nir: add sparse_residency_code_and

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
This commit is contained in:
Rhys Perry 2020-12-07 13:36:22 +00:00 committed by Marge Bot
parent 4cbdf9ec4d
commit 2d2decc905
3 changed files with 6 additions and 1 deletions

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@ -295,7 +295,8 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
case nir_intrinsic_atomic_counter_read_deref:
case nir_intrinsic_quad_swizzle_amd:
case nir_intrinsic_masked_swizzle_amd:
case nir_intrinsic_is_sparse_texels_resident: {
case nir_intrinsic_is_sparse_texels_resident:
case nir_intrinsic_sparse_residency_code_and: {
unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
for (unsigned i = 0; i < num_srcs; i++) {
if (instr->src[i].ssa->divergent) {

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@ -290,6 +290,9 @@ intrinsic("addr_mode_is", src_comp=[-1], dest_comp=1,
intrinsic("is_sparse_texels_resident", dest_comp=1, src_comp=[1], bit_sizes=[1],
flags=[CAN_ELIMINATE, CAN_REORDER])
# result code is resident only if both inputs are resident
intrinsic("sparse_residency_code_and", dest_comp=1, src_comp=[1, 1], bit_sizes=[32],
flags=[CAN_ELIMINATE, CAN_REORDER])
# a barrier is an intrinsic with no inputs/outputs but which can't be moved
# around/optimized in general

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@ -115,6 +115,7 @@ block_check_for_allowed_instrs(nir_block *block, unsigned *count,
case nir_intrinsic_load_num_subgroups:
case nir_intrinsic_load_frag_shading_rate:
case nir_intrinsic_is_sparse_texels_resident:
case nir_intrinsic_sparse_residency_code_and:
if (!alu_ok)
return false;
break;