From 324b2ae5f234f67b279bfb342ab3594a9a836457 Mon Sep 17 00:00:00 2001 From: Konstantin Seurer Date: Tue, 19 Apr 2022 12:30:32 +0200 Subject: [PATCH] radv: Enable rt primitive culling for spirv2nir Fixes: c8fe408fcc7 ("radv: Advertise ray primitive culling") Signed-off-by: Konstantin Seurer Reviewed-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_shader.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 245a1643c78..4ad62a4c9c8 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -629,6 +629,7 @@ radv_shader_compile_to_nir(struct radv_device *device, const struct radv_pipelin .post_depth_coverage = true, .ray_query = true, .ray_tracing = true, + .ray_traversal_primitive_culling = true, .runtime_descriptor_array = true, .shader_clock = true, .shader_viewport_index_layer = true,