vl/compositor: split shaders and state

Signed-off-by: Christian König <deathsimple@vodafone.de>
This commit is contained in:
Christian König 2012-02-25 13:09:17 +01:00
parent 834f515988
commit 32c4381d4a
10 changed files with 316 additions and 209 deletions

View File

@ -386,11 +386,6 @@ init_pipe_state(struct vl_compositor *c)
c->fb_state.nr_cbufs = 1;
c->fb_state.zsbuf = NULL;
c->viewport.scale[2] = 1;
c->viewport.scale[3] = 1;
c->viewport.translate[2] = 0;
c->viewport.translate[3] = 0;
memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
@ -521,19 +516,6 @@ init_buffers(struct vl_compositor *c)
vertex_elems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 2, vertex_elems);
/*
* Create our fragment shader's constant buffer
* Const buffer contains the color conversion matrix and bias vectors
*/
/* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
c->csc_matrix = pipe_buffer_create
(
c->pipe->screen,
PIPE_BIND_CONSTANT_BUFFER,
PIPE_USAGE_STATIC,
sizeof(csc_matrix)
);
return true;
}
@ -544,7 +526,6 @@ cleanup_buffers(struct vl_compositor *c)
c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems_state);
pipe_resource_reference(&c->vertex_buf.buffer, NULL);
pipe_resource_reference(&c->csc_matrix, NULL);
}
static INLINE struct pipe_video_rect
@ -614,26 +595,26 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
}
static INLINE struct u_rect
calc_drawn_area(struct vl_compositor *c, struct vl_compositor_layer *layer)
calc_drawn_area(struct vl_compositor_state *s, struct vl_compositor_layer *layer)
{
struct u_rect result;
// scale
result.x0 = layer->dst.tl.x * c->viewport.scale[0] + c->viewport.translate[0];
result.y0 = layer->dst.tl.y * c->viewport.scale[1] + c->viewport.translate[1];
result.x1 = layer->dst.br.x * c->viewport.scale[0] + c->viewport.translate[0];
result.y1 = layer->dst.br.y * c->viewport.scale[1] + c->viewport.translate[1];
result.x0 = layer->dst.tl.x * s->viewport.scale[0] + s->viewport.translate[0];
result.y0 = layer->dst.tl.y * s->viewport.scale[1] + s->viewport.translate[1];
result.x1 = layer->dst.br.x * s->viewport.scale[0] + s->viewport.translate[0];
result.y1 = layer->dst.br.y * s->viewport.scale[1] + s->viewport.translate[1];
// and clip
result.x0 = MAX2(result.x0, c->scissor.minx);
result.y0 = MAX2(result.y0, c->scissor.miny);
result.x1 = MIN2(result.x1, c->scissor.maxx);
result.y1 = MIN2(result.y1, c->scissor.maxy);
result.x0 = MAX2(result.x0, s->scissor.minx);
result.y0 = MAX2(result.y0, s->scissor.miny);
result.x1 = MIN2(result.x1, s->scissor.maxx);
result.y1 = MIN2(result.y1, s->scissor.maxy);
return result;
}
static void
gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty)
gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty)
{
struct vertex2f *vb;
struct pipe_transfer *buf_transfer;
@ -654,13 +635,13 @@ gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty)
}
for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) {
if (c->used_layers & (1 << i)) {
struct vl_compositor_layer *layer = &c->layers[i];
if (s->used_layers & (1 << i)) {
struct vl_compositor_layer *layer = &s->layers[i];
gen_rect_verts(vb, layer);
vb += 12;
if (dirty && layer->clearing) {
struct u_rect drawn = calc_drawn_area(c, layer);
struct u_rect drawn = calc_drawn_area(s, layer);
if (
dirty->x0 >= drawn.x0 &&
dirty->y0 >= drawn.y0 &&
@ -679,19 +660,20 @@ gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty)
}
static void
draw_layers(struct vl_compositor *c, struct u_rect *dirty)
draw_layers(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty)
{
unsigned vb_index, i;
assert(c);
for (i = 0, vb_index = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
if (c->used_layers & (1 << i)) {
struct vl_compositor_layer *layer = &c->layers[i];
if (s->used_layers & (1 << i)) {
struct vl_compositor_layer *layer = &s->layers[i];
struct pipe_sampler_view **samplers = &layer->sampler_views[0];
unsigned num_sampler_views = !samplers[1] ? 1 : !samplers[2] ? 2 : 3;
void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear;
c->pipe->bind_blend_state(c->pipe, layer->blend);
c->pipe->bind_blend_state(c->pipe, blend);
c->pipe->bind_fs_state(c->pipe, layer->fs);
c->pipe->bind_fragment_sampler_states(c->pipe, num_sampler_views, layer->samplers);
c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers);
@ -700,7 +682,7 @@ draw_layers(struct vl_compositor *c, struct u_rect *dirty)
if (dirty) {
// Remember the currently drawn area as dirty for the next draw command
struct u_rect drawn = calc_drawn_area(c, layer);
struct u_rect drawn = calc_drawn_area(s, layer);
dirty->x0 = MIN2(drawn.x0, dirty->x0);
dirty->y0 = MIN2(drawn.y0, dirty->y0);
dirty->x1 = MAX2(drawn.x1, dirty->x1);
@ -720,36 +702,37 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty)
}
void
vl_compositor_set_clear_color(struct vl_compositor *c, union pipe_color_union *color)
vl_compositor_set_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
{
assert(c);
c->clear_color = *color;
}
void
vl_compositor_get_clear_color(struct vl_compositor *c, union pipe_color_union *color)
{
assert(c);
assert(s);
assert(color);
*color = c->clear_color;
s->clear_color = *color;
}
void
vl_compositor_clear_layers(struct vl_compositor *c)
vl_compositor_get_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
{
assert(s);
assert(color);
*color = s->clear_color;
}
void
vl_compositor_clear_layers(struct vl_compositor_state *s)
{
unsigned i, j;
assert(c);
assert(s);
c->used_layers = 0;
s->used_layers = 0;
for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
c->layers[i].clearing = i ? false : true;
c->layers[i].blend = i ? c->blend_add : c->blend_clear;
c->layers[i].fs = NULL;
s->layers[i].clearing = i ? false : true;
s->layers[i].blend = NULL;
s->layers[i].fs = NULL;
for ( j = 0; j < 3; j++)
pipe_sampler_view_reference(&c->layers[i].sampler_views[j], NULL);
pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL);
}
}
@ -758,47 +741,74 @@ vl_compositor_cleanup(struct vl_compositor *c)
{
assert(c);
vl_compositor_clear_layers(c);
cleanup_buffers(c);
cleanup_shaders(c);
cleanup_pipe_state(c);
}
void
vl_compositor_set_csc_matrix(struct vl_compositor *c, const float matrix[16])
vl_compositor_set_csc_matrix(struct vl_compositor_state *s, const float matrix[16])
{
struct pipe_transfer *buf_transfer;
assert(c);
assert(s);
memcpy
(
pipe_buffer_map(c->pipe, c->csc_matrix,
pipe_buffer_map(s->pipe, s->csc_matrix,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
&buf_transfer),
matrix,
sizeof(csc_matrix)
);
pipe_buffer_unmap(c->pipe, buf_transfer);
pipe_buffer_unmap(s->pipe, buf_transfer);
}
void
vl_compositor_set_layer_blend(struct vl_compositor *c,
vl_compositor_set_dst_area(struct vl_compositor_state *s, struct pipe_video_rect *dst_area)
{
assert(s);
s->viewport_valid = dst_area != NULL;
if (dst_area) {
s->viewport.scale[0] = dst_area->w;
s->viewport.scale[1] = dst_area->h;
s->viewport.translate[0] = dst_area->x;
s->viewport.translate[1] = dst_area->y;
}
}
void
vl_compositor_set_dst_clip(struct vl_compositor_state *s, struct pipe_video_rect *dst_clip)
{
assert(s);
s->scissor_valid = dst_clip != NULL;
if (dst_clip) {
s->scissor.minx = dst_clip->x;
s->scissor.miny = dst_clip->y;
s->scissor.maxx = dst_clip->x + dst_clip->w;
s->scissor.maxy = dst_clip->y + dst_clip->h;
}
}
void
vl_compositor_set_layer_blend(struct vl_compositor_state *s,
unsigned layer, void *blend,
bool is_clearing)
{
assert(c && blend);
assert(s && blend);
assert(layer < VL_COMPOSITOR_MAX_LAYERS);
c->layers[layer].clearing = is_clearing;
c->layers[layer].blend = blend;
s->layers[layer].clearing = is_clearing;
s->layers[layer].blend = blend;
}
void
vl_compositor_set_buffer_layer(struct vl_compositor *c,
vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
struct vl_compositor *c,
unsigned layer,
struct pipe_video_buffer *buffer,
struct pipe_video_rect *src_rect,
@ -808,49 +818,50 @@ vl_compositor_set_buffer_layer(struct vl_compositor *c,
struct pipe_sampler_view **sampler_views;
unsigned i;
assert(c && buffer);
assert(s && c && buffer);
assert(layer < VL_COMPOSITOR_MAX_LAYERS);
c->used_layers |= 1 << layer;
s->used_layers |= 1 << layer;
sampler_views = buffer->get_sampler_view_components(buffer);
for (i = 0; i < 3; ++i) {
c->layers[layer].samplers[i] = c->sampler_linear;
pipe_sampler_view_reference(&c->layers[layer].sampler_views[i], sampler_views[i]);
s->layers[layer].samplers[i] = c->sampler_linear;
pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]);
}
calc_src_and_dst(&c->layers[layer], buffer->width, buffer->height,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height,
src_rect ? *src_rect : default_rect(&s->layers[layer]),
dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
if (buffer->interlaced) {
float half_a_line = 0.5f / c->layers[layer].zw.y;
float half_a_line = 0.5f / s->layers[layer].zw.y;
switch(deinterlace) {
case VL_COMPOSITOR_WEAVE:
c->layers[layer].fs = c->fs_weave;
s->layers[layer].fs = c->fs_weave;
break;
case VL_COMPOSITOR_BOB_TOP:
c->layers[layer].zw.x = 0.25f;
c->layers[layer].src.tl.y += half_a_line;
c->layers[layer].src.br.y += half_a_line;
c->layers[layer].fs = c->fs_video_buffer;
s->layers[layer].zw.x = 0.25f;
s->layers[layer].src.tl.y += half_a_line;
s->layers[layer].src.br.y += half_a_line;
s->layers[layer].fs = c->fs_video_buffer;
break;
case VL_COMPOSITOR_BOB_BOTTOM:
c->layers[layer].zw.x = 0.75f;
c->layers[layer].src.tl.y -= half_a_line;
c->layers[layer].src.br.y -= half_a_line;
c->layers[layer].fs = c->fs_video_buffer;
s->layers[layer].zw.x = 0.75f;
s->layers[layer].src.tl.y -= half_a_line;
s->layers[layer].src.br.y -= half_a_line;
s->layers[layer].fs = c->fs_video_buffer;
break;
}
} else
c->layers[layer].fs = c->fs_video_buffer;
s->layers[layer].fs = c->fs_video_buffer;
}
void
vl_compositor_set_palette_layer(struct vl_compositor *c,
vl_compositor_set_palette_layer(struct vl_compositor_state *s,
struct vl_compositor *c,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
@ -858,56 +869,56 @@ vl_compositor_set_palette_layer(struct vl_compositor *c,
struct pipe_video_rect *dst_rect,
bool include_color_conversion)
{
assert(c && indexes && palette);
assert(s && c && indexes && palette);
assert(layer < VL_COMPOSITOR_MAX_LAYERS);
c->used_layers |= 1 << layer;
s->used_layers |= 1 << layer;
c->layers[layer].fs = include_color_conversion ?
s->layers[layer].fs = include_color_conversion ?
c->fs_palette.yuv : c->fs_palette.rgb;
c->layers[layer].samplers[0] = c->sampler_linear;
c->layers[layer].samplers[1] = c->sampler_nearest;
c->layers[layer].samplers[2] = NULL;
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], indexes);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], palette);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
calc_src_and_dst(&c->layers[layer], indexes->texture->width0, indexes->texture->height0,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
s->layers[layer].samplers[0] = c->sampler_linear;
s->layers[layer].samplers[1] = c->sampler_nearest;
s->layers[layer].samplers[2] = NULL;
pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], indexes);
pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], palette);
pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
calc_src_and_dst(&s->layers[layer], indexes->texture->width0, indexes->texture->height0,
src_rect ? *src_rect : default_rect(&s->layers[layer]),
dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
}
void
vl_compositor_set_rgba_layer(struct vl_compositor *c,
vl_compositor_set_rgba_layer(struct vl_compositor_state *s,
struct vl_compositor *c,
unsigned layer,
struct pipe_sampler_view *rgba,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect)
{
assert(c && rgba);
assert(s && c && rgba);
assert(layer < VL_COMPOSITOR_MAX_LAYERS);
c->used_layers |= 1 << layer;
c->layers[layer].fs = c->fs_rgba;
c->layers[layer].samplers[0] = c->sampler_linear;
c->layers[layer].samplers[1] = NULL;
c->layers[layer].samplers[2] = NULL;
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], rgba);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], NULL);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
calc_src_and_dst(&c->layers[layer], rgba->texture->width0, rgba->texture->height0,
src_rect ? *src_rect : default_rect(&c->layers[layer]),
dst_rect ? *dst_rect : default_rect(&c->layers[layer]));
s->used_layers |= 1 << layer;
s->layers[layer].fs = c->fs_rgba;
s->layers[layer].samplers[0] = c->sampler_linear;
s->layers[layer].samplers[1] = NULL;
s->layers[layer].samplers[2] = NULL;
pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], rgba);
pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL);
pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
calc_src_and_dst(&s->layers[layer], rgba->texture->width0, rgba->texture->height0,
src_rect ? *src_rect : default_rect(&s->layers[layer]),
dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
}
void
vl_compositor_render(struct vl_compositor *c,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_video_rect *dst_clip,
struct u_rect *dirty_area)
vl_compositor_render(struct vl_compositor_state *s,
struct vl_compositor *c,
struct pipe_surface *dst_surface,
struct u_rect *dirty_area)
{
assert(c);
assert(dst_surface);
@ -916,57 +927,49 @@ vl_compositor_render(struct vl_compositor *c,
c->fb_state.height = dst_surface->height;
c->fb_state.cbufs[0] = dst_surface;
if (dst_area) {
c->viewport.scale[0] = dst_area->w;
c->viewport.scale[1] = dst_area->h;
c->viewport.translate[0] = dst_area->x;
c->viewport.translate[1] = dst_area->y;
} else {
c->viewport.scale[0] = dst_surface->width;
c->viewport.scale[1] = dst_surface->height;
c->viewport.translate[0] = 0;
c->viewport.translate[1] = 0;
if (!s->viewport_valid) {
s->viewport.scale[0] = dst_surface->width;
s->viewport.scale[1] = dst_surface->height;
s->viewport.translate[0] = 0;
s->viewport.translate[1] = 0;
}
if (dst_clip) {
c->scissor.minx = dst_clip->x;
c->scissor.miny = dst_clip->y;
c->scissor.maxx = dst_clip->x + dst_clip->w;
c->scissor.maxy = dst_clip->y + dst_clip->h;
} else {
c->scissor.minx = 0;
c->scissor.miny = 0;
c->scissor.maxx = dst_surface->width;
c->scissor.maxy = dst_surface->height;
if (!s->scissor_valid) {
s->scissor.minx = 0;
s->scissor.miny = 0;
s->scissor.maxx = dst_surface->width;
s->scissor.maxy = dst_surface->height;
}
gen_vertex_data(c, dirty_area);
gen_vertex_data(c, s, dirty_area);
if (dirty_area && (dirty_area->x0 < dirty_area->x1 ||
dirty_area->y0 < dirty_area->y1)) {
c->pipe->clear_render_target(c->pipe, dst_surface, &c->clear_color,
c->pipe->clear_render_target(c->pipe, dst_surface, &s->clear_color,
0, 0, dst_surface->width, dst_surface->height);
dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
}
c->pipe->set_scissor_state(c->pipe, &c->scissor);
c->pipe->set_scissor_state(c->pipe, &s->scissor);
c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
c->pipe->set_viewport_state(c->pipe, &c->viewport);
c->pipe->set_viewport_state(c->pipe, &s->viewport);
c->pipe->bind_vs_state(c->pipe, c->vs);
c->pipe->set_vertex_buffers(c->pipe, 1, &c->vertex_buf);
c->pipe->bind_vertex_elements_state(c->pipe, c->vertex_elems_state);
c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix);
c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, s->csc_matrix);
c->pipe->bind_rasterizer_state(c->pipe, c->rast);
draw_layers(c, dirty_area);
draw_layers(c, s, dirty_area);
}
bool
vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
{
csc_matrix csc_matrix;
assert(c);
memset(c, 0, sizeof(*c));
c->pipe = pipe;
@ -984,13 +987,54 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
return false;
}
vl_compositor_clear_layers(c);
return true;
}
bool
vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pipe)
{
csc_matrix csc_matrix;
assert(s);
memset(s, 0, sizeof(*s));
s->pipe = pipe;
s->viewport.scale[2] = 1;
s->viewport.scale[3] = 1;
s->viewport.translate[2] = 0;
s->viewport.translate[3] = 0;
s->clear_color.f[0] = s->clear_color.f[1] = 0.0f;
s->clear_color.f[2] = s->clear_color.f[3] = 0.0f;
/*
* Create our fragment shader's constant buffer
* Const buffer contains the color conversion matrix and bias vectors
*/
/* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
s->csc_matrix = pipe_buffer_create
(
pipe->screen,
PIPE_BIND_CONSTANT_BUFFER,
PIPE_USAGE_STATIC,
sizeof(csc_matrix)
);
vl_compositor_clear_layers(s);
vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, csc_matrix);
vl_compositor_set_csc_matrix(c, csc_matrix);
c->clear_color.f[0] = c->clear_color.f[1] = 0.0f;
c->clear_color.f[2] = c->clear_color.f[3] = 0.0f;
vl_compositor_set_csc_matrix(s, csc_matrix);
return true;
}
void
vl_compositor_cleanup_state(struct vl_compositor_state *s)
{
assert(s);
vl_compositor_clear_layers(s);
pipe_resource_reference(&s->csc_matrix, NULL);
}

View File

@ -67,15 +67,27 @@ struct vl_compositor_layer
struct vertex2f zw;
};
struct vl_compositor_state
{
struct pipe_context *pipe;
bool viewport_valid, scissor_valid;
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
struct pipe_resource *csc_matrix;
union pipe_color_union clear_color;
unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
};
struct vl_compositor
{
struct pipe_context *pipe;
struct pipe_framebuffer_state fb_state;
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_buf;
struct pipe_resource *csc_matrix;
void *sampler_linear;
void *sampler_nearest;
@ -93,11 +105,6 @@ struct vl_compositor
void *rgb;
void *yuv;
} fs_palette;
union pipe_color_union clear_color;
unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
};
/**
@ -106,11 +113,17 @@ struct vl_compositor
bool
vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
/**
* init state bag
*/
bool
vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
/**
* set yuv -> rgba conversion matrix
*/
void
vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
vl_compositor_set_csc_matrix(struct vl_compositor_state *settings, const float mat[16]);
/**
* reset dirty area, so it's cleared with the clear colour
@ -122,13 +135,25 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty);
* set the clear color
*/
void
vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
/**
* get the clear color
*/
void
vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
/**
* set the destination area
*/
void
vl_compositor_set_dst_area(struct vl_compositor_state *settings, struct pipe_video_rect *dst_area);
/**
* set the destination clipping
*/
void
vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct pipe_video_rect *dst_clip);
/**
* set overlay samplers
@ -139,20 +164,21 @@ vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color
* reset all currently set layers
*/
void
vl_compositor_clear_layers(struct vl_compositor *compositor);
vl_compositor_clear_layers(struct vl_compositor_state *state);
/**
* set the blender used to render a layer
*/
void
vl_compositor_set_layer_blend(struct vl_compositor *compositor,
vl_compositor_set_layer_blend(struct vl_compositor_state *state,
unsigned layer, void *blend, bool is_clearing);
/**
* set a video buffer as a layer to render
*/
void
vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
struct vl_compositor *compositor,
unsigned layer,
struct pipe_video_buffer *buffer,
struct pipe_video_rect *src_rect,
@ -163,7 +189,8 @@ vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
* set a paletted sampler as a layer to render
*/
void
vl_compositor_set_palette_layer(struct vl_compositor *compositor,
vl_compositor_set_palette_layer(struct vl_compositor_state *state,
struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
@ -175,7 +202,8 @@ vl_compositor_set_palette_layer(struct vl_compositor *compositor,
* set a rgba sampler as a layer to render
*/
void
vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *rgba,
struct pipe_video_rect *src_rect,
@ -187,11 +215,10 @@ vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
* render the layers to the frontbuffer
*/
void
vl_compositor_render(struct vl_compositor *compositor,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_video_rect *dst_clip,
struct u_rect *dirty_area);
vl_compositor_render(struct vl_compositor_state *state,
struct vl_compositor *compositor,
struct pipe_surface *dst_surface,
struct u_rect *dirty_area);
/**
* destroy this compositor
@ -199,4 +226,10 @@ vl_compositor_render(struct vl_compositor *compositor,
void
vl_compositor_cleanup(struct vl_compositor *compositor);
/**
* destroy this state bag
*/
void
vl_compositor_cleanup_state(struct vl_compositor_state *state);
#endif /* vl_compositor_h */

View File

@ -62,11 +62,11 @@ vlVdpVideoMixerCreate(VdpDevice device,
return VDP_STATUS_RESOURCES;
vmixer->device = dev;
vl_compositor_init(&vmixer->compositor, dev->context);
vl_compositor_init_state(&vmixer->cstate, dev->context);
vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_BT_601, NULL, true, vmixer->csc);
if (!debug_get_bool_option("G3DVL_NO_CSC", FALSE))
vl_compositor_set_csc_matrix(&vmixer->compositor, vmixer->csc);
vl_compositor_set_csc_matrix(&vmixer->cstate, vmixer->csc);
*mixer = vlAddDataHTAB(vmixer);
if (*mixer == 0) {
@ -148,8 +148,9 @@ vlVdpVideoMixerCreate(VdpDevice device,
no_params:
vlRemoveDataHTAB(*mixer);
no_handle:
vl_compositor_cleanup(&vmixer->compositor);
vl_compositor_cleanup_state(&vmixer->cstate);
FREE(vmixer);
return ret;
}
@ -167,7 +168,7 @@ vlVdpVideoMixerDestroy(VdpVideoMixer mixer)
return VDP_STATUS_INVALID_HANDLE;
vlRemoveDataHTAB(mixer);
vl_compositor_cleanup(&vmixer->compositor);
vl_compositor_cleanup_state(&vmixer->cstate);
if (vmixer->noise_reduction.filter) {
vl_median_filter_cleanup(vmixer->noise_reduction.filter);
@ -211,10 +212,14 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
vlVdpSurface *surf;
vlVdpOutputSurface *dst;
struct vl_compositor *compositor;
vmixer = vlGetDataHTAB(mixer);
if (!vmixer)
return VDP_STATUS_INVALID_HANDLE;
compositor = &vmixer->device->compositor;
surf = vlGetDataHTAB(video_surface_current);
if (!surf)
return VDP_STATUS_INVALID_HANDLE;
@ -238,11 +243,11 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
vlVdpOutputSurface *bg = vlGetDataHTAB(background_surface);
if (!bg)
return VDP_STATUS_INVALID_HANDLE;
vl_compositor_set_rgba_layer(&vmixer->compositor, layer++, bg->sampler_view,
vl_compositor_set_rgba_layer(&vmixer->cstate, compositor, layer++, bg->sampler_view,
RectToPipe(background_source_rect, &src_rect), NULL);
}
vl_compositor_clear_layers(&vmixer->compositor);
vl_compositor_clear_layers(&vmixer->cstate);
switch (current_picture_structure) {
case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD:
@ -260,13 +265,11 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
default:
return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE;
};
vl_compositor_set_buffer_layer(&vmixer->compositor, layer++, surf->video_buffer,
RectToPipe(video_source_rect, &src_rect), NULL,
deinterlace);
vl_compositor_render(&vmixer->compositor, dst->surface,
RectToPipe(destination_video_rect, &dst_rect),
RectToPipe(destination_rect, &dst_clip),
&dst->dirty_area);
vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer++, surf->video_buffer,
RectToPipe(video_source_rect, &src_rect), NULL, deinterlace);
vl_compositor_set_dst_area(&vmixer->cstate, RectToPipe(destination_video_rect, &dst_rect));
vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &dst_clip));
vl_compositor_render(&vmixer->cstate, compositor, dst->surface, &dst->dirty_area);
/* applying the noise reduction after scaling is actually not very
clever, but currently we should avoid to copy around the image
@ -544,7 +547,7 @@ vlVdpVideoMixerSetAttributeValues(VdpVideoMixer mixer,
color.f[1] = background_color->green;
color.f[2] = background_color->blue;
color.f[3] = background_color->alpha;
vl_compositor_set_clear_color(&vmixer->compositor, &color);
vl_compositor_set_clear_color(&vmixer->cstate, &color);
break;
case VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX:
vdp_csc = attribute_values[i];
@ -554,7 +557,7 @@ vlVdpVideoMixerSetAttributeValues(VdpVideoMixer mixer,
else
memcpy(vmixer->csc, vdp_csc, sizeof(float)*12);
if (!debug_get_bool_option("G3DVL_NO_CSC", FALSE))
vl_compositor_set_csc_matrix(&vmixer->compositor, vmixer->csc);
vl_compositor_set_csc_matrix(&vmixer->cstate, vmixer->csc);
break;
case VDP_VIDEO_MIXER_ATTRIBUTE_NOISE_REDUCTION_LEVEL:
@ -664,7 +667,7 @@ vlVdpVideoMixerGetAttributeValues(VdpVideoMixer mixer,
for (i = 0; i < attribute_count; ++i) {
switch (attributes[i]) {
case VDP_VIDEO_MIXER_ATTRIBUTE_BACKGROUND_COLOR:
vl_compositor_get_clear_color(&vmixer->compositor, attribute_values[i]);
vl_compositor_get_clear_color(&vmixer->cstate, attribute_values[i]);
break;
case VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX:
vdp_csc = attribute_values[i];

View File

@ -113,6 +113,7 @@ vlVdpOutputSurfaceCreate(VdpDevice device,
pipe_resource_reference(&res, NULL);
vl_compositor_init_state(&vlsurface->cstate, pipe);
vl_compositor_reset_dirty_area(&vlsurface->dirty_area);
return VDP_STATUS_OK;
@ -132,6 +133,7 @@ vlVdpOutputSurfaceDestroy(VdpOutputSurface surface)
pipe_surface_reference(&vlsurface->surface, NULL);
pipe_sampler_view_reference(&vlsurface->sampler_view, NULL);
vl_compositor_cleanup_state(&vlsurface->cstate);
vlRemoveDataHTAB(surface);
FREE(vlsurface);
@ -202,6 +204,7 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
vlVdpOutputSurface *vlsurface;
struct pipe_context *context;
struct vl_compositor *compositor;
struct vl_compositor_state *cstate;
enum pipe_format index_format;
enum pipe_format colortbl_format;
@ -219,6 +222,7 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
context = vlsurface->device->context;
compositor = &vlsurface->device->compositor;
cstate = &vlsurface->cstate;
index_format = FormatIndexedToPipe(source_indexed_format);
if (index_format == PIPE_FORMAT_NONE)
@ -304,10 +308,10 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
if (!sv_tbl)
goto error_resource;
vl_compositor_clear_layers(compositor);
vl_compositor_set_palette_layer(compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
vl_compositor_render(compositor, vlsurface->surface,
RectToPipe(destination_rect, &dst_rect), NULL, NULL);
vl_compositor_clear_layers(cstate);
vl_compositor_set_palette_layer(cstate, compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
vl_compositor_set_dst_area(cstate, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);
pipe_sampler_view_reference(&sv_idx, NULL);
pipe_sampler_view_reference(&sv_tbl, NULL);
@ -442,6 +446,7 @@ vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface,
struct pipe_context *context;
struct vl_compositor *compositor;
struct vl_compositor_state *cstate;
struct pipe_video_rect src_rect;
struct pipe_video_rect dst_rect;
@ -461,15 +466,16 @@ vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface,
context = dst_vlsurface->device->context;
compositor = &dst_vlsurface->device->compositor;
cstate = &dst_vlsurface->cstate;
blend = BlenderToPipe(context, blend_state);
vl_compositor_clear_layers(compositor);
vl_compositor_set_layer_blend(compositor, 0, blend, false);
vl_compositor_set_rgba_layer(compositor, 0, src_vlsurface->sampler_view,
vl_compositor_clear_layers(cstate);
vl_compositor_set_layer_blend(cstate, 0, blend, false);
vl_compositor_set_rgba_layer(cstate, compositor, 0, src_vlsurface->sampler_view,
RectToPipe(source_rect, &src_rect), NULL);
vl_compositor_render(compositor, dst_vlsurface->surface,
RectToPipe(destination_rect, &dst_rect), NULL, false);
vl_compositor_set_dst_area(cstate, RectToPipe(destination_rect, &dst_rect));
vl_compositor_render(cstate, compositor, dst_vlsurface->surface, NULL);
context->delete_blend_state(context, blend);

View File

@ -68,7 +68,7 @@ vlVdpPresentationQueueCreate(VdpDevice device,
pq->device = dev;
pq->drawable = pqt->drawable;
if (!vl_compositor_init(&pq->compositor, dev->context)) {
if (!vl_compositor_init_state(&pq->cstate, dev->context)) {
ret = VDP_STATUS_ERROR;
goto no_compositor;
}
@ -99,7 +99,7 @@ vlVdpPresentationQueueDestroy(VdpPresentationQueue presentation_queue)
if (!pq)
return VDP_STATUS_INVALID_HANDLE;
vl_compositor_cleanup(&pq->compositor);
vl_compositor_cleanup_state(&pq->cstate);
vlRemoveDataHTAB(presentation_queue);
FREE(pq);
@ -129,7 +129,7 @@ vlVdpPresentationQueueSetBackgroundColor(VdpPresentationQueue presentation_queue
color.f[2] = background_color->blue;
color.f[3] = background_color->alpha;
vl_compositor_set_clear_color(&pq->compositor, &color);
vl_compositor_set_clear_color(&pq->cstate, &color);
return VDP_STATUS_OK;
}
@ -151,7 +151,7 @@ vlVdpPresentationQueueGetBackgroundColor(VdpPresentationQueue presentation_queue
if (!pq)
return VDP_STATUS_INVALID_HANDLE;
vl_compositor_get_clear_color(&pq->compositor, &color);
vl_compositor_get_clear_color(&pq->cstate, &color);
background_color->red = color.f[0];
background_color->green = color.f[1];
@ -205,11 +205,14 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
struct pipe_video_rect src_rect, dst_clip;
struct u_rect *dirty_area;
struct vl_compositor *compositor;
pq = vlGetDataHTAB(presentation_queue);
if (!pq)
return VDP_STATUS_INVALID_HANDLE;
pipe = pq->device->context;
compositor = &pq->device->compositor;
tex = vl_screen_texture_from_drawable(pq->device->vscreen, pq->drawable);
if (!tex)
@ -238,9 +241,10 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
dst_clip.w = clip_width ? clip_width : surf_draw->width;
dst_clip.h = clip_height ? clip_height : surf_draw->height;
vl_compositor_clear_layers(&pq->compositor);
vl_compositor_set_rgba_layer(&pq->compositor, 0, surf->sampler_view, &src_rect, NULL);
vl_compositor_render(&pq->compositor, surf_draw, NULL, &dst_clip, dirty_area);
vl_compositor_clear_layers(&pq->cstate);
vl_compositor_set_rgba_layer(&pq->cstate, compositor, 0, surf->sampler_view, &src_rect, NULL);
vl_compositor_set_dst_clip(&pq->cstate, &dst_clip);
vl_compositor_render(&pq->cstate, compositor, surf_draw, dirty_area);
pipe->screen->flush_frontbuffer
(

View File

@ -300,13 +300,13 @@ typedef struct
{
vlVdpDevice *device;
Drawable drawable;
struct vl_compositor compositor;
struct vl_compositor_state cstate;
} vlVdpPresentationQueue;
typedef struct
{
vlVdpDevice *device;
struct vl_compositor compositor;
struct vl_compositor_state cstate;
struct {
bool supported, enabled;
@ -342,6 +342,7 @@ typedef struct
struct pipe_surface *surface;
struct pipe_sampler_view *sampler_view;
struct pipe_fence_handle *fence;
struct vl_compositor_state cstate;
struct u_rect dirty_area;
} vlVdpOutputSurface;

View File

@ -110,7 +110,7 @@ Status XvMCSetAttribute(Display *dpy, XvMCContext *context, Atom attribute, int
context_priv->color_standard,
&context_priv->procamp, true, csc
);
vl_compositor_set_csc_matrix(&context_priv->compositor, csc);
vl_compositor_set_csc_matrix(&context_priv->cstate, csc);
XVMC_MSG(XVMC_TRACE, "[XvMC] Set attribute %s to value %d.\n", attr, value);

View File

@ -270,6 +270,17 @@ Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id,
return BadAlloc;
}
if (!vl_compositor_init_state(&context_priv->cstate, pipe)) {
XVMC_MSG(XVMC_ERR, "[XvMC] Could not create VL compositor state.\n");
vl_compositor_cleanup(&context_priv->compositor);
context_priv->decoder->destroy(context_priv->decoder);
pipe->destroy(pipe);
vl_screen_destroy(vscreen);
FREE(context_priv);
return BadAlloc;
}
context_priv->color_standard =
debug_get_bool_option("G3DVL_NO_CSC", FALSE) ?
VL_CSC_COLOR_STANDARD_IDENTITY : VL_CSC_COLOR_STANDARD_BT_601;
@ -280,7 +291,7 @@ Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id,
context_priv->color_standard,
&context_priv->procamp, true, csc
);
vl_compositor_set_csc_matrix(&context_priv->compositor, csc);
vl_compositor_set_csc_matrix(&context_priv->cstate, csc);
context_priv->vscreen = vscreen;
context_priv->pipe = pipe;
@ -316,6 +327,7 @@ Status XvMCDestroyContext(Display *dpy, XvMCContext *context)
context_priv = context->privData;
context_priv->decoder->destroy(context_priv->decoder);
vl_compositor_cleanup_state(&context_priv->cstate);
vl_compositor_cleanup(&context_priv->compositor);
context_priv->pipe->destroy(context_priv->pipe);
vl_screen_destroy(context_priv->vscreen);

View File

@ -349,6 +349,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
struct pipe_context *pipe;
struct vl_compositor *compositor;
struct vl_compositor_state *cstate;
XvMCSurfacePrivate *surface_priv;
XvMCContextPrivate *context_priv;
@ -379,6 +380,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
subpicture_priv = surface_priv->subpicture ? surface_priv->subpicture->privData : NULL;
pipe = context_priv->pipe;
compositor = &context_priv->compositor;
cstate = &context_priv->cstate;
tex = vl_screen_texture_from_drawable(context_priv->vscreen, drawable);
dirty_area = vl_screen_get_dirty_area(context_priv->vscreen);
@ -407,8 +409,8 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
context_priv->decoder->flush(context_priv->decoder);
vl_compositor_clear_layers(compositor);
vl_compositor_set_buffer_layer(compositor, 0, surface_priv->video_buffer,
vl_compositor_clear_layers(cstate);
vl_compositor_set_buffer_layer(cstate, compositor, 0, surface_priv->video_buffer,
&src_rect, NULL, VL_COMPOSITOR_WEAVE);
if (subpicture_priv) {
@ -417,10 +419,10 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
assert(subpicture_priv->surface == surface);
if (subpicture_priv->palette)
vl_compositor_set_palette_layer(compositor, 1, subpicture_priv->sampler, subpicture_priv->palette,
vl_compositor_set_palette_layer(cstate, compositor, 1, subpicture_priv->sampler, subpicture_priv->palette,
&subpicture_priv->src_rect, &subpicture_priv->dst_rect, true);
else
vl_compositor_set_rgba_layer(compositor, 1, subpicture_priv->sampler,
vl_compositor_set_rgba_layer(cstate, compositor, 1, subpicture_priv->sampler,
&subpicture_priv->src_rect, &subpicture_priv->dst_rect);
surface_priv->subpicture = NULL;
@ -430,7 +432,8 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
// Workaround for r600g, there seems to be a bug in the fence refcounting code
pipe->screen->fence_reference(pipe->screen, &surface_priv->fence, NULL);
vl_compositor_render(compositor, surf, &dst_rect, NULL, dirty_area);
vl_compositor_set_dst_area(cstate, &dst_rect);
vl_compositor_render(cstate, compositor, surf, dirty_area);
pipe->flush(pipe, &surface_priv->fence);

View File

@ -57,6 +57,7 @@ typedef struct
enum VL_CSC_COLOR_STANDARD color_standard;
struct vl_procamp procamp;
struct vl_compositor compositor;
struct vl_compositor_state cstate;
unsigned short subpicture_max_width;
unsigned short subpicture_max_height;