apiexec: remove leading gl from shader subroutine interfaces

Remove the gl at the start, stared at this for a while
yesterday, totally missed it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91441
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2015-07-24 12:02:57 +10:00
parent 0a51acbb46
commit 319b83b3ee
1 changed files with 8 additions and 8 deletions

View File

@ -76,14 +76,14 @@ functions = {
# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
# extension with core profile.
"glGetSubroutineUniformLocation": exec_info(core=31),
"glGetSubroutineIndex": exec_info(core=31),
"glGetActiveSubroutineUniformiv": exec_info(core=31),
"glGetActiveSubroutineUniformName": exec_info(core=31),
"glGetActiveSubroutineName": exec_info(core=31),
"glUniformSubroutinesuiv": exec_info(core=31),
"glGetUniformSubroutineuiv": exec_info(core=31),
"glGetProgramStageiv": exec_info(core=31),
"GetSubroutineUniformLocation": exec_info(core=31),
"GetSubroutineIndex": exec_info(core=31),
"GetActiveSubroutineUniformiv": exec_info(core=31),
"GetActiveSubroutineUniformName": exec_info(core=31),
"GetActiveSubroutineName": exec_info(core=31),
"UniformSubroutinesuiv": exec_info(core=31),
"GetUniformSubroutineuiv": exec_info(core=31),
"GetProgramStageiv": exec_info(core=31),
# OpenGL 4.0 / GL_ARB_gpu_shader_fp64. The extension spec says:
#