st/nine: Fix ATI2 pitch for non-square
Fixes crash for non-square textures. We were using the height instead of the width for some calculations. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
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@ -393,8 +393,8 @@ NineSurface9_LockRect( struct NineSurface9 *This,
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* and bpp 8, and the app has a workaround to work with the fact
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* that it is actually compressed. */
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if (is_ATI1_ATI2(This->base.info.format)) {
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pLockedRect->Pitch = This->desc.Height;
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pLockedRect->pBits = This->data + box.y * This->desc.Height + box.x;
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pLockedRect->Pitch = This->desc.Width;
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pLockedRect->pBits = This->data + box.y * This->desc.Width + box.x;
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} else {
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pLockedRect->Pitch = This->stride;
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pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This,
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