From 32791a05024d54736eab21379e849480fea78559 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 19 Mar 2018 20:02:58 +0000 Subject: [PATCH] radv: don't export NULL layer. We have some cases where in subpass we want the layer but having it be 0 and loaded in the frag shader without the vertex shader exporting it is fine. So don't export the layer if we don't have a value to put in it. Fixes: d4c74aed7a8 (radv/multiview: mark layer_input if we have input attachments.) Reviewed-by: Bas Nieuwenhuizen Reviewed-by: Samuel Pitoiset --- src/amd/vulkan/radv_nir_to_llvm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 7379f348d84..ad046adfdb9 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2363,7 +2363,7 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, outinfo->export_prim_id = true; } - if (export_layer_id) { + if (export_layer_id && layer_value) { LLVMValueRef values[4]; values[0] = layer_value;