opcode, word, map, sampler, instr;
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struct {
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uint32_t opcode;
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int min_len;
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int max_len;
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char *name;
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} opcodes_3d_1d[] = {
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{ 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
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{ 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
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{ 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
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{ 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
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{ 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
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{ 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
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{ 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
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{ 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
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{ 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
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{ 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
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{ 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
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{ 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
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{ 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
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{ 0x89, 4, 4, "3DSTATE_FOG_MODE" },
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{ 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
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{ 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
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{ 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
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};
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switch ((data[0] & 0x00ff0000) >> 16) {
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case 0x07:
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/* This instruction is unusual. A 0 length means just 1 DWORD instead of
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* 2. The 0 length is specified in one place to be unsupported, but
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* stated to be required in another, and 0 length LOAD_INDIRECTs appear
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* to cause no harm at least.
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*/
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instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
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len = (data[0] & 0x000000ff) + 1;
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i = 1;
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if (data[0] & (0x01 << 8)) {
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if (i + 2 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "SIS.0\n");
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instr_out(data, hw_offset, i++, "SIS.1\n");
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}
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if (data[0] & (0x02 << 8)) {
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if (i + 1 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "DIS.0\n");
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}
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if (data[0] & (0x04 << 8)) {
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if (i + 2 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "SSB.0\n");
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instr_out(data, hw_offset, i++, "SSB.1\n");
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}
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if (data[0] & (0x08 << 8)) {
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if (i + 2 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "MSB.0\n");
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instr_out(data, hw_offset, i++, "MSB.1\n");
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}
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if (data[0] & (0x10 << 8)) {
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if (i + 2 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "PSP.0\n");
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instr_out(data, hw_offset, i++, "PSP.1\n");
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}
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if (data[0] & (0x20 << 8)) {
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if (i + 2 >= count)
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BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
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instr_out(data, hw_offset, i++, "PSC.0\n");
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instr_out(data, hw_offset, i++, "PSC.1\n");
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}
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if (len != i) {
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fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
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(*failures)++;
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return len;
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||||
}
|
||||
return len;
|
||||
case 0x04:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
|
||||
len = (data[0] & 0x0000000f) + 2;
|
||||
i = 1;
|
||||
for (word = 0; word <= 7; word++) {
|
||||
if (data[0] & (1 << (4 + word))) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
|
||||
|
||||
/* save vertex state for decode */
|
||||
if (word == 2) {
|
||||
saved_s2_set = 1;
|
||||
saved_s2 = data[i];
|
||||
}
|
||||
if (word == 4) {
|
||||
saved_s4_set = 1;
|
||||
saved_s4 = data[i];
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, i++, "S%d\n", word);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
case 0x00:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
|
||||
len = (data[0] & 0x0000003f) + 2;
|
||||
|
||||
i = 1;
|
||||
for (map = 0; map <= 15; map++) {
|
||||
if (data[1] & (1 << map)) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
|
||||
instr_out(data, hw_offset, i++, "map %d MS2\n", map);
|
||||
instr_out(data, hw_offset, i++, "map %d MS3\n", map);
|
||||
instr_out(data, hw_offset, i++, "map %d MS4\n", map);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
|
||||
(*failures)++;
|
||||
return len;
|
||||
}
|
||||
return len;
|
||||
case 0x06:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
|
||||
i = 1;
|
||||
for (c = 0; c <= 31; c++) {
|
||||
if (data[1] & (1 << c)) {
|
||||
if (i + 4 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
|
||||
instr_out(data, hw_offset, i, "C%d.X = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.Y = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.Z = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.W = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
case 0x05:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if ((len - 1) % 3 != 0 || len > 370) {
|
||||
fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
|
||||
(*failures)++;
|
||||
}
|
||||
i = 1;
|
||||
for (instr = 0; instr < (len - 1) / 3; instr++) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
}
|
||||
return len;
|
||||
case 0x01:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
|
||||
len = (data[0] & 0x0000003f) + 2;
|
||||
i = 1;
|
||||
for (sampler = 0; sampler <= 15; sampler++) {
|
||||
if (data[1] & (1 << sampler)) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS2\n",
|
||||
sampler);
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS3\n",
|
||||
sampler);
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS4\n",
|
||||
sampler);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
|
||||
opcode++)
|
||||
{
|
||||
if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
|
||||
len = 1;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
|
||||
if (opcodes_3d_1d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0x0000ffff) + 2;
|
||||
if (len < opcodes_3d_1d[opcode].min_len ||
|
||||
len > opcodes_3d_1d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n",
|
||||
opcodes_3d_1d[opcode].name);
|
||||
(*failures)++;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
||||
int *failures)
|
||||
{
|
||||
char immediate = (data[0] & (1 << 23)) == 0;
|
||||
unsigned int len, i;
|
||||
char *primtype;
|
||||
|
||||
switch ((data[0] >> 18) & 0xf) {
|
||||
case 0x0: primtype = "TRILIST"; break;
|
||||
case 0x1: primtype = "TRISTRIP"; break;
|
||||
case 0x2: primtype = "TRISTRIP_REVERSE"; break;
|
||||
case 0x3: primtype = "TRIFAN"; break;
|
||||
case 0x4: primtype = "POLYGON"; break;
|
||||
case 0x5: primtype = "LINELIST"; break;
|
||||
case 0x6: primtype = "LINESTRIP"; break;
|
||||
case 0x7: primtype = "RECTLIST"; break;
|
||||
case 0x8: primtype = "POINTLIST"; break;
|
||||
case 0x9: primtype = "DIB"; break;
|
||||
case 0xa: primtype = "CLEAR_RECT"; break;
|
||||
default: primtype = "unknown"; break;
|
||||
}
|
||||
|
||||
/* XXX: 3DPRIM_DIB not supported */
|
||||
if (immediate) {
|
||||
len = (data[0] & 0x0003ffff) + 2;
|
||||
instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
|
||||
if (count < len)
|
||||
BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
|
||||
if (!saved_s2_set || !saved_s4_set) {
|
||||
fprintf(out, "unknown vertex format\n");
|
||||
for (i = 1; i < len; i++) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" vertex data (%f float)\n",
|
||||
int_as_float(data[i]));
|
||||
}
|
||||
} else {
|
||||
unsigned int vertex = 0;
|
||||
for (i = 1; i < len;) {
|
||||
unsigned int tc;
|
||||
|
||||
#define VERTEX_OUT(fmt, ...) do { \
|
||||
if (i < len) \
|
||||
instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
|
||||
else \
|
||||
fprintf(out, " missing data in V%d\n", vertex); \
|
||||
i++; \
|
||||
} while (0)
|
||||
|
||||
VERTEX_OUT("X = %f", int_as_float(data[i]));
|
||||
VERTEX_OUT("Y = %f", int_as_float(data[i]));
|
||||
switch (saved_s4 >> 6 & 0x7) {
|
||||
case 0x1:
|
||||
VERTEX_OUT("Z = %f", int_as_float(data[i]));
|
||||
break;
|
||||
case 0x2:
|
||||
VERTEX_OUT("Z = %f", int_as_float(data[i]));
|
||||
VERTEX_OUT("W = %f", int_as_float(data[i]));
|
||||
break;
|
||||
case 0x3:
|
||||
break;
|
||||
case 0x4:
|
||||
VERTEX_OUT("W = %f", int_as_float(data[i]));
|
||||
break;
|
||||
default:
|
||||
fprintf(out, "bad S4 position mask\n");
|
||||
}
|
||||
|
||||
if (saved_s4 & (1 << 10)) {
|
||||
VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
|
||||
"B=0x%02x)",
|
||||
data[i] >> 24,
|
||||
(data[i] >> 16) & 0xff,
|
||||
(data[i] >> 8) & 0xff,
|
||||
data[i] & 0xff);
|
||||
}
|
||||
if (saved_s4 & (1 << 11)) {
|
||||
VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
|
||||
"B=0x%02x)",
|
||||
data[i] >> 24,
|
||||
(data[i] >> 16) & 0xff,
|
||||
(data[i] >> 8) & 0xff,
|
||||
data[i] & 0xff);
|
||||
}
|
||||
if (saved_s4 & (1 << 12))
|
||||
VERTEX_OUT("width = 0x%08x)", data[i]);
|
||||
|
||||
for (tc = 0; tc <= 7; tc++) {
|
||||
switch ((saved_s2 >> (tc * 4)) & 0xf) {
|
||||
case 0x0:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x1:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x2:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x3:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x4:
|
||||
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
|
||||
break;
|
||||
case 0x5:
|
||||
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
|
||||
VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
|
||||
break;
|
||||
case 0xf:
|
||||
break;
|
||||
default:
|
||||
fprintf(out, "bad S2.T%d format\n", tc);
|
||||
}
|
||||
}
|
||||
vertex++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* indirect vertices */
|
||||
len = data[0] & 0x0000ffff; /* index count */
|
||||
if (data[0] & (1 << 17)) {
|
||||
/* random vertex access */
|
||||
if (count < (len + 1) / 2 + 1) {
|
||||
BUFFER_FAIL(count, (len + 1) / 2 + 1,
|
||||
"3DPRIMITIVE random indirect");
|
||||
}
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
|
||||
if (len == 0) {
|
||||
/* vertex indices continue until 0xffff is found */
|
||||
for (i = 1; i < count; i++) {
|
||||
if ((data[i] & 0xffff) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: (terminator)\n");
|
||||
return i;
|
||||
} else if ((data[i] >> 16) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, "
|
||||
"(terminator)\n",
|
||||
data[i] & 0xffff);
|
||||
return i;
|
||||
} else {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, 0x%04x\n",
|
||||
data[i] & 0xffff, data[i] >> 16);
|
||||
}
|
||||
}
|
||||
fprintf(out,
|
||||
"3DPRIMITIVE: no terminator found in index buffer\n");
|
||||
(*failures)++;
|
||||
return count;
|
||||
} else {
|
||||
/* fixed size vertex index buffer */
|
||||
for (i = 0; i < len; i += 2) {
|
||||
if (i * 2 == len - 1) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x\n",
|
||||
data[i] & 0xffff);
|
||||
} else {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, 0x%04x\n",
|
||||
data[i] & 0xffff, data[i] >> 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
return (len + 1) / 2 + 1;
|
||||
} else {
|
||||
/* sequential vertex access */
|
||||
if (count < 2)
|
||||
BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DPRIMITIVE sequential indirect %s, %d starting from "
|
||||
"%d\n", primtype, len, data[1] & 0xffff);
|
||||
instr_out(data, hw_offset, 1, " start\n");
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_3d[] = {
|
||||
{ 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
|
||||
{ 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
|
||||
{ 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
|
||||
{ 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
|
||||
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
|
||||
{ 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
|
||||
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
|
||||
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
|
||||
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
|
||||
};
|
||||
|
||||
switch ((data[0] & 0x1f000000) >> 24) {
|
||||
case 0x1f:
|
||||
return decode_3d_primitive(data, count, hw_offset, failures);
|
||||
case 0x1d:
|
||||
return decode_3d_1d(data, count, hw_offset, failures);
|
||||
case 0x1c:
|
||||
return decode_3d_1c(data, count, hw_offset, failures);
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decodes an i830-i915 batch buffer, writing the output to stdout.
|
||||
*
|
||||
* \param data batch buffer contents
|
||||
* \param count number of DWORDs to decode in the batch buffer
|
||||
* \param hw_offset hardware address for the buffer
|
||||
*/
|
||||
int
|
||||
intel_decode(uint32_t *data, int count, uint32_t hw_offset)
|
||||
{
|
||||
int index = 0;
|
||||
int failures = 0;
|
||||
|
||||
out = stdout;
|
||||
|
||||
while (index < count) {
|
||||
switch ((data[index] & 0xe0000000) >> 29) {
|
||||
case 0x0:
|
||||
index += decode_mi(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
break;
|
||||
case 0x2:
|
||||
index += decode_2d(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
break;
|
||||
case 0x3:
|
||||
index += decode_3d(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
break;
|
||||
default:
|
||||
instr_out(data, hw_offset, index, "UNKNOWN\n");
|
||||
failures++;
|
||||
index++;
|
||||
break;
|
||||
}
|
||||
fflush(out);
|
||||
}
|
||||
|
||||
return failures;
|
||||
}
|
||||
|
||||
void intel_decode_context_reset()
|
||||
{
|
||||
saved_s2_set = 0;
|
||||
saved_s4_set = 1;
|
||||
}
|
||||
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_decode.c
|
|
@ -11,6 +11,7 @@ DRIVER_SOURCES = \
|
|||
intel_buffer_objects.c \
|
||||
intel_buffers.c \
|
||||
intel_context.c \
|
||||
intel_decode.c \
|
||||
intel_ioctl.c \
|
||||
intel_mipmap_tree.c \
|
||||
intel_regions.c \
|
||||
|
@ -92,6 +93,7 @@ DRIVER_DEFINES = -I../intel
|
|||
|
||||
include ../Makefile.template
|
||||
|
||||
intel_decode.o: ../intel/intel_decode.c
|
||||
intel_tex_layout.o: ../intel/intel_tex_layout.c
|
||||
|
||||
server:
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "imports.h"
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_ioctl.h"
|
||||
#include "intel_decode.h"
|
||||
#include "bufmgr.h"
|
||||
|
||||
|
||||
|
@ -168,6 +169,16 @@ GLboolean intel_batchbuffer_flush( struct intel_batchbuffer *batch )
|
|||
goto out;
|
||||
}
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_BATCH) {
|
||||
char *map;
|
||||
|
||||
map = bmMapBuffer(batch->intel, batch->buffer,
|
||||
BM_MEM_AGP|BM_MEM_LOCAL|BM_CLIENT);
|
||||
intel_decode((uint32_t *)(map + batch->offset), used / 4,
|
||||
offset + batch->offset, intel->intelScreen->deviceID);
|
||||
bmUnmapBuffer(batch->intel, batch->buffer);
|
||||
}
|
||||
|
||||
/* Fire the batch buffer, which was uploaded above:
|
||||
*/
|
||||
intel_batch_ioctl(batch->intel,
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#include "drivers/common/driverfuncs.h"
|
||||
|
||||
#include "intel_screen.h"
|
||||
#include "intel_chipset.h"
|
||||
|
||||
#include "i830_dri.h"
|
||||
#include "i830_common.h"
|
||||
|
@ -225,6 +226,7 @@ static const struct dri_debug_control debug_control[] =
|
|||
{ "thre", DEBUG_SINGLE_THREAD },
|
||||
{ "wm", DEBUG_WM },
|
||||
{ "vs", DEBUG_VS },
|
||||
{ "bat", DEBUG_BATCH },
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
|
|
|
@ -355,22 +355,7 @@ extern int INTEL_DEBUG;
|
|||
#define DEBUG_WM 0x10000
|
||||
#define DEBUG_URB 0x20000
|
||||
#define DEBUG_VS 0x40000
|
||||
|
||||
|
||||
#define PCI_CHIP_845_G 0x2562
|
||||
#define PCI_CHIP_I830_M 0x3577
|
||||
#define PCI_CHIP_I855_GM 0x3582
|
||||
#define PCI_CHIP_I865_G 0x2572
|
||||
#define PCI_CHIP_I915_G 0x2582
|
||||
#define PCI_CHIP_I915_GM 0x2592
|
||||
#define PCI_CHIP_I945_G 0x2772
|
||||
#define PCI_CHIP_I965_G 0x29A2
|
||||
#define PCI_CHIP_I965_Q 0x2992
|
||||
#define PCI_CHIP_I965_G_1 0x2982
|
||||
#define PCI_CHIP_I946_GZ 0x2972
|
||||
#define PCI_CHIP_I965_GM 0x2A02
|
||||
#define PCI_CHIP_I965_GME 0x2A12
|
||||
|
||||
#define DEBUG_BATCH 0x80000
|
||||
|
||||
/* ================================================================
|
||||
* intel_context.c:
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
../intel/intel_decode.c
|
|
@ -0,0 +1,78 @@
|
|||
/*
|
||||
* Copyright © 2007 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Eric Anholt <eric@anholt.net>
|
||||
*
|
||||
*/
|
||||
|
||||
#define PCI_CHIP_I810 0x7121
|
||||
#define PCI_CHIP_I810_DC100 0x7123
|
||||
#define PCI_CHIP_I810_E 0x7125
|
||||
#define PCI_CHIP_I815 0x1132
|
||||
|
||||
#define PCI_CHIP_I830_M 0x3577
|
||||
#define PCI_CHIP_845_G 0x2562
|
||||
#define PCI_CHIP_I855_GM 0x3582
|
||||
#define PCI_CHIP_I865_G 0x2572
|
||||
|
||||
#define PCI_CHIP_I915_G 0x2582
|
||||
#define PCI_CHIP_I915_GM 0x2592
|
||||
#define PCI_CHIP_I945_G 0x2772
|
||||
#define PCI_CHIP_I945_GM 0x27A2
|
||||
#define PCI_CHIP_I945_GME 0x27AE
|
||||
|
||||
#define PCI_CHIP_Q35_G 0x29B2
|
||||
#define PCI_CHIP_G33_G 0x29C2
|
||||
#define PCI_CHIP_Q33_G 0x29D2
|
||||
|
||||
#define PCI_CHIP_I965_G 0x29A2
|
||||
#define PCI_CHIP_I965_Q 0x2992
|
||||
#define PCI_CHIP_I965_G_1 0x2982
|
||||
#define PCI_CHIP_I946_GZ 0x2972
|
||||
#define PCI_CHIP_I965_GM 0x2A02
|
||||
#define PCI_CHIP_I965_GME 0x2A12
|
||||
|
||||
#define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \
|
||||
devid == PCI_CHIP_I915_GM || \
|
||||
devid == PCI_CHIP_I945_GM || \
|
||||
devid == PCI_CHIP_I945_GME || \
|
||||
devid == PCI_CHIP_I965_GM || \
|
||||
devid == PCI_CHIP_I965_GME)
|
||||
|
||||
#define IS_965(devid) (devid = PCI_CHIP_I965_G || \
|
||||
devid == PCI_CHIP_I965_Q || \
|
||||
devid == PCI_CHIP_I965_G_1 || \
|
||||
devid == PCI_CHIP_I965_GM || \
|
||||
devid == PCI_CHIP_I965_GME || \
|
||||
devid == PCI_CHIP_I946_GZ)
|
||||
|
||||
#define IS_9XX(devid) (devid == PCI_CHIP_I915G || \
|
||||
devid == PCI_CHIP_I915GM || \
|
||||
devid == PCI_CHIP_I945G || \
|
||||
devid == PCI_CHIP_I945GM || \
|
||||
devid == PCI_CHIP_I945GME || \
|
||||
devid == PCI_CHIP_G33_G || \
|
||||
devid == PCI_CHIP_Q35_G || \
|
||||
devid == PCI_CHIP_Q33_G || \
|
||||
IS_965(devid))
|
||||
|
|
@ -0,0 +1,900 @@
|
|||
/* -*- c-basic-offset: 4 -*- */
|
||||
/*
|
||||
* Copyright © 2007 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Eric Anholt <eric@anholt.net>
|
||||
*
|
||||
*/
|
||||
|
||||
/** @file intel_decode.c
|
||||
* This file contains code to print out batchbuffer contents in a
|
||||
* human-readable format.
|
||||
*
|
||||
* The current version only supports i915 packets, and only pretty-prints a
|
||||
* subset of them. The intention is for it to make just a best attempt to
|
||||
* decode, but never crash in the process.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
#include "intel_decode.h"
|
||||
#include "intel_chipset.h"
|
||||
|
||||
#define BUFFER_FAIL(_count, _len, _name) do { \
|
||||
fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
|
||||
(_name), (_count), (_len)); \
|
||||
(*failures)++; \
|
||||
return count; \
|
||||
} while (0)
|
||||
|
||||
static FILE *out;
|
||||
static uint32_t saved_s2 = 0, saved_s4 = 0;
|
||||
static char saved_s2_set = 0, saved_s4_set = 0;
|
||||
|
||||
static float
|
||||
int_as_float(uint32_t intval)
|
||||
{
|
||||
union intfloat {
|
||||
uint32_t i;
|
||||
float f;
|
||||
} uval;
|
||||
|
||||
uval.i = intval;
|
||||
return uval.f;
|
||||
}
|
||||
|
||||
static void
|
||||
instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
|
||||
char *fmt, ...)
|
||||
{
|
||||
va_list va;
|
||||
|
||||
fprintf(out, "0x%08x: 0x%08x: ", hw_offset + index * 4, data[index]);
|
||||
va_start(va, fmt);
|
||||
vfprintf(out, fmt, va);
|
||||
va_end(va);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_mi[] = {
|
||||
{ 0x08, 1, 1, "MI_ARB_ON_OFF" },
|
||||
{ 0x0a, 1, 1, "MI_BATCH_BUFFER_END" },
|
||||
{ 0x31, 2, 2, "MI_BATCH_BUFFER_START" },
|
||||
{ 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
|
||||
{ 0x04, 1, 1, "MI_FLUSH" },
|
||||
{ 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" },
|
||||
{ 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
|
||||
{ 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
|
||||
{ 0x00, 1, 1, "MI_NOOP" },
|
||||
{ 0x11, 2, 2, "MI_OVERLAY_FLIP" },
|
||||
{ 0x07, 1, 1, "MI_REPORT_HEAD" },
|
||||
{ 0x18, 2, 2, "MI_SET_CONTEXT" },
|
||||
{ 0x20, 3, 4, "MI_STORE_DATA_IMM" },
|
||||
{ 0x21, 3, 4, "MI_STORE_DATA_INDEX" },
|
||||
{ 0x24, 3, 3, "MI_STORE_REGISTER_MEM" },
|
||||
{ 0x02, 1, 1, "MI_USER_INTERRUPT" },
|
||||
{ 0x03, 1, 1, "MI_WAIT_FOR_EVENT" },
|
||||
};
|
||||
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1e000000) >> 23 == opcodes_mi[opcode].opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
|
||||
if (opcodes_mi[opcode].max_len > 1) {
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if (len < opcodes_mi[opcode].min_len ||
|
||||
len > opcodes_mi[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad length in %s\n",
|
||||
opcodes_mi[opcode].name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int opcode, len;
|
||||
char *format = NULL;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_2d[] = {
|
||||
{ 0x40, 5, 5, "COLOR_BLT" },
|
||||
{ 0x43, 6, 6, "SRC_COPY_BLT" },
|
||||
{ 0x01, 8, 8, "XY_SETUP_BLT" },
|
||||
{ 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
|
||||
{ 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
|
||||
{ 0x24, 2, 2, "XY_PIXEL_BLT" },
|
||||
{ 0x25, 3, 3, "XY_SCANLINES_BLT" },
|
||||
{ 0x26, 4, 4, "Y_TEXT_BLT" },
|
||||
{ 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
|
||||
{ 0x50, 6, 6, "XY_COLOR_BLT" },
|
||||
{ 0x51, 6, 6, "XY_PAT_BLT" },
|
||||
{ 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
|
||||
{ 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
|
||||
{ 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
|
||||
{ 0x52, 9, 9, "XY_MONO_PAT_BLT" },
|
||||
{ 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
|
||||
{ 0x53, 8, 8, "XY_SRC_COPY_BLT" },
|
||||
{ 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
|
||||
{ 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
|
||||
{ 0x55, 9, 9, "XY_FULL_BLT" },
|
||||
{ 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
|
||||
{ 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
|
||||
{ 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
|
||||
{ 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
|
||||
{ 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
|
||||
};
|
||||
|
||||
switch ((data[0] & 0x1fc00000) >> 22) {
|
||||
case 0x50:
|
||||
instr_out(data, hw_offset, 0,
|
||||
"XY_COLOR_BLT (rgb %sabled, alpha %sabled)\n",
|
||||
(data[0] & (1 << 20)) ? "en" : "dis",
|
||||
(data[0] & (1 << 21)) ? "en" : "dis");
|
||||
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if (len != 6)
|
||||
fprintf(out, "Bad count in XY_COLOR_BLT\n");
|
||||
if (count < 6)
|
||||
BUFFER_FAIL(count, len, "XY_COLOR_BLT");
|
||||
|
||||
switch ((data[1] >> 24) & 0x3) {
|
||||
case 0:
|
||||
format="8";
|
||||
break;
|
||||
case 1:
|
||||
format="565";
|
||||
break;
|
||||
case 2:
|
||||
format="1555";
|
||||
break;
|
||||
case 3:
|
||||
format="8888";
|
||||
break;
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 1, "format %s, pitch %d, "
|
||||
"clipping %sabled\n", format,
|
||||
data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
|
||||
instr_out(data, hw_offset, 2, "(%d,%d)\n",
|
||||
data[2] & 0xffff, data[2] >> 16);
|
||||
instr_out(data, hw_offset, 3, "(%d,%d)\n",
|
||||
data[2] & 0xffff, data[2] >> 16);
|
||||
instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
|
||||
instr_out(data, hw_offset, 5, "color\n");
|
||||
return len;
|
||||
case 0x53:
|
||||
instr_out(data, hw_offset, 0,
|
||||
"XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled)\n",
|
||||
(data[0] & (1 << 20)) ? "en" : "dis",
|
||||
(data[0] & (1 << 21)) ? "en" : "dis");
|
||||
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if (len != 8)
|
||||
fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
|
||||
if (count < 8)
|
||||
BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
|
||||
|
||||
switch ((data[1] >> 24) & 0x3) {
|
||||
case 0:
|
||||
format="8";
|
||||
break;
|
||||
case 1:
|
||||
format="565";
|
||||
break;
|
||||
case 2:
|
||||
format="1555";
|
||||
break;
|
||||
case 3:
|
||||
format="8888";
|
||||
break;
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
|
||||
"clipping %sabled\n", format,
|
||||
data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
|
||||
instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
|
||||
data[2] & 0xffff, data[2] >> 16);
|
||||
instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
|
||||
data[2] & 0xffff, data[2] >> 16);
|
||||
instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
|
||||
instr_out(data, hw_offset, 5, "src (%d,%d)\n",
|
||||
data[5] & 0xffff, data[5] >> 16);
|
||||
instr_out(data, hw_offset, 6, "src pitch %d\n",
|
||||
data[6] & 0xffff);
|
||||
instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
|
||||
return len;
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
|
||||
unsigned int i;
|
||||
|
||||
len = 1;
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
|
||||
if (opcodes_2d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if (len < opcodes_2d[opcode].min_len ||
|
||||
len > opcodes_2d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
switch ((data[0] & 0x00f80000) >> 19) {
|
||||
case 0x11:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
|
||||
return 1;
|
||||
case 0x10:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int len, i, c, opcode, word, map, sampler, instr;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_3d_1d[] = {
|
||||
{ 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
|
||||
{ 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
|
||||
{ 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
|
||||
{ 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
|
||||
{ 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
|
||||
{ 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
|
||||
{ 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
|
||||
{ 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
|
||||
{ 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
|
||||
{ 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
|
||||
{ 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
|
||||
{ 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
|
||||
{ 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
|
||||
{ 0x89, 4, 4, "3DSTATE_FOG_MODE" },
|
||||
{ 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
|
||||
{ 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
|
||||
{ 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
|
||||
};
|
||||
|
||||
switch ((data[0] & 0x00ff0000) >> 16) {
|
||||
case 0x07:
|
||||
/* This instruction is unusual. A 0 length means just 1 DWORD instead of
|
||||
* 2. The 0 length is specified in one place to be unsupported, but
|
||||
* stated to be required in another, and 0 length LOAD_INDIRECTs appear
|
||||
* to cause no harm at least.
|
||||
*/
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
|
||||
len = (data[0] & 0x000000ff) + 1;
|
||||
i = 1;
|
||||
if (data[0] & (0x01 << 8)) {
|
||||
if (i + 2 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "SIS.0\n");
|
||||
instr_out(data, hw_offset, i++, "SIS.1\n");
|
||||
}
|
||||
if (data[0] & (0x02 << 8)) {
|
||||
if (i + 1 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "DIS.0\n");
|
||||
}
|
||||
if (data[0] & (0x04 << 8)) {
|
||||
if (i + 2 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "SSB.0\n");
|
||||
instr_out(data, hw_offset, i++, "SSB.1\n");
|
||||
}
|
||||
if (data[0] & (0x08 << 8)) {
|
||||
if (i + 2 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "MSB.0\n");
|
||||
instr_out(data, hw_offset, i++, "MSB.1\n");
|
||||
}
|
||||
if (data[0] & (0x10 << 8)) {
|
||||
if (i + 2 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "PSP.0\n");
|
||||
instr_out(data, hw_offset, i++, "PSP.1\n");
|
||||
}
|
||||
if (data[0] & (0x20 << 8)) {
|
||||
if (i + 2 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
|
||||
instr_out(data, hw_offset, i++, "PSC.0\n");
|
||||
instr_out(data, hw_offset, i++, "PSC.1\n");
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
|
||||
(*failures)++;
|
||||
return len;
|
||||
}
|
||||
return len;
|
||||
case 0x04:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
|
||||
len = (data[0] & 0x0000000f) + 2;
|
||||
i = 1;
|
||||
for (word = 0; word <= 7; word++) {
|
||||
if (data[0] & (1 << (4 + word))) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
|
||||
|
||||
/* save vertex state for decode */
|
||||
if (word == 2) {
|
||||
saved_s2_set = 1;
|
||||
saved_s2 = data[i];
|
||||
}
|
||||
if (word == 4) {
|
||||
saved_s4_set = 1;
|
||||
saved_s4 = data[i];
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, i++, "S%d\n", word);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
case 0x00:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
|
||||
len = (data[0] & 0x0000003f) + 2;
|
||||
|
||||
i = 1;
|
||||
for (map = 0; map <= 15; map++) {
|
||||
if (data[1] & (1 << map)) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
|
||||
instr_out(data, hw_offset, i++, "map %d MS2\n", map);
|
||||
instr_out(data, hw_offset, i++, "map %d MS3\n", map);
|
||||
instr_out(data, hw_offset, i++, "map %d MS4\n", map);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
|
||||
(*failures)++;
|
||||
return len;
|
||||
}
|
||||
return len;
|
||||
case 0x06:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
|
||||
i = 1;
|
||||
for (c = 0; c <= 31; c++) {
|
||||
if (data[1] & (1 << c)) {
|
||||
if (i + 4 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
|
||||
instr_out(data, hw_offset, i, "C%d.X = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.Y = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.Z = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
instr_out(data, hw_offset, i, "C%d.W = %f\n",
|
||||
c, int_as_float(data[i]));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
case 0x05:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
|
||||
len = (data[0] & 0x000000ff) + 2;
|
||||
if ((len - 1) % 3 != 0 || len > 370) {
|
||||
fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
|
||||
(*failures)++;
|
||||
}
|
||||
i = 1;
|
||||
for (instr = 0; instr < (len - 1) / 3; instr++) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
instr_out(data, hw_offset, i++, "PS%03x\n", instr);
|
||||
}
|
||||
return len;
|
||||
case 0x01:
|
||||
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
|
||||
len = (data[0] & 0x0000003f) + 2;
|
||||
i = 1;
|
||||
for (sampler = 0; sampler <= 15; sampler++) {
|
||||
if (data[1] & (1 << sampler)) {
|
||||
if (i + 3 >= count)
|
||||
BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS2\n",
|
||||
sampler);
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS3\n",
|
||||
sampler);
|
||||
instr_out(data, hw_offset, i++, "sampler %d SS4\n",
|
||||
sampler);
|
||||
}
|
||||
}
|
||||
if (len != i) {
|
||||
fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
|
||||
(*failures)++;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
|
||||
opcode++)
|
||||
{
|
||||
if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
|
||||
len = 1;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
|
||||
if (opcodes_3d_1d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0x0000ffff) + 2;
|
||||
if (len < opcodes_3d_1d[opcode].min_len ||
|
||||
len > opcodes_3d_1d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n",
|
||||
opcodes_3d_1d[opcode].name);
|
||||
(*failures)++;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
|
||||
int *failures)
|
||||
{
|
||||
char immediate = (data[0] & (1 << 23)) == 0;
|
||||
unsigned int len, i;
|
||||
char *primtype;
|
||||
|
||||
switch ((data[0] >> 18) & 0xf) {
|
||||
case 0x0: primtype = "TRILIST"; break;
|
||||
case 0x1: primtype = "TRISTRIP"; break;
|
||||
case 0x2: primtype = "TRISTRIP_REVERSE"; break;
|
||||
case 0x3: primtype = "TRIFAN"; break;
|
||||
case 0x4: primtype = "POLYGON"; break;
|
||||
case 0x5: primtype = "LINELIST"; break;
|
||||
case 0x6: primtype = "LINESTRIP"; break;
|
||||
case 0x7: primtype = "RECTLIST"; break;
|
||||
case 0x8: primtype = "POINTLIST"; break;
|
||||
case 0x9: primtype = "DIB"; break;
|
||||
case 0xa: primtype = "CLEAR_RECT"; break;
|
||||
default: primtype = "unknown"; break;
|
||||
}
|
||||
|
||||
/* XXX: 3DPRIM_DIB not supported */
|
||||
if (immediate) {
|
||||
len = (data[0] & 0x0003ffff) + 2;
|
||||
instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
|
||||
if (count < len)
|
||||
BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
|
||||
if (!saved_s2_set || !saved_s4_set) {
|
||||
fprintf(out, "unknown vertex format\n");
|
||||
for (i = 1; i < len; i++) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" vertex data (%f float)\n",
|
||||
int_as_float(data[i]));
|
||||
}
|
||||
} else {
|
||||
unsigned int vertex = 0;
|
||||
for (i = 1; i < len;) {
|
||||
unsigned int tc;
|
||||
|
||||
#define VERTEX_OUT(fmt, ...) do { \
|
||||
if (i < len) \
|
||||
instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
|
||||
else \
|
||||
fprintf(out, " missing data in V%d\n", vertex); \
|
||||
i++; \
|
||||
} while (0)
|
||||
|
||||
VERTEX_OUT("X = %f", int_as_float(data[i]));
|
||||
VERTEX_OUT("Y = %f", int_as_float(data[i]));
|
||||
switch (saved_s4 >> 6 & 0x7) {
|
||||
case 0x1:
|
||||
VERTEX_OUT("Z = %f", int_as_float(data[i]));
|
||||
break;
|
||||
case 0x2:
|
||||
VERTEX_OUT("Z = %f", int_as_float(data[i]));
|
||||
VERTEX_OUT("W = %f", int_as_float(data[i]));
|
||||
break;
|
||||
case 0x3:
|
||||
break;
|
||||
case 0x4:
|
||||
VERTEX_OUT("W = %f", int_as_float(data[i]));
|
||||
break;
|
||||
default:
|
||||
fprintf(out, "bad S4 position mask\n");
|
||||
}
|
||||
|
||||
if (saved_s4 & (1 << 10)) {
|
||||
VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
|
||||
"B=0x%02x)",
|
||||
data[i] >> 24,
|
||||
(data[i] >> 16) & 0xff,
|
||||
(data[i] >> 8) & 0xff,
|
||||
data[i] & 0xff);
|
||||
}
|
||||
if (saved_s4 & (1 << 11)) {
|
||||
VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
|
||||
"B=0x%02x)",
|
||||
data[i] >> 24,
|
||||
(data[i] >> 16) & 0xff,
|
||||
(data[i] >> 8) & 0xff,
|
||||
data[i] & 0xff);
|
||||
}
|
||||
if (saved_s4 & (1 << 12))
|
||||
VERTEX_OUT("width = 0x%08x)", data[i]);
|
||||
|
||||
for (tc = 0; tc <= 7; tc++) {
|
||||
switch ((saved_s2 >> (tc * 4)) & 0xf) {
|
||||
case 0x0:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x1:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x2:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
|
||||
VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x3:
|
||||
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
|
||||
break;
|
||||
case 0x4:
|
||||
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
|
||||
break;
|
||||
case 0x5:
|
||||
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
|
||||
VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
|
||||
break;
|
||||
case 0xf:
|
||||
break;
|
||||
default:
|
||||
fprintf(out, "bad S2.T%d format\n", tc);
|
||||
}
|
||||
}
|
||||
vertex++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* indirect vertices */
|
||||
len = data[0] & 0x0000ffff; /* index count */
|
||||
if (data[0] & (1 << 17)) {
|
||||
/* random vertex access */
|
||||
if (count < (len + 1) / 2 + 1) {
|
||||
BUFFER_FAIL(count, (len + 1) / 2 + 1,
|
||||
"3DPRIMITIVE random indirect");
|
||||
}
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
|
||||
if (len == 0) {
|
||||
/* vertex indices continue until 0xffff is found */
|
||||
for (i = 1; i < count; i++) {
|
||||
if ((data[i] & 0xffff) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: (terminator)\n");
|
||||
return i;
|
||||
} else if ((data[i] >> 16) == 0xffff) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, "
|
||||
"(terminator)\n",
|
||||
data[i] & 0xffff);
|
||||
return i;
|
||||
} else {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, 0x%04x\n",
|
||||
data[i] & 0xffff, data[i] >> 16);
|
||||
}
|
||||
}
|
||||
fprintf(out,
|
||||
"3DPRIMITIVE: no terminator found in index buffer\n");
|
||||
(*failures)++;
|
||||
return count;
|
||||
} else {
|
||||
/* fixed size vertex index buffer */
|
||||
for (i = 0; i < len; i += 2) {
|
||||
if (i * 2 == len - 1) {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x\n",
|
||||
data[i] & 0xffff);
|
||||
} else {
|
||||
instr_out(data, hw_offset, i,
|
||||
" indices: 0x%04x, 0x%04x\n",
|
||||
data[i] & 0xffff, data[i] >> 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
return (len + 1) / 2 + 1;
|
||||
} else {
|
||||
/* sequential vertex access */
|
||||
if (count < 2)
|
||||
BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
|
||||
instr_out(data, hw_offset, 0,
|
||||
"3DPRIMITIVE sequential indirect %s, %d starting from "
|
||||
"%d\n", primtype, len, data[1] & 0xffff);
|
||||
instr_out(data, hw_offset, 1, " start\n");
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_3d[] = {
|
||||
{ 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
|
||||
{ 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
|
||||
{ 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
|
||||
{ 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
|
||||
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
|
||||
{ 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
|
||||
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
|
||||
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
|
||||
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
|
||||
};
|
||||
|
||||
switch ((data[0] & 0x1f000000) >> 24) {
|
||||
case 0x1f:
|
||||
return decode_3d_primitive(data, count, hw_offset, failures);
|
||||
case 0x1d:
|
||||
return decode_3d_1d(data, count, hw_offset, failures);
|
||||
case 0x1c:
|
||||
return decode_3d_1c(data, count, hw_offset, failures);
|
||||
}
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
|
||||
{
|
||||
unsigned int opcode;
|
||||
|
||||
struct {
|
||||
uint32_t opcode;
|
||||
int min_len;
|
||||
int max_len;
|
||||
char *name;
|
||||
} opcodes_3d[] = {
|
||||
{ 0x6000, 3, 3, "URB_FENCE" },
|
||||
{ 0x6001, 2, 2, "CS_URB_STATE" },
|
||||
{ 0x6002, 2, 2, "CONSTANT_BUFFER" },
|
||||
{ 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
|
||||
{ 0x6102, 2, 2 , "STATE_SIP" },
|
||||
{ 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
|
||||
{ 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
|
||||
{ 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
|
||||
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
|
||||
{ 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
|
||||
{ 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
|
||||
/* 0x7808: 3DSTATE_VERTEX_BUFFERS */
|
||||
/* 0x7809: 3DSTATE_VERTEX_ELEMENTS */
|
||||
{ 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
|
||||
{ 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
|
||||
{ 0x7905, 5, 5, "3DSTATE_DEPTH_BUFFER" },
|
||||
{ 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
|
||||
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
|
||||
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
|
||||
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
|
||||
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
|
||||
};
|
||||
|
||||
for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
|
||||
opcode++) {
|
||||
if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
|
||||
unsigned int len = 1, i;
|
||||
|
||||
instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
|
||||
if (opcodes_3d[opcode].max_len > 1) {
|
||||
len = (data[0] & 0xff) + 2;
|
||||
if (len < opcodes_3d[opcode].min_len ||
|
||||
len > opcodes_3d[opcode].max_len)
|
||||
{
|
||||
fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 1; i < len; i++) {
|
||||
if (i >= count)
|
||||
BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
|
||||
instr_out(data, hw_offset, i, "dword %d\n", i);
|
||||
}
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
|
||||
(*failures)++;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decodes an i830-i915 batch buffer, writing the output to stdout.
|
||||
*
|
||||
* \param data batch buffer contents
|
||||
* \param count number of DWORDs to decode in the batch buffer
|
||||
* \param hw_offset hardware address for the buffer
|
||||
*/
|
||||
int
|
||||
intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
|
||||
{
|
||||
int index = 0;
|
||||
int failures = 0;
|
||||
|
||||
out = stdout;
|
||||
|
||||
while (index < count) {
|
||||
switch ((data[index] & 0xe0000000) >> 29) {
|
||||
case 0x0:
|
||||
index += decode_mi(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
break;
|
||||
case 0x2:
|
||||
index += decode_2d(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
break;
|
||||
case 0x3:
|
||||
if (IS_965(devid)) {
|
||||
index += decode_3d_965(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
} else {
|
||||
index += decode_3d(data + index, count - index,
|
||||
hw_offset + index * 4, &failures);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
instr_out(data, hw_offset, index, "UNKNOWN\n");
|
||||
failures++;
|
||||
index++;
|
||||
break;
|
||||
}
|
||||
fflush(out);
|
||||
}
|
||||
|
||||
return failures;
|
||||
}
|
||||
|
||||
void intel_decode_context_reset(void)
|
||||
{
|
||||
saved_s2_set = 0;
|
||||
saved_s4_set = 1;
|
||||
}
|
||||
|
|
@ -25,5 +25,5 @@
|
|||
*
|
||||
*/
|
||||
|
||||
int intel_decode(uint32_t *data, int count, uint32_t hw_offset);
|
||||
void intel_decode_context_reset();
|
||||
int intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid);
|
||||
void intel_decode_context_reset(void);
|
Loading…
Reference in New Issue