i965: drop unused brw->needs_unlit_centroid_workaround

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Lionel Landwerlin 2017-08-30 09:39:36 +01:00
parent b1c9ed25a5
commit 350ead0f26
2 changed files with 0 additions and 11 deletions

View File

@ -860,8 +860,6 @@ brwCreateContext(gl_api api,
brw->has_hiz = devinfo->has_hiz_and_separate_stencil;
brw->has_separate_stencil = devinfo->has_hiz_and_separate_stencil;
brw->needs_unlit_centroid_workaround =
devinfo->needs_unlit_centroid_workaround;
brw->has_swizzling = screen->hw_has_swizzling;

View File

@ -750,15 +750,6 @@ struct brw_context
bool has_separate_stencil;
bool has_swizzling;
/**
* Some versions of Gen hardware don't do centroid interpolation correctly
* on unlit pixels, causing incorrect values for derivatives near triangle
* edges. Enabling this flag causes the fragment shader to use
* non-centroid interpolation for unlit pixels, at the expense of two extra
* fragment shader instructions.
*/
bool needs_unlit_centroid_workaround;
/** Derived stencil states. */
bool stencil_enabled;
bool stencil_two_sided;