mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE

V2: moved test for the VertexAttrib*Pointer() functions
 to update_array(), and made constant available for drivers to set

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Timothy Arceri 2014-08-15 00:16:09 +10:00
parent eae9da879f
commit 3246e11d33
5 changed files with 32 additions and 0 deletions

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@ -53,6 +53,7 @@
<enum name="VERTEX_BINDING_STRIDE" value="0x82D8"/>
<enum name="MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D9"/>
<enum name="MAX_VERTEX_ATTRIB_BINDINGS" value="0x82DA"/>
<enum name="MAX_VERTEX_ATTRIB_STRIDE" value="0x82E5"/>
</category>
</OpenGLAPI>

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@ -670,6 +670,9 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
? GL_CONTEXT_CORE_PROFILE_BIT
: GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
/* GL 4.4 */
consts->MaxVertexAttribStride = 2048;
/** GL_EXT_gpu_shader4 */
consts->MinProgramTexelOffset = -8;
consts->MaxProgramTexelOffset = 7;

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@ -712,6 +712,9 @@ descriptor=[
[ "MAX_GEOMETRY_INPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_version_32" ],
[ "MAX_GEOMETRY_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_version_32" ],
# GL 4.4
[ "MAX_VERTEX_ATTRIB_STRIDE", "CONTEXT_ENUM(Const.MaxVertexAttribStride), NO_EXTRA" ],
# GL_ARB_robustness
[ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ],

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@ -3414,6 +3414,9 @@ struct gl_constants
/** OpenGL version 3.2 */
GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */
/** OpenGL version 4.4 */
GLuint MaxVertexAttribStride;
/** GL_EXT_transform_feedback */
GLuint MaxTransformFeedbackBuffers;
GLuint MaxTransformFeedbackSeparateComponents;

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@ -424,6 +424,13 @@ update_array(struct gl_context *ctx,
return;
}
if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
return;
}
/* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
*
* "An INVALID_OPERATION error is generated under any of the following
@ -1437,6 +1444,13 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
return;
}
if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindVertexBuffer(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", stride);
return;
}
if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
} else if (buffer != 0) {
@ -1565,6 +1579,14 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
continue;
}
if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
strides[i] > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glBindVertexBuffers(strides[%u]=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", i, strides[i]);
continue;
}
if (buffers[i]) {
struct gl_vertex_buffer_binding *binding =
&vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)];