llvmpipe: Rasterize the quads according to what the blend function expects.

This commit is contained in:
José Fonseca 2009-08-18 12:57:16 +01:00
parent efab431684
commit 3014919211
5 changed files with 45 additions and 27 deletions

View File

@ -144,12 +144,17 @@ blend_run(struct quad_stage *qs,
for (cbuf = 0; cbuf < llvmpipe->framebuffer.nr_cbufs; cbuf++)
{
unsigned x0 = quads[0]->input.x0;
unsigned y0 = quads[0]->input.y0;
uint8_t ALIGN16_ATTRIB src[4][16];
uint8_t ALIGN16_ATTRIB dst[4][16];
struct llvmpipe_cached_tile *tile
= lp_get_cached_tile(llvmpipe->cbuf_cache[cbuf],
quads[0]->input.x0,
quads[0]->input.y0);
= lp_get_cached_tile(llvmpipe->cbuf_cache[cbuf], x0, y0);
assert(nr * QUAD_SIZE == TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH);
assert(x0 % TILE_VECTOR_WIDTH == 0);
assert(y0 % TILE_VECTOR_HEIGHT == 0);
for (q = 0; q < nr; q += 4) {
for (k = 0; k < 4 && q + k < nr; ++k) {
@ -193,6 +198,8 @@ blend_run(struct quad_stage *qs,
if (quad->inout.mask & (1 << j)) {
int x = itx + (j & 1);
int y = ity + (j >> 1);
assert(x < TILE_SIZE);
assert(y < TILE_SIZE);
for (i = 0; i < 4; i++) { /* loop over color chans */
TILE_PIXEL(tile->data.color, x, y, i) = src[i][4*k + j];
}

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@ -579,6 +579,9 @@ depth_stencil_test_quad(struct quad_stage *qs,
const float *aaaa = quads[i]->output.color[cbuf][3]; \
unsigned passMask = 0; \
\
if (!quads[i]->inout.mask) \
continue; \
\
if (aaaa[0] COMP ref) passMask |= (1 << 0); \
if (aaaa[1] COMP ref) passMask |= (1 << 1); \
if (aaaa[2] COMP ref) passMask |= (1 << 2); \
@ -587,7 +590,7 @@ depth_stencil_test_quad(struct quad_stage *qs,
quads[i]->inout.mask &= passMask; \
\
if (quads[i]->inout.mask) \
quads[pass_nr++] = quads[i]; \
++pass_nr; \
} \
\
return pass_nr; \
@ -657,7 +660,7 @@ depth_test_quads_fallback(struct quad_stage *qs,
if (qs->llvmpipe->depth_stencil->alpha.enabled) {
nr = alpha_test_quads(qs, quads, nr);
alpha_test_quads(qs, quads, nr);
}
if (qs->llvmpipe->framebuffer.zsbuf &&
@ -671,6 +674,9 @@ depth_test_quads_fallback(struct quad_stage *qs,
quads[0]->input.y0);
for (i = 0; i < nr; i++) {
if(!quads[i]->inout.mask)
continue;
get_depth_stencil_values(&data, quads[i]);
if (qs->llvmpipe->depth_stencil->depth.enabled) {
@ -694,13 +700,11 @@ depth_test_quads_fallback(struct quad_stage *qs,
write_depth_stencil_values(&data, quads[i]);
qs->llvmpipe->occlusion_count += mask_count[quads[i]->inout.mask];
quads[pass++] = quads[i];
++pass;
}
nr = pass;
}
if (nr)
if (pass)
qs->next->run(qs->next, quads, nr);
}
@ -771,11 +775,11 @@ depth_interp_z16_less_write(struct quad_stage *qs,
quads[i]->inout.mask = mask;
if (quads[i]->inout.mask)
quads[pass++] = quads[i];
++pass;
}
if (pass)
qs->next->run(qs->next, quads, pass);
qs->next->run(qs->next, quads, nr);
}

View File

@ -204,17 +204,20 @@ shade_quads(struct quad_stage *qs,
unsigned i, pass = 0;
for (i = 0; i < nr; i++) {
if(!quads[i]->inout.mask)
continue;
if (!shade_quad(qs, quads[i]))
continue;
if (/*do_coverage*/ 0)
coverage_quad( qs, quads[i] );
quads[pass++] = quads[i];
++pass;
}
if (pass)
qs->next->run(qs->next, quads, pass);
qs->next->run(qs->next, quads, nr);
}

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@ -34,6 +34,9 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
const uint stipple0 = llvmpipe->poly_stipple.stipple[y0 % 32];
const uint stipple1 = llvmpipe->poly_stipple.stipple[y1 % 32];
if (!quad->inout.mask)
continue;
/* turn off quad mask bits that fail the stipple test */
if ((stipple0 & (bit31 >> col0)) == 0)
quad->inout.mask &= ~MASK_TOP_LEFT;
@ -48,10 +51,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
if (quad->inout.mask)
quads[pass++] = quad;
++pass;
}
qs->next->run(qs->next, quads, pass);
if(pass)
qs->next->run(qs->next, quads, nr);
}

View File

@ -45,6 +45,7 @@
#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "lp_tile_soa.h"
#define DEBUG_VERTS 0
@ -195,7 +196,7 @@ static INLINE int block( int x )
static INLINE int block_x( int x )
{
return x & ~(16-1);
return x & ~(TILE_VECTOR_WIDTH - 1);
}
@ -204,7 +205,7 @@ static INLINE int block_x( int x )
*/
static void flush_spans( struct setup_context *setup )
{
const int step = 16;
const int step = TILE_VECTOR_WIDTH;
const int xleft0 = setup->span.left[0];
const int xleft1 = setup->span.left[1];
const int xright0 = setup->span.right[0];
@ -222,6 +223,7 @@ static void flush_spans( struct setup_context *setup )
unsigned skip_right0 = CLAMP(x + step - xright0, 0, step);
unsigned skip_right1 = CLAMP(x + step - xright1, 0, step);
unsigned lx = x;
const unsigned nr_quads = TILE_VECTOR_HEIGHT*TILE_VECTOR_WIDTH/QUAD_SIZE;
unsigned q = 0;
unsigned skipmask_left0 = (1U << skip_left0) - 1U;
@ -236,21 +238,19 @@ static void flush_spans( struct setup_context *setup )
unsigned mask1 = ~skipmask_left1 & ~skipmask_right1;
if (mask0 | mask1) {
do {
for(q = 0; q < nr_quads; ++q) {
unsigned quadmask = (mask0 & 3) | ((mask1 & 3) << 2);
if (quadmask) {
setup->quad[q].input.x0 = lx;
setup->quad[q].input.y0 = setup->span.y;
setup->quad[q].inout.mask = quadmask;
setup->quad_ptrs[q] = &setup->quad[q];
q++;
}
setup->quad[q].input.x0 = lx;
setup->quad[q].input.y0 = setup->span.y;
setup->quad[q].inout.mask = quadmask;
setup->quad_ptrs[q] = &setup->quad[q];
mask0 >>= 2;
mask1 >>= 2;
lx += 2;
} while (mask0 | mask1);
}
assert(!(mask0 | mask1));
pipe->run( pipe, setup->quad_ptrs, q );
pipe->run( pipe, setup->quad_ptrs, nr_quads );
}
}