mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT for Z unpacking

This commit is contained in:
Brian Paul 2008-06-17 16:44:04 -06:00
parent 5b5bf21874
commit 3064069540
2 changed files with 3 additions and 3 deletions

View File

@ -3963,7 +3963,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
DEPTH_VALUES(GLuint, UINT_TO_FLOAT);
break;
case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */
if (dstType == GL_UNSIGNED_INT &&
if (dstType == GL_UNSIGNED_INT_24_8_EXT &&
depthMax == 0xffffff &&
ctx->Pixel.DepthScale == 1.0 &&
ctx->Pixel.DepthBias == 0.0) {

View File

@ -2322,7 +2322,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffff;
const GLfloat depthScale = (GLfloat) 0xffffff;
ASSERT(dstFormat == &_mesa_texformat_z24_s8);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT);
@ -2360,7 +2360,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
GLint i;
/* the 24 depth bits will be in the high position: */
_mesa_unpack_depth_span(ctx, srcWidth,
GL_UNSIGNED_INT, /* dst type */
GL_UNSIGNED_INT_24_8_EXT, /* dst type */
dstRow, /* dst addr */
depthScale,
srcType, src, srcPacking);