mesa: Expose EXT_texture_query_lod and add support for its use shaders

EXT_texture_query_lod provides the same functionality for GLES like
the ARB extension with the same name for GL.

v2: Set ES 3.0 as minimum GLES version as required by the extension

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Gert Wollny 2019-02-25 19:12:07 +01:00
parent 7dc2f47882
commit 3214f20914
4 changed files with 6 additions and 1 deletions

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@ -405,7 +405,8 @@ static bool
texture_query_lod(const _mesa_glsl_parse_state *state)
{
return state->stage == MESA_SHADER_FRAGMENT &&
state->ARB_texture_query_lod_enable;
(state->ARB_texture_query_lod_enable ||
state->EXT_texture_query_lod_enable);
}
static bool

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@ -730,6 +730,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_texture_array),
EXT_AEP(EXT_texture_buffer),
EXT_AEP(EXT_texture_cube_map_array),
EXT(EXT_texture_query_lod),
EXT(INTEL_conservative_rasterization),
EXT(INTEL_shader_atomic_float_minmax),
EXT(MESA_shader_integer_functions),

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@ -834,6 +834,8 @@ struct _mesa_glsl_parse_state {
bool EXT_texture_buffer_warn;
bool EXT_texture_cube_map_array_enable;
bool EXT_texture_cube_map_array_warn;
bool EXT_texture_query_lod_enable;
bool EXT_texture_query_lod_warn;
bool INTEL_conservative_rasterization_enable;
bool INTEL_conservative_rasterization_warn;
bool INTEL_shader_atomic_float_minmax_enable;

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@ -301,6 +301,7 @@ EXT(EXT_texture_lod_bias , dummy_true
EXT(EXT_texture_mirror_clamp , EXT_texture_mirror_clamp , GLL, GLC, x , x , 2004)
EXT(EXT_texture_norm16 , dummy_true , x , x , x , 31, 2014)
EXT(EXT_texture_object , dummy_true , GLL, x , x , x , 1995)
EXT(EXT_texture_query_lod , ARB_texture_query_lod , x , x , x , 30, 2019)
EXT(EXT_texture_rectangle , NV_texture_rectangle , GLL, x , x , x , 2004)
EXT(EXT_texture_rg , ARB_texture_rg , x , x , x , ES2, 2011)
EXT(EXT_texture_sRGB , EXT_texture_sRGB , GLL, GLC, x , x , 2004)