st/mesa: only require ESSL 3.1 for geometry shaders
According to the OES_geometry_shader spec, section Dependencies: "OpenGL ES 3.1 and OpenGL ES Shading Language 3.10 are required." Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
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@ -1174,7 +1174,7 @@ void st_init_extensions(struct pipe_screen *screen,
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* invocations of a geometry shader. There is no separate cap for that, so
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* we check the GLSLVersion.
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*/
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if ((GLSLVersion >= 400 || ESSLVersion >= 320) &&
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if ((GLSLVersion >= 400 || ESSLVersion >= 310) &&
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screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
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PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
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extensions->OES_geometry_shader = GL_TRUE;
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