Updates from Daniel Borca.
This commit is contained in:
parent
2880669853
commit
304d11e0e1
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# Mesa 3-D graphics library
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# Version: 4.0
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#
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# Copyright (C) 1999 Brian Paul All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# MinGW makefile v1.0 for Mesa
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#
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# Copyright (C) 2002 - Borca Daniel
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# Email : dborca@users.sourceforge.net
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# Web : http://www.geocities.com/dborca
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#
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# Available options:
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#
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# Environment variables:
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# CPU optimize for the given processor.
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# default = k6
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# GLIDE path to Glide3 SDK; used with FX.
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# default = $(TOP)/glide3
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# FX=1 build for 3dfx Glide3. Note that this disables
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# compilation of most WMesa code and requires fxMesa.
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# As a consequence, you'll need the Win32 Glide3
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# library to build any application.
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# default = no
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# HAVE_X86=1 optimize for i386.
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# default = no
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# HAVE_MMX=1 allow MMX specializations, provided your assembler
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# supports MMX instruction set. However, the true CPU
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# capabilities are checked at run-time to avoid crashes.
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# default = no
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# HAVE_SSE=1 (see HAVE_MMX)
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# default = no
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# HAVE_3DNOW=1 (see HAVE_MMX)
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# default = no
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#
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# Targets:
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# all: build everything
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# libgl: build GL
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# clean: remove object files
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# realclean: remove all generated files
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#
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.PHONY : all libgl clean realclean
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CPU ?= k6
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CFLAGS = -Wall -W -pedantic
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CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
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export CFLAGS
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ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
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UNLINK = del $(subst /,\,$(1))
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else
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UNLINK = $(RM) $(1)
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endif
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all: libgl
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libgl: lib
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$(MAKE) -f Makefile.mgw -C src/mesa
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lib:
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mkdir lib
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clean:
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$(MAKE) -f Makefile.mgw clean -C src/mesa
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realclean: clean
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-$(call UNLINK,lib/*.a)
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-$(call UNLINK,lib/*.dll)
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@ -0,0 +1,337 @@
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# Mesa 3-D graphics library
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# Version: 5.1
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#
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# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
|
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# MinGW core makefile v1.0 for Mesa
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#
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# Copyright (C) 2002 - Borca Daniel
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# Email : dborca@users.sourceforge.net
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# Web : http://www.geocities.com/dborca
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#
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# Available options:
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#
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# Environment variables:
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# CFLAGS
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#
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# GLIDE path to Glide3 SDK; used with FX.
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# default = $(TOP)/glide3
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# FX=1 build for 3dfx Glide3. Note that this disables
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# compilation of most WMesa code and requires fxMesa.
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# As a consequence, you'll need the Win32 Glide3
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# library to build any application.
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# default = no
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# HAVE_X86=1 optimize for i386.
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# default = no
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# HAVE_MMX=1 allow MMX specializations, provided your assembler
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# supports MMX instruction set. However, the true CPU
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# capabilities are checked at run-time to avoid crashes.
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# default = no
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# HAVE_SSE=1 (see HAVE_MMX)
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# default = no
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# HAVE_3DNOW=1 (see HAVE_MMX)
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# default = no
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#
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# Targets:
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# all: build GL
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# clean: remove object files
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#
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.PHONY: all clean
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.INTERMEDIATE: x86/gen_matypes.exe
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TOP = ../..
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GLIDE ?= $(TOP)/glide3
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LIBDIR = $(TOP)/lib
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GL_DLL = opengl32.dll
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GL_IMP = libopengl32.a
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LDLIBS = -lgdi32
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CC = mingw32-gcc
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CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
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CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi
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ifeq ($(FX),1)
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CFLAGS += -DH3
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CFLAGS += -I$(GLIDE)/include -DFX
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LDLIBS += -L$(GLIDE)/lib -lglide3
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GL_DEF = drivers/glide/fxopengl.def
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else
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GL_DEF = drivers/windows/gdi/mesa.def
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endif
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AR = ar
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ARFLAGS = rus
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ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
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UNLINK = del $(subst /,\,$(1))
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else
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UNLINK = $(RM) $(1)
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endif
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MAIN_SOURCES = \
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main/api_arrayelt.c \
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main/api_loopback.c \
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main/api_noop.c \
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main/api_validate.c \
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main/accum.c \
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main/arbprogram.c \
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main/attrib.c \
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main/blend.c \
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main/bufferobj.c \
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main/buffers.c \
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main/clip.c \
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main/colortab.c \
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main/context.c \
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main/convolve.c \
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main/debug.c \
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main/depth.c \
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main/dispatch.c \
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main/dlist.c \
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main/drawpix.c \
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main/enable.c \
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main/enums.c \
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main/eval.c \
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main/extensions.c \
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main/feedback.c \
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main/fog.c \
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main/get.c \
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main/hash.c \
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main/hint.c \
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main/histogram.c \
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main/image.c \
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main/imports.c \
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main/light.c \
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main/lines.c \
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main/matrix.c \
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main/nvprogram.c \
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main/nvfragparse.c \
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main/nvvertexec.c \
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main/nvvertparse.c \
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main/occlude.c \
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main/pixel.c \
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main/points.c \
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main/polygon.c \
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main/rastpos.c \
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main/state.c \
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main/stencil.c \
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main/texcompress.c \
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main/texformat.c \
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main/teximage.c \
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main/texobj.c \
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main/texstate.c \
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main/texstore.c \
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main/texutil.c \
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main/varray.c \
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main/vtxfmt.c
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GLAPI_SOURCES = \
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glapi/glapi.c \
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glapi/glthread.c
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MATH_SOURCES = \
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math/m_debug_clip.c \
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math/m_debug_norm.c \
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math/m_debug_xform.c \
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math/m_eval.c \
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math/m_matrix.c \
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math/m_translate.c \
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math/m_vector.c \
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math/m_xform.c
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ARRAY_CACHE_SOURCES = \
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array_cache/ac_context.c \
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array_cache/ac_import.c
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SWRAST_SOURCES = \
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swrast/s_aaline.c \
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swrast/s_aatriangle.c \
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swrast/s_accum.c \
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swrast/s_alpha.c \
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swrast/s_alphabuf.c \
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swrast/s_bitmap.c \
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swrast/s_blend.c \
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swrast/s_buffers.c \
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swrast/s_copypix.c \
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swrast/s_context.c \
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swrast/s_depth.c \
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swrast/s_drawpix.c \
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swrast/s_feedback.c \
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swrast/s_fog.c \
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swrast/s_imaging.c \
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swrast/s_lines.c \
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swrast/s_logic.c \
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swrast/s_masking.c \
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swrast/s_nvfragprog.c \
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swrast/s_pixeltex.c \
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swrast/s_points.c \
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swrast/s_readpix.c \
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swrast/s_span.c \
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swrast/s_stencil.c \
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swrast/s_texture.c \
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swrast/s_texstore.c \
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swrast/s_triangle.c \
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swrast/s_zoom.c
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SWRAST_SETUP_SOURCES = \
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swrast_setup/ss_context.c \
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swrast_setup/ss_triangle.c \
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swrast_setup/ss_vb.c
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TNL_SOURCES = \
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tnl/t_array_api.c \
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tnl/t_array_import.c \
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tnl/t_context.c \
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tnl/t_eval_api.c \
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tnl/t_imm_alloc.c \
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tnl/t_imm_api.c \
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tnl/t_imm_debug.c \
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tnl/t_imm_dlist.c \
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tnl/t_imm_elt.c \
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tnl/t_imm_eval.c \
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tnl/t_imm_exec.c \
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tnl/t_imm_fixup.c \
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tnl/t_pipeline.c \
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tnl/t_vb_fog.c \
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tnl/t_vb_light.c \
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tnl/t_vb_normals.c \
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tnl/t_vb_points.c \
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tnl/t_vb_program.c \
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tnl/t_vb_render.c \
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tnl/t_vb_texgen.c \
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tnl/t_vb_texmat.c \
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tnl/t_vb_vertex.c
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X86_SOURCES = \
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x86/x86.c \
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x86/glapi_x86.S \
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x86/common_x86.c \
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x86/common_x86_asm.S \
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x86/x86_xform2.S \
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x86/x86_xform3.S \
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x86/x86_xform4.S \
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x86/x86_cliptest.S
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MMX_SOURCES = \
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x86/mmx_blend.S
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SSE_SOURCES = \
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x86/sse.c \
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x86/sse_xform2.S \
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x86/sse_xform3.S \
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x86/sse_xform4.S \
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x86/sse_normal.S
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K3D_SOURCES = \
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x86/3dnow.c \
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x86/3dnow_xform2.S \
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x86/3dnow_xform3.S \
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x86/3dnow_xform4.S \
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x86/3dnow_normal.S
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CORE_SOURCES = \
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$(MAIN_SOURCES) \
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$(GLAPI_SOURCES) \
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$(MATH_SOURCES) \
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$(ARRAY_CACHE_SOURCES) \
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$(SWRAST_SOURCES) \
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$(SWRAST_SETUP_SOURCES) \
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$(TNL_SOURCES)
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ifeq ($(HAVE_MMX),1)
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X86_SOURCES += $(MMX_SOURCES)
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CFLAGS += -DUSE_MMX_ASM
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HAVE_X86 = 1
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endif
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ifeq ($(HAVE_SSE),1)
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X86_SOURCES += $(SSE_SOURCES)
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CFLAGS += -DUSE_SSE_ASM
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HAVE_X86 = 1
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endif
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ifeq ($(HAVE_3DNOW),1)
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X86_SOURCES += $(K3D_SOURCES)
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CFLAGS += -DUSE_3DNOW_ASM
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HAVE_X86 = 1
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endif
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ifeq ($(HAVE_X86),1)
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CFLAGS += -DUSE_X86_ASM
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else
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X86_SOURCES =
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endif
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ifeq ($(FX),1)
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DRIVER_SOURCES = \
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drivers/glide/fxapi.c \
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drivers/glide/fxdd.c \
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drivers/glide/fxddspan.c \
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drivers/glide/fxddtex.c \
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drivers/glide/fxsetup.c \
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drivers/glide/fxtexman.c \
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drivers/glide/fxtris.c \
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drivers/glide/fxvb.c \
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drivers/glide/fxglidew.c \
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drivers/glide/fxwgl.c
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else
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DRIVER_SOURCES = \
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drivers/windows/gdi/wmesa.c \
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drivers/windows/gdi/wgl.c
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endif
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SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(DRIVER_SOURCES)
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OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
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X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
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.c.o:
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$(CC) -o $@ $(CFLAGS) -c $<
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.S.o:
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$(CC) -o $@ $(CFLAGS) -c $<
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.s.o:
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$(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
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all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
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$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS)
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dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS)
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|
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$(X86_OBJECTS): x86/matypes.h
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||||
|
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x86/matypes.h: x86/gen_matypes.exe
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||||
$(subst /,\,$< > $@)
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||||
|
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x86/gen_matypes.exe: x86/gen_matypes.c
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$(CC) -o $@ $(CFLAGS) -s $<
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|
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clean:
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-$(call UNLINK,array_cache/*.o)
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-$(call UNLINK,glapi/*.o)
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-$(call UNLINK,main/*.o)
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-$(call UNLINK,math/*.o)
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-$(call UNLINK,swrast/*.o)
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-$(call UNLINK,swrast_setup/*.o)
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-$(call UNLINK,tnl/*.o)
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-$(call UNLINK,x86/*.o)
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||||
-$(call UNLINK,drivers/windows/gdi/*.o)
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||||
-$(call UNLINK,drivers/glide/*.o)
|
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@ -1,4 +1,4 @@
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/* $Id: wgl.c,v 1.1 2003/07/24 03:47:46 kschultz Exp $ */
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/* $Id: wgl.c,v 1.2 2003/08/05 15:54:08 brianp Exp $ */
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|
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/*
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* This library is free software; you can redistribute it and/or
|
||||
|
@ -471,6 +471,9 @@ WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane,
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WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,int iLayerPlane,
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int iStart,int cEntries,
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#ifdef __MINGW32__
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CONST
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#endif
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COLORREF *pcr)
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{
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SetLastError(0);
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||||
|
|
|
@ -127,7 +127,7 @@
|
|||
|
||||
/* compatibility guard so we don't need to change client code */
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
|
||||
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
|
||||
#if 0
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||||
# define CALLBACK GLCALLBACK
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typedef void *HGLRC;
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|
@ -142,7 +142,7 @@ typedef unsigned long COLORREF;
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#define GL_GLEXT_PROTOTYPES
|
||||
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
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||||
# define WGL_FONT_LINES 0
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||||
# define WGL_FONT_POLYGONS 1
|
||||
#ifndef _GNU_H_WINDOWS32_FUNCTIONS
|
||||
|
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