hud: add GALLIUM_HUD_SCALE
Scale hud by an integer factor, for high DPI displays. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3931> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3931>
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@ -397,6 +397,8 @@ Mesa EGL supports different sets of environment variables. See the
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<code>GALLIUM_HUD_TOGGLE_SIGNAL</code> to <code>10</code>
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(<code>SIGUSR1</code>).
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Use <code>kill -10 <pid></code> to toggle the hud as desired.</dd>
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<dt><code>GALLIUM_HUD_SCALE</code></dt>
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<dd>Scale hud by an integer factor, for high DPI displays. Default is 1.</dd>
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<dt><code>GALLIUM_HUD_DUMP_DIR</code></dt>
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<dd>specifies a directory for writing the displayed hud values into files.</dd>
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<dt><code>GALLIUM_DRIVER</code></dt>
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@ -55,6 +55,7 @@
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/* Control the visibility of all HUD contexts */
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static boolean huds_visible = TRUE;
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static int hud_scale = 1;
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#ifdef PIPE_OS_UNIX
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@ -84,10 +85,10 @@ hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
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hud->constants.color[1] = g;
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hud->constants.color[2] = b;
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hud->constants.color[3] = a;
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hud->constants.translate[0] = (float) xoffset;
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hud->constants.translate[1] = (float) yoffset;
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hud->constants.scale[0] = 1;
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hud->constants.scale[1] = yscale;
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hud->constants.translate[0] = (float) (xoffset * hud_scale);
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hud->constants.translate[1] = (float) (yoffset * hud_scale);
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hud->constants.scale[0] = hud_scale;
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hud->constants.scale[1] = yscale * hud_scale;
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cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
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cso_set_vertex_buffers(cso, 0, 1, &hud->color_prims.vbuf);
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@ -556,10 +557,11 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex)
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hud->constants.color[3] = 0.666f;
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hud->constants.translate[0] = 0;
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hud->constants.translate[1] = 0;
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hud->constants.scale[0] = 1;
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hud->constants.scale[1] = 1;
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hud->constants.scale[0] = hud_scale;
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hud->constants.scale[1] = hud_scale;
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cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
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cso_set_vertex_buffers(cso, 0, 1, &hud->bg.vbuf);
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cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices);
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}
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@ -590,8 +592,8 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex)
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hud->constants.color[3] = 1;
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hud->constants.translate[0] = 0;
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hud->constants.translate[1] = 0;
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hud->constants.scale[0] = 1;
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hud->constants.scale[1] = 1;
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hud->constants.scale[0] = hud_scale;
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hud->constants.scale[1] = hud_scale;
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cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
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if (hud->whitelines.num_vertices) {
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@ -1819,6 +1821,7 @@ hud_create(struct cso_context *cso, struct hud_context *share)
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struct sigaction action = {{0}};
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#endif
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huds_visible = debug_get_bool_option("GALLIUM_HUD_VISIBLE", TRUE);
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hud_scale = debug_get_num_option("GALLIUM_HUD_SCALE", 1);
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if (!env || !*env)
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return NULL;
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