gallium-docs: Minor grammar, need to talk about dual-source blends.

This commit is contained in:
Corbin Simpson 2010-01-28 13:37:09 -08:00
parent 505a43aff2
commit 2e481e9fad
2 changed files with 12 additions and 3 deletions

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@ -6,6 +6,14 @@ Blend
This state controls blending of the final fragments into the target rendering
buffers.
Blend Factors
-------------
The blend factors largely follow the same pattern as their counterparts
in other modern and legacy drawing APIs.
XXX blurb about dual-source blends
Members
-------
@ -22,9 +30,9 @@ logicop_func
dither
Whether dithering is enabled.
rt
Contains the per rendertarget blend state.
Contains the per-rendertarget blend state.
per rendertarget members
Per-rendertarget Members
------------------------
blend_enable

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@ -23,7 +23,8 @@ The integer capabilities:
* ``TWO_SIDED_STENCIL``: Whether the stencil test can also affect back-facing
polygons.
* ``GLSL``: Deprecated.
* ``S3TC``: Deprecated.
* ``DUAL_SOURCE_BLEND``: Whether dual-source blend factors are supported. See
:ref:`Blend` for more information.
* ``ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically.
* ``POINT_SPRITE``: Whether point sprites are available.
* ``MAX_RENDER_TARGETS``: The maximum number of render targets that may be