gallium: fix polygon stipple

Was broken by commit 4528287e04 (bind all
samplers/texures at once).
This commit is contained in:
Brian 2008-03-12 19:29:30 -06:00
parent d91e62e9c6
commit 329c543134
1 changed files with 22 additions and 12 deletions

View File

@ -67,6 +67,7 @@ struct pstip_stage
struct draw_stage stage;
void *sampler_cso;
uint sampler_unit;
struct pipe_texture *texture;
uint num_samplers;
uint num_textures;
@ -76,8 +77,8 @@ struct pstip_stage
*/
struct pstip_fragment_shader *fs;
struct {
void *sampler[PIPE_MAX_SAMPLERS];
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
void *samplers[PIPE_MAX_SAMPLERS];
struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
const struct pipe_poly_stipple *stipple;
} state;
@ -328,6 +329,8 @@ generate_pstip_fs(struct pstip_stage *pstip)
tgsi_dump(pstip_fs.tokens, 0);
#endif
pstip->sampler_unit = transform.maxSampler + 1;
#if 1 /* XXX remove */
if (transform.wincoordInput < 0) {
pstip_fs.input_semantic_name[pstip_fs.num_inputs] = TGSI_SEMANTIC_POSITION;
@ -483,17 +486,24 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
{
struct pstip_stage *pstip = pstip_stage(stage);
struct pipe_context *pipe = pstip->pipe;
uint num = MAX2(pstip->num_textures, pstip->num_samplers);
uint num_samplers;
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
num_samplers = MAX2(pstip->num_textures, pstip->num_samplers);
num_samplers = MAX2(num_samplers, pstip->sampler_unit + 1);
assert(stage->draw->rasterizer->poly_stipple_enable);
/*
* Bind our fragprog, sampler and texture
*/
/* bind our fragprog */
bind_pstip_fragment_shader(pstip);
pstip->driver_bind_sampler_states(pipe, num + 1, pstip->state.sampler);
pstip->driver_set_sampler_textures(pipe, num + 1, pstip->state.texture);
/* plug in our sampler, texture */
pstip->state.samplers[pstip->sampler_unit] = pstip->sampler_cso;
pstip->state.textures[pstip->sampler_unit] = pstip->texture;
pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers);
pstip->driver_set_sampler_textures(pipe, num_samplers, pstip->state.textures);
/* now really draw first line */
stage->tri = passthrough_tri;
@ -516,9 +526,9 @@ pstip_flush(struct draw_stage *stage, unsigned flags)
/* XXX restore original texture, sampler state */
pstip->driver_bind_sampler_states(pipe, pstip->num_samplers,
pstip->state.sampler);
pstip->state.samplers);
pstip->driver_set_sampler_textures(pipe, pstip->num_textures,
pstip->state.texture);
pstip->state.textures);
}
@ -617,7 +627,7 @@ pstip_bind_sampler_states(struct pipe_context *pipe,
{
struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);
/* save current */
memcpy(pstip->state.sampler, sampler, num * sizeof(void *));
memcpy(pstip->state.samplers, sampler, num * sizeof(void *));
pstip->num_samplers = num;
/* pass-through */
pstip->driver_bind_sampler_states(pstip->pipe, num, sampler);
@ -630,7 +640,7 @@ pstip_set_sampler_textures(struct pipe_context *pipe,
{
struct pstip_stage *pstip = pstip_stage_from_pipe(pipe);
/* save current */
memcpy(pstip->state.texture, texture, num * sizeof(struct pipe_texture *));
memcpy(pstip->state.textures, texture, num * sizeof(struct pipe_texture *));
pstip->num_textures = num;
/* pass-through */
pstip->driver_set_sampler_textures(pstip->pipe, num, texture);