check for _WIN32 and __WIN32__
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@ -6627,7 +6627,7 @@ typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level,
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static TexImage3Dproc pTexImage3D = 0;
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static TexImage3Dproc pTexImage3D = 0;
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#ifndef _WIN32
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#if !defined(_WIN32) && !defined(__WIN32__)
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# include <dlfcn.h>
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# include <dlfcn.h>
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# include <sys/types.h>
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# include <sys/types.h>
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#else
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#else
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@ -6642,7 +6642,7 @@ static void gluTexImage3D( GLenum target, GLint level,
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const GLvoid *pixels )
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const GLvoid *pixels )
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{
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{
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if (!pTexImage3D) {
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if (!pTexImage3D) {
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#ifdef _WIN32
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#if defined(_WIN32) || defined(__WIN32__)
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pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D");
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pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D");
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if (!pTexImage3D)
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if (!pTexImage3D)
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pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
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pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
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