v3dv: remove unused layer field from struct rcl_clear_info
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11923>
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@ -34,7 +34,6 @@ struct rcl_clear_info {
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const union v3dv_clear_value *clear_value;
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struct v3dv_image *image;
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VkImageAspectFlags aspects;
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uint32_t layer;
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uint32_t level;
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};
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@ -951,7 +950,6 @@ v3dX(meta_emit_clear_image_rcl)(struct v3dv_job *job,
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.clear_value = clear_value,
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.image = image,
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.aspects = aspects,
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.layer = layer,
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.level = level,
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};
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@ -1020,7 +1018,6 @@ v3dX(meta_emit_fill_buffer_rcl)(struct v3dv_job *job,
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.clear_value = &clear_value,
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.image = NULL,
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.aspects = VK_IMAGE_ASPECT_COLOR_BIT,
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.layer = 0,
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.level = 0,
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};
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