lavapipe: clamp clear attachments rects
there is at least one unnamed game which has problems with this, so try to avoid crashing cc: mesa-stable Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14655>
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@ -3203,6 +3203,8 @@ static void handle_clear_attachments(struct vk_cmd_queue_entry *cmd,
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VkClearRect *rect = &cmd->u.clear_attachments.rects[r];
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/* avoid crashing on spec violations */
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rect->rect.offset.x = MAX2(rect->rect.offset.x, 0);
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rect->rect.offset.y = MAX2(rect->rect.offset.y, 0);
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rect->rect.extent.width = MIN2(rect->rect.extent.width, state->framebuffer.width - rect->rect.offset.x);
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rect->rect.extent.height = MIN2(rect->rect.extent.height, state->framebuffer.height - rect->rect.offset.y);
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if (subpass->view_mask) {
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