vulkan/overlay: bounce image back to present layout

Once we write the overlay to an image to be presented, we must not
forget to put it back into present layout.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111401
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Lionel Landwerlin 2019-08-21 13:47:25 +02:00
parent 9db06a5350
commit 320b0f66c2
1 changed files with 30 additions and 2 deletions

View File

@ -912,6 +912,7 @@ static void CreateOrResizeBuffer(struct device_data *data,
}
static struct overlay_draw *render_swapchain_display(struct swapchain_data *data,
struct queue_data *present_queue,
const VkSemaphore *wait_semaphores,
unsigned n_wait_semaphores,
unsigned image_index)
@ -955,7 +956,7 @@ static struct overlay_draw *render_swapchain_display(struct swapchain_data *data
imb.subresourceRange.levelCount = 1;
imb.subresourceRange.baseArrayLayer = 0;
imb.subresourceRange.layerCount = 1;
imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
imb.srcQueueFamilyIndex = present_queue->family_index;
imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
@ -1082,6 +1083,30 @@ static struct overlay_draw *render_swapchain_display(struct swapchain_data *data
}
device_data->vtable.CmdEndRenderPass(draw->command_buffer);
/* Bounce the image to display back to present layout. */
imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
imb.pNext = nullptr;
imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
imb.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
imb.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
imb.image = data->images[image_index];
imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imb.subresourceRange.baseMipLevel = 0;
imb.subresourceRange.levelCount = 1;
imb.subresourceRange.baseArrayLayer = 0;
imb.subresourceRange.layerCount = 1;
imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
imb.dstQueueFamilyIndex = present_queue->family_index;
device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
0, /* dependency flags */
0, nullptr, /* memory barriers */
0, nullptr, /* buffer memory barriers */
1, &imb); /* image memory barriers */
device_data->vtable.EndCommandBuffer(draw->command_buffer);
VkSubmitInfo submit_info = {};
@ -1514,6 +1539,7 @@ static void shutdown_swapchain_data(struct swapchain_data *data)
}
static struct overlay_draw *before_present(struct swapchain_data *swapchain_data,
struct queue_data *present_queue,
const VkSemaphore *wait_semaphores,
unsigned n_wait_semaphores,
unsigned imageIndex)
@ -1525,7 +1551,7 @@ static struct overlay_draw *before_present(struct swapchain_data *swapchain_data
if (!instance_data->params.no_display && swapchain_data->n_frames > 0) {
compute_swapchain_display(swapchain_data);
draw = render_swapchain_display(swapchain_data,
draw = render_swapchain_display(swapchain_data, present_queue,
wait_semaphores, n_wait_semaphores,
imageIndex);
}
@ -1630,6 +1656,7 @@ static VkResult overlay_QueuePresentKHR(
FIND(struct swapchain_data, swapchain);
before_present(swapchain_data,
queue_data,
pPresentInfo->pWaitSemaphores,
pPresentInfo->waitSemaphoreCount,
pPresentInfo->pImageIndices[i]);
@ -1655,6 +1682,7 @@ static VkResult overlay_QueuePresentKHR(
uint32_t image_index = pPresentInfo->pImageIndices[i];
struct overlay_draw *draw = before_present(swapchain_data,
queue_data,
pPresentInfo->pWaitSemaphores,
pPresentInfo->waitSemaphoreCount,
image_index);