diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 38365908a86..495cb46808c 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2158,3 +2158,64 @@ _mesa_PatchParameterfv(GLenum pname, const GLfloat *values) } } +/** + * ARB_shader_subroutine + */ +GLint GLAPIENTRY +_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, + const GLchar *name) +{ + return -1; +} + + +GLuint GLAPIENTRY +_mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, + const GLchar *name) +{ + return GL_INVALID_INDEX; +} + + +GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, + GLuint index, GLenum pname, GLint *values) +{ +} + + +GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, + GLuint index, GLsizei bufsize, + GLsizei *length, GLchar *name) +{ +} + + +GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, + GLuint index, GLsizei bufsize, + GLsizei *length, GLchar *name) +{ +} + + +GLvoid GLAPIENTRY +_mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, + const GLuint *indices) +{ +} + + +GLvoid GLAPIENTRY +_mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, + GLuint *params) +{ +} + + +GLvoid GLAPIENTRY +_mesa_GetProgramStageiv(GLuint program, GLenum shadertype, + GLenum pname, GLint *values) +{ +} diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index 90e2e2d25d4..c2f04d875a7 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -271,6 +271,40 @@ _mesa_PatchParameteri(GLenum pname, GLint value); extern void GLAPIENTRY _mesa_PatchParameterfv(GLenum pname, const GLfloat *values); +/* GL_ARB_shader_subroutine */ +extern GLint GLAPIENTRY +_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, + const GLchar *name); + +extern GLuint GLAPIENTRY +_mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, + const GLchar *name); + +extern GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, + GLuint index, GLenum pname, GLint *values); + +extern GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, + GLuint index, GLsizei bufsize, + GLsizei *length, GLchar *name); + +extern GLvoid GLAPIENTRY +_mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, + GLuint index, GLsizei bufsize, + GLsizei *length, GLchar *name); + +extern GLvoid GLAPIENTRY +_mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, + const GLuint *indices); + +extern GLvoid GLAPIENTRY +_mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, + GLuint *params); + +extern GLvoid GLAPIENTRY +_mesa_GetProgramStageiv(GLuint program, GLenum shadertype, + GLenum pname, GLint *values); #ifdef __cplusplus }