From 32a77b1e255c5213124200076160902928a07830 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 13 May 2022 11:25:30 -0400 Subject: [PATCH] zink: read shader image r/w usage from incoming data struct no functional changes cc: mesa-stable Reviewed-by: Dave Airlie Part-of: --- src/gallium/drivers/zink/zink_context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c index a403efaef79..031b9ada9c6 100644 --- a/src/gallium/drivers/zink/zink_context.c +++ b/src/gallium/drivers/zink/zink_context.c @@ -1468,11 +1468,11 @@ zink_set_shader_images(struct pipe_context *pctx, /* no refs */ memcpy(&image_view->base, images + i, sizeof(struct pipe_image_view)); VkAccessFlags access = 0; - if (image_view->base.access & PIPE_IMAGE_ACCESS_WRITE) { + if (images[i].access & PIPE_IMAGE_ACCESS_WRITE) { res->write_bind_count[p_stage == PIPE_SHADER_COMPUTE]++; access |= VK_ACCESS_SHADER_WRITE_BIT; } - if (image_view->base.access & PIPE_IMAGE_ACCESS_READ) { + if (images[i].access & PIPE_IMAGE_ACCESS_READ) { access |= VK_ACCESS_SHADER_READ_BIT; } res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE]++;