diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 71be1e1c7c1..7b30de2183f 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -724,6 +724,7 @@ ir_constant::ir_constant(const struct glsl_type *type, ir_constant::ir_constant(float16_t f16, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT16, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -737,6 +738,7 @@ ir_constant::ir_constant(float16_t f16, unsigned vector_elements) ir_constant::ir_constant(float f, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -750,6 +752,7 @@ ir_constant::ir_constant(float f, unsigned vector_elements) ir_constant::ir_constant(double d, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -763,6 +766,7 @@ ir_constant::ir_constant(double d, unsigned vector_elements) ir_constant::ir_constant(int16_t i16, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_INT16, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -776,6 +780,7 @@ ir_constant::ir_constant(int16_t i16, unsigned vector_elements) ir_constant::ir_constant(uint16_t u16, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_UINT16, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -789,6 +794,7 @@ ir_constant::ir_constant(uint16_t u16, unsigned vector_elements) ir_constant::ir_constant(unsigned int u, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -802,6 +808,7 @@ ir_constant::ir_constant(unsigned int u, unsigned vector_elements) ir_constant::ir_constant(int integer, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_INT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -815,6 +822,7 @@ ir_constant::ir_constant(int integer, unsigned vector_elements) ir_constant::ir_constant(uint64_t u64, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_UINT64, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -828,6 +836,7 @@ ir_constant::ir_constant(uint64_t u64, unsigned vector_elements) ir_constant::ir_constant(int64_t int64, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_INT64, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { @@ -841,6 +850,7 @@ ir_constant::ir_constant(int64_t int64, unsigned vector_elements) ir_constant::ir_constant(bool b, unsigned vector_elements) : ir_rvalue(ir_type_constant) { + this->const_elements = NULL; assert(vector_elements <= 4); this->type = glsl_type::get_instance(GLSL_TYPE_BOOL, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) {