anv/pipeline: Properly set IncludeVertexHandles in 3DSTATE_GS

This commit is contained in:
Jason Ekstrand 2015-12-15 11:36:55 -08:00
parent 2d4b7eda23
commit 306abbead3
2 changed files with 2 additions and 0 deletions

View File

@ -491,6 +491,7 @@ genX(graphics_pipeline_create)(
.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
.OutputTopology = gs_prog_data->output_topology,
.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
.IncludeVertexHandles = gs_prog_data->base.include_vue_handles,
.DispatchGRFStartRegisterforURBData =
gs_prog_data->base.base.dispatch_grf_start_reg,

View File

@ -453,6 +453,7 @@ genX(graphics_pipeline_create)(
.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
.OutputTopology = gs_prog_data->output_topology,
.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
.IncludeVertexHandles = gs_prog_data->base.include_vue_handles,
.DispatchGRFStartRegisterForURBData =
gs_prog_data->base.base.dispatch_grf_start_reg,