driconf: updated german translation
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@ -188,31 +188,34 @@ msgstr "HyperZ zur Leistungssteigerung verwenden"
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#: t_options.h:196
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msgid "A post-processing filter to cel-shade the output"
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msgstr ""
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msgstr "Nachbearbeitungsfilter für Cell Shading"
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#: t_options.h:201
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msgid "A post-processing filter to remove the red channel"
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msgstr ""
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msgstr "Nachbearbeitungsfilter zum Entfernen des Rotkanals"
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#: t_options.h:206
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msgid "A post-processing filter to remove the green channel"
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msgstr ""
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msgstr "Nachbearbeitungsfilter zum Entfernen des Grünkanals"
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#: t_options.h:211
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msgid "A post-processing filter to remove the blue channel"
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msgstr ""
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msgstr "Nachbearbeitungsfilter zum Entfernen des Blaukanals"
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#: t_options.h:216
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msgid ""
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"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
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"default quality"
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msgstr ""
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msgstr "Morphologische Kantenglättung (Anti-Aliasing) basierend auf "
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"Jimenez\' MLAA. 0 für deaktiviert, 8 für Standardqualität"
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#: t_options.h:221
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msgid ""
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"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
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"default quality. Color version, usable with 2d GL apps"
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msgstr ""
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msgstr "Morphologische Kantenglättung (Anti-Aliasing) basierend auf "
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"Jimenez\' MLAA. 0 für deaktiviert, 8 für Standardqualität. "
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"Farbversion, für 2D-Anwendungen"
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#: t_options.h:226
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msgid "Number of texture units used"
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@ -271,8 +274,8 @@ msgstr "Erweiterung GL_NV_vertex_program aktivieren"
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#: t_options.h:273
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msgid "Enable flushing batchbuffer after each draw call"
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msgstr ""
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msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf"
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#: t_options.h:278
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msgid "Enable flushing GPU caches with each draw call"
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msgstr ""
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msgstr "Aktiviere sofortige Leerung der GPU-Zwischenspeicher mit jedem Zeichenaufruf"
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