swrast: Add a readpixels fast-path based on memcpy and MapRenderbuffer.
v2: Move _mesa_get_format_bytes out of the loop. Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -270,6 +270,47 @@ fast_read_rgba_pixels( struct gl_context *ctx,
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return GL_FALSE;
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}
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static GLboolean
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fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
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GLint x, GLint y,
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GLsizei width, GLsizei height,
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GLenum format, GLenum type,
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GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing,
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GLbitfield transferOps )
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{
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struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
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GLubyte *dst, *map;
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int dstStride, stride, j, texelBytes;
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if (!_mesa_format_matches_format_and_type(rb->Format, format, type))
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return GL_FALSE;
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/* check for things we can't handle here */
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if (packing->SwapBytes ||
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packing->LsbFirst) {
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return GL_FALSE;
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}
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dstStride = _mesa_image_row_stride(packing, width, format, type);
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dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
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format, type, 0, 0);
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ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
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&map, &stride);
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texelBytes = _mesa_get_format_bytes(rb->Format);
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for (j = 0; j < height; j++) {
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memcpy(dst, map, width * texelBytes);
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dst += dstStride;
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map += stride;
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}
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ctx->Driver.UnmapRenderbuffer(ctx, rb);
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return GL_TRUE;
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}
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/**
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* When we're using a low-precision color buffer (like 16-bit 5/6/5)
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@ -338,10 +379,18 @@ read_rgba_pixels( struct gl_context *ctx,
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transferOps |= IMAGE_CLAMP_BIT;
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}
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/* Try the optimized path first. */
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if (fast_read_rgba_pixels(ctx, x, y, width, height,
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format, type, pixels, packing, transferOps)) {
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return; /* done! */
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if (!transferOps) {
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/* Try the optimized paths first. */
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if (fast_read_rgba_pixels_memcpy(ctx, x, y, width, height,
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format, type, pixels, packing,
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transferOps)) {
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return;
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}
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if (fast_read_rgba_pixels(ctx, x, y, width, height,
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format, type, pixels, packing, transferOps)) {
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return;
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}
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}
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/* width should never be > MAX_WIDTH since we did clipping earlier */
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