mesa: call _mesa_compute_version() to set context's version info

This commit is contained in:
Brian Paul 2010-01-05 21:23:59 -07:00
parent 29f50f61ea
commit 3510a1b0c5
2 changed files with 6 additions and 80 deletions

View File

@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx )
if (ctx->Extensions.String)
_mesa_free((void *) ctx->Extensions.String);
if (ctx->VersionString)
_mesa_free(ctx->VersionString);
/* unbind the context if it's currently bound */
if (ctx == _mesa_get_current_context()) {
_mesa_make_current(NULL, NULL, NULL);
@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
if (newCtx->FirstTimeCurrent) {
_mesa_compute_version(newCtx);
check_context_limits(newCtx);
/* We can use this to help debug user's problems. Tell them to set

View File

@ -32,85 +32,6 @@
#include "extensions.h"
/**
* Examine enabled GL extensions to determine GL version.
* \return version string
*/
static const char *
compute_version(const GLcontext *ctx)
{
static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
ctx->Extensions.ARB_multitexture &&
ctx->Extensions.ARB_texture_border_clamp &&
ctx->Extensions.ARB_texture_compression &&
ctx->Extensions.ARB_texture_cube_map &&
ctx->Extensions.EXT_texture_env_add &&
ctx->Extensions.ARB_texture_env_combine &&
ctx->Extensions.ARB_texture_env_dot3);
const GLboolean ver_1_4 = (ver_1_3 &&
ctx->Extensions.ARB_depth_texture &&
ctx->Extensions.ARB_shadow &&
ctx->Extensions.ARB_texture_env_crossbar &&
ctx->Extensions.ARB_texture_mirrored_repeat &&
ctx->Extensions.ARB_window_pos &&
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
ctx->Extensions.EXT_blend_subtract &&
ctx->Extensions.EXT_fog_coord &&
ctx->Extensions.EXT_multi_draw_arrays &&
ctx->Extensions.EXT_point_parameters &&
ctx->Extensions.EXT_secondary_color &&
ctx->Extensions.EXT_stencil_wrap &&
ctx->Extensions.EXT_texture_lod_bias &&
ctx->Extensions.SGIS_generate_mipmap);
const GLboolean ver_1_5 = (ver_1_4 &&
ctx->Extensions.ARB_occlusion_query &&
ctx->Extensions.ARB_vertex_buffer_object &&
ctx->Extensions.EXT_shadow_funcs);
const GLboolean ver_2_0 = (ver_1_5 &&
ctx->Extensions.ARB_draw_buffers &&
ctx->Extensions.ARB_point_sprite &&
ctx->Extensions.ARB_shader_objects &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate &&
/* Technically, 2.0 requires the functionality
* of the EXT version. Enable 2.0 if either
* extension is available, and assume that a
* driver that only exposes the ATI extension
* will fallback to software when necessary.
*/
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
ctx->Extensions.ARB_shading_language_120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
if (ver_2_1)
return version_2_1;
if (ver_2_0)
return version_2_0;
if (ver_1_5)
return version_1_5;
if (ver_1_4)
return version_1_4;
if (ver_1_3)
return version_1_3;
return version_1_2;
}
/**
* Query string-valued state. The return value should _not_ be freed by
* the caller.
@ -149,7 +70,7 @@ _mesa_GetString( GLenum name )
case GL_RENDERER:
return (const GLubyte *) renderer;
case GL_VERSION:
return (const GLubyte *) compute_version(ctx);
return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
if (!ctx->Extensions.String)
ctx->Extensions.String = _mesa_make_extension_string(ctx);