mesa: stop hiding query parameters from OpenGL compat
Just let the extension detection do its job as we will be adding compat profile support in future, also we want these to work with compat profile version overrides. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -451,6 +451,11 @@ descriptor=[
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[ "MAX_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Const.MaxWindowRectangles), extra_EXT_window_rectangles" ],
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[ "NUM_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Scissor.NumWindowRects), extra_EXT_window_rectangles" ],
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[ "WINDOW_RECTANGLE_MODE_EXT", "CONTEXT_ENUM16(Scissor.WindowRectMode), extra_EXT_window_rectangles" ],
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# GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation
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[ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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[ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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[ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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]},
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{ "apis": ["GLES", "GLES2"], "params": [
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@ -558,18 +563,7 @@ descriptor=[
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# GL_NUM_SHADING_LANGUAGE_VERSIONS
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[ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_43" ],
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]},
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# Enums in OpenGL Core profile and ES 3.0
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{ "apis": ["GL_CORE", "GLES3"], "params": [
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# GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation
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[ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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[ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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[ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ],
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]},
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# Enums in OpenGL Core profile and ES 3.1
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{ "apis": ["GL_CORE", "GLES31"], "params": [
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# GL_ARB_draw_indirect / GLES 3.1
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[ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
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@ -650,12 +644,11 @@ descriptor=[
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[ "CONSERVATIVE_RASTERIZATION_INTEL", "CONTEXT_BOOL(IntelConservativeRasterization), extra_INTEL_conservative_rasterization" ],
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]},
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{ "apis": ["GL_CORE", "GLES32"], "params": [
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# Enums in OpenGL and ES 3.2
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{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [
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[ "MULTISAMPLE_LINE_WIDTH_RANGE_ARB", "CONTEXT_FLOAT2(Const.MinLineWidthAA), extra_ES32" ],
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[ "MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB", "CONTEXT_FLOAT(Const.LineWidthGranularity), extra_ES32" ],
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]},
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{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [
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# GL 3.0 or ES 3.2
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[ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
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]},
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