Updates from Daniel Borca.

This commit is contained in:
Brian Paul 2003-08-05 15:54:08 +00:00
parent 2880669853
commit 304d11e0e1
4 changed files with 434 additions and 3 deletions

91
Makefile.mgw Normal file
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# Mesa 3-D graphics library
# Version: 4.0
#
# Copyright (C) 1999 Brian Paul All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# MinGW makefile v1.0 for Mesa
#
# Copyright (C) 2002 - Borca Daniel
# Email : dborca@users.sourceforge.net
# Web : http://www.geocities.com/dborca
#
# Available options:
#
# Environment variables:
# CPU optimize for the given processor.
# default = k6
# GLIDE path to Glide3 SDK; used with FX.
# default = $(TOP)/glide3
# FX=1 build for 3dfx Glide3. Note that this disables
# compilation of most WMesa code and requires fxMesa.
# As a consequence, you'll need the Win32 Glide3
# library to build any application.
# default = no
# HAVE_X86=1 optimize for i386.
# default = no
# HAVE_MMX=1 allow MMX specializations, provided your assembler
# supports MMX instruction set. However, the true CPU
# capabilities are checked at run-time to avoid crashes.
# default = no
# HAVE_SSE=1 (see HAVE_MMX)
# default = no
# HAVE_3DNOW=1 (see HAVE_MMX)
# default = no
#
# Targets:
# all: build everything
# libgl: build GL
# clean: remove object files
# realclean: remove all generated files
#
.PHONY : all libgl clean realclean
CPU ?= k6
CFLAGS = -Wall -W -pedantic
CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
export CFLAGS
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
UNLINK = del $(subst /,\,$(1))
else
UNLINK = $(RM) $(1)
endif
all: libgl
libgl: lib
$(MAKE) -f Makefile.mgw -C src/mesa
lib:
mkdir lib
clean:
$(MAKE) -f Makefile.mgw clean -C src/mesa
realclean: clean
-$(call UNLINK,lib/*.a)
-$(call UNLINK,lib/*.dll)

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# Mesa 3-D graphics library
# Version: 5.1
#
# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# MinGW core makefile v1.0 for Mesa
#
# Copyright (C) 2002 - Borca Daniel
# Email : dborca@users.sourceforge.net
# Web : http://www.geocities.com/dborca
#
# Available options:
#
# Environment variables:
# CFLAGS
#
# GLIDE path to Glide3 SDK; used with FX.
# default = $(TOP)/glide3
# FX=1 build for 3dfx Glide3. Note that this disables
# compilation of most WMesa code and requires fxMesa.
# As a consequence, you'll need the Win32 Glide3
# library to build any application.
# default = no
# HAVE_X86=1 optimize for i386.
# default = no
# HAVE_MMX=1 allow MMX specializations, provided your assembler
# supports MMX instruction set. However, the true CPU
# capabilities are checked at run-time to avoid crashes.
# default = no
# HAVE_SSE=1 (see HAVE_MMX)
# default = no
# HAVE_3DNOW=1 (see HAVE_MMX)
# default = no
#
# Targets:
# all: build GL
# clean: remove object files
#
.PHONY: all clean
.INTERMEDIATE: x86/gen_matypes.exe
TOP = ../..
GLIDE ?= $(TOP)/glide3
LIBDIR = $(TOP)/lib
GL_DLL = opengl32.dll
GL_IMP = libopengl32.a
LDLIBS = -lgdi32
CC = mingw32-gcc
CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi
ifeq ($(FX),1)
CFLAGS += -DH3
CFLAGS += -I$(GLIDE)/include -DFX
LDLIBS += -L$(GLIDE)/lib -lglide3
GL_DEF = drivers/glide/fxopengl.def
else
GL_DEF = drivers/windows/gdi/mesa.def
endif
AR = ar
ARFLAGS = rus
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
UNLINK = del $(subst /,\,$(1))
else
UNLINK = $(RM) $(1)
endif
MAIN_SOURCES = \
main/api_arrayelt.c \
main/api_loopback.c \
main/api_noop.c \
main/api_validate.c \
main/accum.c \
main/arbprogram.c \
main/attrib.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
main/clip.c \
main/colortab.c \
main/context.c \
main/convolve.c \
main/debug.c \
main/depth.c \
main/dispatch.c \
main/dlist.c \
main/drawpix.c \
main/enable.c \
main/enums.c \
main/eval.c \
main/extensions.c \
main/feedback.c \
main/fog.c \
main/get.c \
main/hash.c \
main/hint.c \
main/histogram.c \
main/image.c \
main/imports.c \
main/light.c \
main/lines.c \
main/matrix.c \
main/nvprogram.c \
main/nvfragparse.c \
main/nvvertexec.c \
main/nvvertparse.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
main/state.c \
main/stencil.c \
main/texcompress.c \
main/texformat.c \
main/teximage.c \
main/texobj.c \
main/texstate.c \
main/texstore.c \
main/texutil.c \
main/varray.c \
main/vtxfmt.c
GLAPI_SOURCES = \
glapi/glapi.c \
glapi/glthread.c
MATH_SOURCES = \
math/m_debug_clip.c \
math/m_debug_norm.c \
math/m_debug_xform.c \
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
math/m_vector.c \
math/m_xform.c
ARRAY_CACHE_SOURCES = \
array_cache/ac_context.c \
array_cache/ac_import.c
SWRAST_SOURCES = \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
swrast/s_alphabuf.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
swrast/s_drawpix.c \
swrast/s_feedback.c \
swrast/s_fog.c \
swrast/s_imaging.c \
swrast/s_lines.c \
swrast/s_logic.c \
swrast/s_masking.c \
swrast/s_nvfragprog.c \
swrast/s_pixeltex.c \
swrast/s_points.c \
swrast/s_readpix.c \
swrast/s_span.c \
swrast/s_stencil.c \
swrast/s_texture.c \
swrast/s_texstore.c \
swrast/s_triangle.c \
swrast/s_zoom.c
SWRAST_SETUP_SOURCES = \
swrast_setup/ss_context.c \
swrast_setup/ss_triangle.c \
swrast_setup/ss_vb.c
TNL_SOURCES = \
tnl/t_array_api.c \
tnl/t_array_import.c \
tnl/t_context.c \
tnl/t_eval_api.c \
tnl/t_imm_alloc.c \
tnl/t_imm_api.c \
tnl/t_imm_debug.c \
tnl/t_imm_dlist.c \
tnl/t_imm_elt.c \
tnl/t_imm_eval.c \
tnl/t_imm_exec.c \
tnl/t_imm_fixup.c \
tnl/t_pipeline.c \
tnl/t_vb_fog.c \
tnl/t_vb_light.c \
tnl/t_vb_normals.c \
tnl/t_vb_points.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c
X86_SOURCES = \
x86/x86.c \
x86/glapi_x86.S \
x86/common_x86.c \
x86/common_x86_asm.S \
x86/x86_xform2.S \
x86/x86_xform3.S \
x86/x86_xform4.S \
x86/x86_cliptest.S
MMX_SOURCES = \
x86/mmx_blend.S
SSE_SOURCES = \
x86/sse.c \
x86/sse_xform2.S \
x86/sse_xform3.S \
x86/sse_xform4.S \
x86/sse_normal.S
K3D_SOURCES = \
x86/3dnow.c \
x86/3dnow_xform2.S \
x86/3dnow_xform3.S \
x86/3dnow_xform4.S \
x86/3dnow_normal.S
CORE_SOURCES = \
$(MAIN_SOURCES) \
$(GLAPI_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(TNL_SOURCES)
ifeq ($(HAVE_MMX),1)
X86_SOURCES += $(MMX_SOURCES)
CFLAGS += -DUSE_MMX_ASM
HAVE_X86 = 1
endif
ifeq ($(HAVE_SSE),1)
X86_SOURCES += $(SSE_SOURCES)
CFLAGS += -DUSE_SSE_ASM
HAVE_X86 = 1
endif
ifeq ($(HAVE_3DNOW),1)
X86_SOURCES += $(K3D_SOURCES)
CFLAGS += -DUSE_3DNOW_ASM
HAVE_X86 = 1
endif
ifeq ($(HAVE_X86),1)
CFLAGS += -DUSE_X86_ASM
else
X86_SOURCES =
endif
ifeq ($(FX),1)
DRIVER_SOURCES = \
drivers/glide/fxapi.c \
drivers/glide/fxdd.c \
drivers/glide/fxddspan.c \
drivers/glide/fxddtex.c \
drivers/glide/fxsetup.c \
drivers/glide/fxtexman.c \
drivers/glide/fxtris.c \
drivers/glide/fxvb.c \
drivers/glide/fxglidew.c \
drivers/glide/fxwgl.c
else
DRIVER_SOURCES = \
drivers/windows/gdi/wmesa.c \
drivers/windows/gdi/wgl.c
endif
SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(DRIVER_SOURCES)
OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
.c.o:
$(CC) -o $@ $(CFLAGS) -c $<
.S.o:
$(CC) -o $@ $(CFLAGS) -c $<
.s.o:
$(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS)
dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS)
$(X86_OBJECTS): x86/matypes.h
x86/matypes.h: x86/gen_matypes.exe
$(subst /,\,$< > $@)
x86/gen_matypes.exe: x86/gen_matypes.c
$(CC) -o $@ $(CFLAGS) -s $<
clean:
-$(call UNLINK,array_cache/*.o)
-$(call UNLINK,glapi/*.o)
-$(call UNLINK,main/*.o)
-$(call UNLINK,math/*.o)
-$(call UNLINK,swrast/*.o)
-$(call UNLINK,swrast_setup/*.o)
-$(call UNLINK,tnl/*.o)
-$(call UNLINK,x86/*.o)
-$(call UNLINK,drivers/windows/gdi/*.o)
-$(call UNLINK,drivers/glide/*.o)

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@ -1,4 +1,4 @@
/* $Id: wgl.c,v 1.1 2003/07/24 03:47:46 kschultz Exp $ */
/* $Id: wgl.c,v 1.2 2003/08/05 15:54:08 brianp Exp $ */
/*
* This library is free software; you can redistribute it and/or
@ -471,6 +471,9 @@ WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane,
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,int iLayerPlane,
int iStart,int cEntries,
#ifdef __MINGW32__
CONST
#endif
COLORREF *pcr)
{
SetLastError(0);

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@ -127,7 +127,7 @@
/* compatibility guard so we don't need to change client code */
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
#if 0
# define CALLBACK GLCALLBACK
typedef void *HGLRC;
@ -142,7 +142,7 @@ typedef unsigned long COLORREF;
#define GL_GLEXT_PROTOTYPES
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
#ifndef _GNU_H_WINDOWS32_FUNCTIONS