r100: Don't assume that the base mipmap of a texture exists

Fixes crashes in piglit's gl-1.2-texture-base-level.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2017-05-24 16:36:28 -07:00
parent f42fb0012a
commit 2dcec62075
1 changed files with 10 additions and 4 deletions

View File

@ -199,6 +199,12 @@ do { \
* Texture unit state management
*/
static GLenum
texture_base_format(const struct gl_texture_object *t)
{
return t->Image[0][t->BaseLevel]->_BaseFormat;
}
static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
@ -251,7 +257,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
assert(op <= 3);
switch ( srcRGBi ) {
case GL_TEXTURE:
if (texUnit->_Current->Image[0][0]->_BaseFormat == GL_ALPHA)
if (texture_base_format(texUnit->_Current) == GL_ALPHA)
color_arg[i] = radeon_zero_color[op];
else
color_arg[i] = radeon_texture_color[op][unit];
@ -275,7 +281,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
case GL_TEXTURE1:
case GL_TEXTURE2: {
GLuint txunit = srcRGBi - GL_TEXTURE0;
if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_ALPHA)
if (texture_base_format(ctx->Texture.Unit[txunit]._Current) == GL_ALPHA)
color_arg[i] = radeon_zero_color[op];
else
/* implement ogl 1.4/1.5 core spec here, not specification of
@ -296,7 +302,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
assert(op <= 1);
switch ( srcAi ) {
case GL_TEXTURE:
if (texUnit->_Current->Image[0][0]->_BaseFormat == GL_LUMINANCE)
if (texture_base_format(texUnit->_Current) == GL_LUMINANCE)
alpha_arg[i] = radeon_zero_alpha[op+1];
else
alpha_arg[i] = radeon_texture_alpha[op][unit];
@ -320,7 +326,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
case GL_TEXTURE1:
case GL_TEXTURE2: {
GLuint txunit = srcAi - GL_TEXTURE0;
if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_LUMINANCE)
if (texture_base_format(ctx->Texture.Unit[txunit]._Current) == GL_LUMINANCE)
alpha_arg[i] = radeon_zero_alpha[op+1];
else
alpha_arg[i] = radeon_texture_alpha[op][txunit];