panfrost: Unify-driven cleanup

Again, now that stages are unified some logic goes away.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-07-31 14:15:19 -07:00
parent ac6aa93f9e
commit 3113be3127
1 changed files with 6 additions and 20 deletions

View File

@ -1278,24 +1278,12 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
memcpy(transfer.cpu + sys_size, cpu, uniform_size);
}
int uniform_count = 0;
int uniform_count =
ctx->shader[i]->variants[ctx->shader[i]->active_variant].uniform_count;
struct mali_vertex_tiler_postfix *postfix =
&ctx->payloads[i].postfix;
switch (i) {
case PIPE_SHADER_VERTEX:
uniform_count = ctx->shader[PIPE_SHADER_VERTEX]->variants[ctx->shader[PIPE_SHADER_VERTEX]->active_variant].uniform_count;
break;
case PIPE_SHADER_FRAGMENT:
uniform_count = ctx->shader[PIPE_SHADER_FRAGMENT]->variants[ctx->shader[PIPE_SHADER_FRAGMENT]->active_variant].uniform_count;
break;
default:
unreachable("Invalid shader stage\n");
}
/* Next up, attach UBOs. UBO #0 is the uniforms we just
* uploaded */
@ -2060,14 +2048,12 @@ panfrost_bind_shader_state(
{
struct panfrost_context *ctx = pan_context(pctx);
if (type == PIPE_SHADER_FRAGMENT) {
ctx->shader[PIPE_SHADER_FRAGMENT] = hwcso;
ctx->shader[type] = hwcso;
if (type == PIPE_SHADER_FRAGMENT)
ctx->dirty |= PAN_DIRTY_FS;
} else {
assert(type == PIPE_SHADER_VERTEX);
ctx->shader[PIPE_SHADER_VERTEX] = hwcso;
else
ctx->dirty |= PAN_DIRTY_VS;
}
if (!hwcso) return;