freedreno/a4xx+: Increase max texture size to 16384.

Noticed when poking around with texture layouts and found that my big
texture layout from the blob buffer overflowed.  Values come from
http://vulkan.gpuinfo.org for Adreno 418, 512, 630.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4931>
This commit is contained in:
Eric Anholt 2020-05-06 14:43:02 -07:00 committed by Marge Bot
parent 1f7d1541df
commit 2e4ddb6353
4 changed files with 10 additions and 6 deletions

View File

@ -75,7 +75,7 @@
* texture.
*/
#define FDL_MAX_MIP_LEVELS 14
#define FDL_MAX_MIP_LEVELS 15
struct fdl_slice {
uint32_t offset; /* offset of first layer in slice */

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@ -62,7 +62,7 @@ struct fd_gmem_stateobj {
uint8_t num_vsc_pipes; /* number of pipes for a20x */
struct fd_vsc_pipe vsc_pipe[32];
struct fd_tile tile[512];
struct fd_tile tile[2048];
struct list_head node;
};

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@ -403,9 +403,15 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
return 1 << (MAX_MIP_LEVELS - 1);
if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
return 16384;
else
return 8192;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return MAX_MIP_LEVELS;
if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
return 15;
else
return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 11;

View File

@ -50,8 +50,6 @@ enum adreno_pa_su_sc_draw fd_polygon_mode(unsigned mode);
enum adreno_stencil_op fd_stencil_op(unsigned op);
#define A3XX_MAX_MIP_LEVELS 14
/* TBD if it is same on a2xx, but for now: */
#define MAX_MIP_LEVELS A3XX_MAX_MIP_LEVELS
#define A2XX_MAX_RENDER_TARGETS 1
#define A3XX_MAX_RENDER_TARGETS 4