intel/blorp/gen6: Set BLEND_STATEChange only if emitting the blend state
This change is pretty straightforward: if set this field when we don't emit the blend state, then the garbage at offset=0 will be set as a blend state, and this will cause artifacts until the proper blend state will be given. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6544 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6232 Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com> Reviewed-by: Nanley Chery <nanley.g.chery@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17132>
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@ -1323,7 +1323,7 @@ blorp_emit_pipeline(struct blorp_batch *batch,
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* one CC_STATE_POINTERS packet so we have to emit that here.
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*/
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blorp_emit(batch, GENX(3DSTATE_CC_STATE_POINTERS), cc) {
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cc.BLEND_STATEChange = true;
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cc.BLEND_STATEChange = params->wm_prog_data ? true : false;
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cc.ColorCalcStatePointerValid = true;
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cc.DEPTH_STENCIL_STATEChange = true;
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cc.PointertoBLEND_STATE = blend_state_offset;
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