Initialize hw stencil renderbuffer.

This commit is contained in:
Keith Whitwell 2005-05-23 21:10:01 +00:00
parent afa7f6a0f5
commit 2d5f12ae6b
1 changed files with 2 additions and 4 deletions

View File

@ -292,15 +292,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
} }
/* no h/w stencil?
if (mesaVis->stencilBits > 0 && !swStencil) { if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb driRenderbuffer *stencilRb
= driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->bytesPerPixel,
screen->depthOffset, screen->depthPitch); 0, screen->width);
viaSetSpanFunctions(stencilRb, mesaVis); viaSetSpanFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
} }
*/
_mesa_add_soft_renderbuffers(fb, _mesa_add_soft_renderbuffers(fb,
GL_FALSE, /* color */ GL_FALSE, /* color */